I don’t want to discredit your experience because it does sound frustrating. However, I don’t know if it’s something that can be policed. I’m sure when the house was created originally the ones to create it had all these amazing stories and ideas. Or maybe they didn’t. Maybe it was friends wanting to have a house with their other friend and staff was like, well it won’t hurt anyone to make them happy.
It can happen in large Houses too. I think there are countless writers (us) behind the characters that are just out of spoons over and over again.
I’m sorry though that you had a frustrating experience with that — also — I am soooooo not staff, so this was not an official anything, Just my brain spewing out. Uninvited. With minor worry of offense now.
@Warma-Sheen Oh, I remember. Just seems weird to wait so long.
I actually don’t think its that weird. There’s a lot of reasons to wait. As the above posts show there are a lot of different people that have a grudge against the game and the people involved in it. So it could be any number of things. People take their funtimes very seriously. Here’s just a few reasons I can think of.
There’s the obvious idea that if it something like this happens right after an incident, everyone will be pointing the finger at the person involved in that incident. Since this is an actual crime, something you can go to jail for, you don’t want to go in hot and be the prime suspect. At least if you wait there’s time for other suspects to be viable.
Sometimes you leave off a situation feeling one way about, then later on realize that you view it differently in hindsight and have different feelings about it and what you want to do about it. Like, if you leave the situation feeling righteously justified and then find out that no one agrees with you, everyone wanted you gone for a long time, and everyone you thought were friendly with you come out to say you were the problem and that this is actually to everyone’s benefit, then your illusions might start to break down, especially about taking the high road. You might decide to try to ‘get even’ after taking months to realize you weren’t the hero in that story.
Sometimes other things happen in the intervening time that compounds the problem and triggers other reactions. Like, if you got kicked out of that game, but your behavior in that incident causes you to get you banned and booted from any other games you might want to play, but this world was basically your whole world and you spent 24/7 in it, but now you’re not allowed in any of those worlds and you can’t do the thing you really liked doing and instead have to fill your time with lesser fulfillments, then that could build up some serious angst over time until you do something silly and illegal, months after the initial incident.
It could not be targeted at all. It could be random. I mean, its not likely, but its always a possibility.
@STD My experience was more that if you are playing a character whose goals run at odds with the norm, and you’re trying to do it in a way that respects the consent of others, your situation is that you will succeed at nothing unless those others consent to lose.
My take is that in a setting/theme where there’s a clear-ish line between villains and heroes, choosing to take a villain role means you consent to lose. The aggrievating bit for me hasn’t been losing but having ex machina stuff keep my long-simmering thoughtful villainous schemes to a low challenge-rating so heroes could thoughtlessly foil them between tea-parties. And that’s actually something I feel like a villain’s player consents to, just not every time.
More relevant to the thread is the disturbing experience of playing a nuanced villain and finding the heroes are all just as horrible, but the narrative never acknowledges it.
My experience with most “I’m the Villian” people (but certainly not all) was that they tended to be ready to accuse people oocly of being not as great/hardcore a RPer at them, not wanting good stories, ect when rolls or RP didn’t go their way. Just like a lot of people who aren’t villains, but there was a lot more just…personal attacks.
I associate that with the themes where everybody’s morally ambiguous at best, and players who don’t identify their PC as a villain, but want to play a ‘dark hero’ and are all cheesed off that people aren’t playing along with a fantasy of being both intimidating and admired.
We pretty much know my feelings about DWOPP and the history there. This is why I’m a bit sad this came down this way. I know it is not personal because most (not all) don’t have an axe to grind with me. Yet, it feels a little personal and I’ll tell you why. I don’t mean this in a gaslight way, just… an explanation.
I don’t feel as they weaponized DWOPP so much as they weaponized MY trauma with it. That doesn’t sit well with me. At all. Here’s why I personally (no receipts to give it’s an opinion) think that.
The person in question had a known Ares handle that was in use before this game? Not DWOPP.
If Betsy (?) was in another relationship with someone that Rich Playboy was jealous of – it was NOT isolating behavior, like DWOPP does.
I did not see where Rich Playboy messaged B girl and said bad things about OP. Again, not a DWOPP red flag.
Now was the person creepy? Yes, perhaps. Maybe. Not sure. I have opinions but they are knee jerk. It should have been hey this person has creepy behaviors and then looked into it. When you come to a forum (any forum) people are going to grab some pitchforks around some names.
I feel like (and it’s a feel not a real) that’s what might have happened. It might not even have been intentional but their own knee jerk. The problem is like stated I don’t feel like DWOPP was weaponized, but the trauma of those who he dealt with. This sits badly with me.
It’s okay if you don’t agree, it is truly just my opinion. It’s why I asked (thank you btw) for the title to be changed.
Now autumn is here - plan your pumpkin spice (gross) stuff and let’s be kind.