Obviously, receipts are handy but they’re not a requirement. And I’d (speaking only for myself, though with a polite nod in the direction of that Admin tag) rather not make posting every shred of evidence possible the expectation here.

Best posts made by Pavel
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RE: Star Wars Age of Alliances: Hadrix and Cujo
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RE: Star Wars Age of Alliances: Hadrix and Cujo
@Jumpscare said in Star Wars Age of Alliances: Hadrix and Cujo:
That means that since the birth of BMD, no other game has negatively affected MU* players as broadly or as painfully as Star Wars: Age of Alliances.
A board of women, queers, and allies reacting strongly against sexual misconduct and anti-reporting prejudice… Isn’t that how we started in the first place?
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Descs and MU History
For posterity, I present thus:
Tracy is a man and he is a very hansome and manly man.He likes women a lot and women like him too but men think he is compitishion.He has very long brown shiny hair everywhere and a little blue eyes that are mostly green but very hansome anywya.You can tell a lot of things from his eyes.He has a very big bulge in his jeans where the dick would be and it is not a sock because it makes all women almost orgasm with desire.Behind him is a very firm muscled ass that makes you want to slap it and play with it in lots of ways but only if your a women.If you are a man you will die if you touch it because Tracy is strong and very not Gay.If you are a women he winks and smiles at you and thinks you have a nice personality.If you are a man again he frowns at you and it makes you not hit on him or on any women when hes here.He likes lots of women very much and likes very few men but not as boyfriends.And he has a shitr which is nice and blue.I mean shirt sorry.
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RE: Bannings
From what I’ve seen, you are a people with boundless empathy, but you choose who to direct that towards.
Not to really engage in the debate, here, but that’s literally the same as everyone else.
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RE: Good things in Mushing
Me. I’m a good thing about mushing.
And this isn’t a throw away joke, or an ego thing, or whatever. But I’ve finally been able to arrive at the conclusion that yes, my RP is good. My events are good. My being present on a game is good. And I’m finally free to feel that I am good enough.
So there. Me. I’m a good thing about mushing.
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RE: Unspeakables: The Politics Thread 2024
So obviously it’s a very dark time, horrid things incoming and so forth…
But did anyone actually have The Onion buying Infowars on their 2024 bingo cards?
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RE: Los Angeles 2043: A Blade Runner MUSH - Discussion
@Warma-Sheen said in Los Angeles 2043: A Blade Runner MUSH - Discussion:
Just because you can open a game on your own doesn’t mean you should.
You should. It might last, it might not, but at least stuff’s being made even for a moment.
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RE: Bannings
@GF We’re for taco Tuesdays, no-pants Fridays, and the violent and utter overthrow of the capitalistic, white-supremacist patriarchy. And tea.
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RE: Macha Awareness (And Unappreciation) thread
@CuriousGamer said in Macha Awareness (And Unappreciation) thread:
@Tez There seems to be a few bad actor threads now, would it make sense to put them into their own ‘Bad Actor’ kind of topic at this point? I know there’s been a couple discussions of others in the not too distant past as well.
No. We don’t need a whole section of the forum devoted to talking shit about specific people.
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RE: Underage Players
@untitled said in Underage Players:
because I’d be unhappy if I found out my kids were
That right there is the ultimate point. Policing children is the job of the parent, not any game they would seek to join.
Establish rules that state, outright, that the game is for adults, will contain adult themes, etc. If it is revealed from a trustworthy source that there is an underage person, remove them. That is all you can do.
These days, children on these kinds of games are very much the exception. There’s a high barrier to entry and far more free-to-play games around than there were in the early years when a lot of us first started. So don’t stress over it too much.
Latest posts made by Pavel
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RE: Games we want, but will almost certainly never have
@Floof said in Games we want, but will almost certainly never have:
I have no idea how it’d work but I’ve always kind of wanted a game inspired by Ark: Survival Evolved/Ascended
If you want dinosaurs, go play a WoD game.
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RE: Lords and Ladies Game Design
@Gashlycrumb said in Lords and Ladies Game Design:
I don’t think the characters in Pride and Prejudice are nobility
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RE: Games we want, but will almost certainly never have
@Gashlycrumb said in Games we want, but will almost certainly never have:
And L&L is probably among the easiest themes to run.
