@Faraday Oh, most definitely, but I’m also operating on the assumption that most scenes played are shared. I didn’t get to the level of seeing if there were any scene gaps or comparing scene # to scene share date…
…cuz that’s my actual job and what I’m supposed to be doing now instead of posting here. 😄 But!
Given a small sample of publicly posted and ongoing scenes, more scenes carry-over at least one day than are posted same-day.
@MisterBoring I’ve always been into tracking metrics on games. At one point on GH, I coded a virus that you could pass from person-to-person as part of a plot (pre-COVID <.<), and it had background tracking so I could watch its transmission, see who infected the most people, etc.
One time, I went through and compiled all the old data about every hatching on every active Pern game in the early '00s, just to validate that it was statistically easier to get a Gold Dragon on PernWorld than any other open game - and I still remember that PW had over 1/10 PC Impressions as Gold vs 1/15 for NC.
Pre-Ares, there were tons of log and activity trackers on Wikidot. You can still see some in action on Harper’s Tale - http://harpers-tale.wikidot.com/sw-staff:activity-tracker I think they’ve revamped the page since I played there, but I helped build/maintain the log tracker for a while there.
A “totally useless data about scenes” page would be awesome: Avg words per scene, avg characters per scene, % of scenes shared (vs total), avg time between open-and-share date, % of scene types (Social/Event/Vignette/etc)…
And by awesome I obviously mean super nerdy. 🙂