I think that staff is overworked by staffing.
It’s been a loooooooong time since I staffed a game. Mainly, because if you asked me to I’d laugh hysterically and log off. I may or may not be back. I have feelings about admin’ing now. LOL
There is not a fix all. I think it has to do with growth of game and trying to include everyone. I think at heart staff WANTS to include everyone and wants to see their stories play out. It’s just not enough hours in the day and then the guilt of not including others. Which leads to the you aren’t doing good enough. Which leads to imposter syndrome. Which leads to you have so many things to do that you just can’t figure out what to do. Which leads to decision paralysis as the decisions that need to be made are coming at a daily if not hourly basis. Which then leads to why bother. Which then leads to leaving.
This could be a week, a month, a year, but it’s the lack of understanding that staff are also people with some spicy brain stuff and brain weasels happening too. They sometimes don’t feel liked on their games either or included. Sometimes too backgrounds to not be too foreground, which they also have to think about how that looks to the general masses that don’t KNOW them.
I think it’s just staff stuff is overworked stuff. Unless you are lucky to find that person that adores an aspect and wants to do it because it’s their happy place. Most are just pulling short straws on who has to run which plot or cover which area, etc.
Just my thoughts. As I said, I run from staffing now so maybe this isn’t it at all.