In my experience, L&L is more like the icing on the cake. Arx being (in a very, very, very reductionist view) L&L & Magic & Elves. L&L is set dressing for the so-called real game.
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RE: Games we want, but will almost certainly never have
Whenever someone mentions The Magicians I get it confused with The Librarian(s) and I feel the urge to watch those movies (and the subsequent TV series) and then make a game out of it. Somehow.
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RE: WoD/CofD/Supernatural Games, One Splat or Many?
@Prototart said in WoD/CofD/Supernatural Games, One Splat or Many?:
all super-goths, all the time
With the occasional trenchcoat-wearing, samurai-sword-carrying genre-savvy wanker.
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RE: WoD/CofD/Supernatural Games, One Splat or Many?
@Gashlycrumb Oh absolutely, we’re not really disagreeing about anything substantial. Staff shouldn’t be treated as martyrs for deigning to volunteer their time, but should be politely respected and thanked a little, they should be held to the same standard as anyone making a promise of commitment outside of exigent circumstances, and if code staff they should probably just be left alone to ensure they don’t make something weird out of boredom.
ETA: For the record, staffing a WoD MU is worse than working a trauma helpline.
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RE: WoD/CofD/Supernatural Games, One Splat or Many?
@Gashlycrumb said in WoD/CofD/Supernatural Games, One Splat or Many?:
Hobby. Game.
Ah, I see. Where you’re making the distinction is not where I thought.
I, also, don’t think that it’s a distinction worth making. It’s a hobby-game-fun-thing, sure, but it’s unpaid mental and/or emotional labour in service of people who aren’t me. Thus, volunteer work. Much like being a sports person and being an air traffic controller are both work. One is fun (hopefully) and ultimately frivolous where the other is neither of those things, they’re both still work.
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RE: WoD/CofD/Supernatural Games, One Splat or Many?
@Gashlycrumb said in WoD/CofD/Supernatural Games, One Splat or Many?:
It’s not really untrue but it’s the wrong framework, I thinks.
That depends entirely on how one typically views “volunteering their time for the community.”
MU staffing is not like the volunteering their time of someone volunteering to pick up trash from the sidewalk, it’s more like my volunteer gig working the trauma helpline. It’s very nice that I’m taking time out of my schedule to help, but if I bail without telling anyone, people are rightfully annoyed because there needs to be someone available during the period I said I could be there. And if I do a piss-poor job, people are going to be negatively impacted.
It’s a community service, it wouldn’t exist without unpaid people doing hard work, but it’s also a job. That, on a much less drastic scale, is MU staffing.
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RE: WoD/CofD/Supernatural Games, One Splat or Many?
I like the sphere system because it, theoretically, allows subject-matter experts to focus their attention and time on areas for which they are particularly qualified or passionate. Theoretically. I’m also not generally one to engage in the Super Friends/cross-sphere style play that is often advocated for on multi-sphere games, so the siloing effect that the sphere system can have is actually, often, a positive from my perspective.
That said, the MU community is twelve people and an outraged grapefruit, we don’t have the manpower to maintain a constantly rotating/shuffling party of subject-matter experts who burn out after six months. Not while also maintaining a group of interested and passionate players, limiting conflicts of interest, etc.
One also, largely, wants to avoid being in a position where only one staffer knows what’s going on. Faraday frequently manages it, from what I’ve seen, but I think she’s part dragon or something, so she doesn’t count. We’ve all seen games die because the lone Staffer With The Book burns out/goes missing/gets bored/starts dating someone.
So, ideally, one would prefer a team of subject-matter experts in all fields one wishes to run, with enough time and energy to coordinate story, timing, and mechanics decisions as if they were a hive mind.
Has anyone asked the Borg if they can start a WoD game?
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RE: Games we want, but will almost certainly never have
@MisterBoring said in Games we want, but will almost certainly never have:
a Car Wars MU
I don’t know what that is, so I’m presuming that it is Star Wars but with the cast and style of the Cars films.