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    PavelP Offline
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    Павел Семёнович Куликовский

    @Pavel

    He/Him

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    Secret Society
    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      Obviously, receipts are handy but they’re not a requirement. And I’d (speaking only for myself, though with a polite nod in the direction of that Admin tag) rather not make posting every shred of evidence possible the expectation here.

      posted in Rough and Rowdy
      PavelP
      Pavel
    • RE: Real life happy

      Client: Well, I’m gay.
      Me: Mhm…
      Client: And… that’s okay?
      Me: slow swivel in chair to look at giant Progress Pride Flag on my wall
      Me: slow swivel in chair to look back at client
      Client: happy tears

      Being a client’s safe space to come out is a gift that keeps on giving.

      posted in No Escape from Reality
      PavelP
      Pavel
    • RE: What's up with Spellbound?

      I love that. More gamerunning folk should feel… allowed, for lack of a better term, to do this sort of thing.

      posted in Game Gab
      PavelP
      Pavel
    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      @Jumpscare said in Star Wars Age of Alliances: Hadrix and Cujo:

      That means that since the birth of BMD, no other game has negatively affected MU* players as broadly or as painfully as Star Wars: Age of Alliances.

      A board of women, queers, and allies reacting strongly against sexual misconduct and anti-reporting prejudice… Isn’t that how we started in the first place?

      posted in Rough and Rowdy
      PavelP
      Pavel
    • Descs and MU History

      For posterity, I present thus:

      Tracy is a man and he is a very hansome and manly man.He likes women a lot and women like him too but men think he is compitishion.He has very long brown shiny hair everywhere and a little blue eyes that are mostly green but very hansome anywya.You can tell a lot of things from his eyes.He has a very big bulge in his jeans where the dick would be and it is not a sock because it makes all women almost orgasm with desire.Behind him is a very firm muscled ass that makes you want to slap it and play with it in lots of ways but only if your a women.If you are a man you will die if you touch it because Tracy is strong and very not Gay.If you are a women he winks and smiles at you and thinks you have a nice personality.If you are a man again he frowns at you and it makes you not hit on him or on any women when hes here.He likes lots of women very much and likes very few men but not as boyfriends.And he has a shitr which is nice and blue.I mean shirt sorry.

      posted in Rough and Rowdy
      PavelP
      Pavel
    • RE: Bannings

      @hobos said in Bannings:

      From what I’ve seen, you are a people with boundless empathy, but you choose who to direct that towards.

      Not to really engage in the debate, here, but that’s literally the same as everyone else.

      posted in Rough and Rowdy
      PavelP
      Pavel
    • RE: Unspeakables: The Politics Thread 2024

      So obviously it’s a very dark time, horrid things incoming and so forth…

      But did anyone actually have The Onion buying Infowars on their 2024 bingo cards?

      posted in No Escape from Reality
      PavelP
      Pavel
    • RE: Good things in Mushing

      Me. I’m a good thing about mushing.

      And this isn’t a throw away joke, or an ego thing, or whatever. But I’ve finally been able to arrive at the conclusion that yes, my RP is good. My events are good. My being present on a game is good. And I’m finally free to feel that I am good enough.

      So there. Me. I’m a good thing about mushing.

      posted in Game Gab
      PavelP
      Pavel
    • RE: Los Angeles 2043: A Blade Runner MUSH - Discussion

      @Warma-Sheen said in Los Angeles 2043: A Blade Runner MUSH - Discussion:

      Just because you can open a game on your own doesn’t mean you should.

      You should. It might last, it might not, but at least stuff’s being made even for a moment.

      posted in Game Gab
      PavelP
      Pavel
    • RE: Bannings

      @GF We’re for taco Tuesdays, no-pants Fridays, and the violent and utter overthrow of the capitalistic, white-supremacist patriarchy. And tea.

      posted in Rough and Rowdy
      PavelP
      Pavel
    • RE: Filtering player temperament through game design

      @L.-B.-Heuschkel Is there a way to filter these people out purely through game design or community design, or is it a case of finding them and plucking them out like stray hairs with the tweezers of fuckoffitude?

      posted in Game Gab
      PavelP
      Pavel
    • RE: RL Peeves

      @Faraday Amen. It’s getting weird in my practice, too, when empathetic statements and self-accountability start to sound like AI-level sycophancy.

      “That must feel frustrating” or “I can see how that would be intolerable” or even “I think I remember you mentioning this before” have started to ping AI hypersensitivity.

      posted in No Escape from Reality
      PavelP
      Pavel
    • RE: Filtering player temperament through game design

      @Roadspike said:

      But you’re very right that designing away from PvP and toward PvE will limit some of the toxic aspects of PvP and competitiveness.

      It also has the added benefit that one can more easily establish and enforce rules against the more insidious PVP and competitiveness toxicity, and will build the kind of community (ideally) where such things are more likely to be reported or commented upon.

      posted in Game Gab
      PavelP
      Pavel
    • RE: Arx

      @MisterBoring said:

      @Apos said:

      It’s canonically the same game world, if warped by the passage of ages and catastrophic events, though I am trying to write it so it should not require any knowledge of Arx 1.

      Do the actions of any of the PCs in Arx 1 directly connect to said catastrophic events?

      It’s all Dawn’s fault.

      posted in Game Ads
      PavelP
      Pavel
    • RE: Mu* and history and time

      @Faraday said:

      Lol now I kind of want to write a book about the history of MUSHes, even though it would basically only appeal to the tiniest of audiences.

      Once upon a time in 1978 Trubshaw and Bartle made a MUD. The world sort of all went downhill from there…

      posted in Game Gab
      PavelP
      Pavel
    • RE: Mu* and history and time

      @Prototart said:

      an actual WORA Wiki

      OH BOY WAS THERE

      Thenomain’s still around, but I think he’s the last person of admin-level around from that era. Lord knows if he’s kept anything.

      posted in Game Gab
      PavelP
      Pavel
    • RE: Arx

      @Apos said:

      The Necropolis

      alt text

      posted in Game Ads
      PavelP
      Pavel
    • RE: Non-Boring RP

      @RightMeow said:

      @Pavel said:

      @hellfrog It’s like dating.

      This must be why I’m not MU*ing anywhere right now. I understand.

      In this economy, who can blame you?

      posted in Game Gab
      PavelP
      Pavel
    • RE: MU Peeves Thread

      @Kestrel That’s not at all what I said.

      ETA: But, of course, also important to remember.

      posted in Rough and Rowdy
      PavelP
      Pavel
    • RE: MU Peeves Thread

      It feels even worse, for me, when someone oversteps something that I didn’t know was a boundary until after they stepped over. So you feel, in a way, violated but you also know that you can’t really be angry at them—you didn’t know, they didn’t know.

      posted in Rough and Rowdy
      PavelP
      Pavel