Obviously, receipts are handy but they’re not a requirement. And I’d (speaking only for myself, though with a polite nod in the direction of that Admin tag) rather not make posting every shred of evidence possible the expectation here.
Павел Семёнович Куликовский
@Pavel
He/Him
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RE: Star Wars Age of Alliances: Hadrix and Cujo
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RE: Real life happy
Client: Well, I’m gay.
Me: Mhm…
Client: And… that’s okay?
Me: slow swivel in chair to look at giant Progress Pride Flag on my wall
Me: slow swivel in chair to look back at client
Client: happy tearsBeing a client’s safe space to come out is a gift that keeps on giving.
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RE: What's up with Spellbound?
I love that. More gamerunning folk should feel… allowed, for lack of a better term, to do this sort of thing.
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RE: Star Wars Age of Alliances: Hadrix and Cujo
@Jumpscare said in Star Wars Age of Alliances: Hadrix and Cujo:
That means that since the birth of BMD, no other game has negatively affected MU* players as broadly or as painfully as Star Wars: Age of Alliances.
A board of women, queers, and allies reacting strongly against sexual misconduct and anti-reporting prejudice… Isn’t that how we started in the first place?
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Descs and MU History
For posterity, I present thus:
Tracy is a man and he is a very hansome and manly man.He likes women a lot and women like him too but men think he is compitishion.He has very long brown shiny hair everywhere and a little blue eyes that are mostly green but very hansome anywya.You can tell a lot of things from his eyes.He has a very big bulge in his jeans where the dick would be and it is not a sock because it makes all women almost orgasm with desire.Behind him is a very firm muscled ass that makes you want to slap it and play with it in lots of ways but only if your a women.If you are a man you will die if you touch it because Tracy is strong and very not Gay.If you are a women he winks and smiles at you and thinks you have a nice personality.If you are a man again he frowns at you and it makes you not hit on him or on any women when hes here.He likes lots of women very much and likes very few men but not as boyfriends.And he has a shitr which is nice and blue.I mean shirt sorry.
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RE: Bannings
From what I’ve seen, you are a people with boundless empathy, but you choose who to direct that towards.
Not to really engage in the debate, here, but that’s literally the same as everyone else.
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RE: Unspeakables: The Politics Thread 2024
So obviously it’s a very dark time, horrid things incoming and so forth…
But did anyone actually have The Onion buying Infowars on their 2024 bingo cards?
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RE: Good things in Mushing
Me. I’m a good thing about mushing.
And this isn’t a throw away joke, or an ego thing, or whatever. But I’ve finally been able to arrive at the conclusion that yes, my RP is good. My events are good. My being present on a game is good. And I’m finally free to feel that I am good enough.
So there. Me. I’m a good thing about mushing.
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RE: Los Angeles 2043: A Blade Runner MUSH - Discussion
@Warma-Sheen said in Los Angeles 2043: A Blade Runner MUSH - Discussion:
Just because you can open a game on your own doesn’t mean you should.
You should. It might last, it might not, but at least stuff’s being made even for a moment.
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RE: Bannings
@GF We’re for taco Tuesdays, no-pants Fridays, and the violent and utter overthrow of the capitalistic, white-supremacist patriarchy. And tea.
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RE: Filtering player temperament through game design
@L.-B.-Heuschkel Is there a way to filter these people out purely through game design or community design, or is it a case of finding them and plucking them out like stray hairs with the tweezers of fuckoffitude?
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RE: RL Peeves
@Faraday Amen. It’s getting weird in my practice, too, when empathetic statements and self-accountability start to sound like AI-level sycophancy.
“That must feel frustrating” or “I can see how that would be intolerable” or even “I think I remember you mentioning this before” have started to ping AI hypersensitivity.
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RE: Filtering player temperament through game design
But you’re very right that designing away from PvP and toward PvE will limit some of the toxic aspects of PvP and competitiveness.
It also has the added benefit that one can more easily establish and enforce rules against the more insidious PVP and competitiveness toxicity, and will build the kind of community (ideally) where such things are more likely to be reported or commented upon.
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RE: Arx
It’s canonically the same game world, if warped by the passage of ages and catastrophic events, though I am trying to write it so it should not require any knowledge of Arx 1.
Do the actions of any of the PCs in Arx 1 directly connect to said catastrophic events?
It’s all Dawn’s fault.
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RE: Mu* and history and time
Lol now I kind of want to write a book about the history of MUSHes, even though it would basically only appeal to the tiniest of audiences.
Once upon a time in 1978 Trubshaw and Bartle made a MUD. The world sort of all went downhill from there…
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RE: Mu* and history and time
an actual WORA Wiki
Thenomain’s still around, but I think he’s the last person of admin-level around from that era. Lord knows if he’s kept anything.
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RE: Non-Boring RP
@hellfrog It’s like dating.
This must be why I’m not MU*ing anywhere right now. I understand.
In this economy, who can blame you?
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RE: MU Peeves Thread
@Kestrel That’s not at all what I said.
ETA: But, of course, also important to remember.
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RE: MU Peeves Thread
It feels even worse, for me, when someone oversteps something that I didn’t know was a boundary until after they stepped over. So you feel, in a way, violated but you also know that you can’t really be angry at them—you didn’t know, they didn’t know.
