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    Concordia Thread

    Scheduled Pinned Locked Moved Game Gab
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    • Third EyeT
      Third Eye @bear_necessities
      last edited by

      @bear_necessities said in Concordia Thread:

      At the end of the day, this event successfully did what I think it was set up to do: give people something to RP about.

      This is absolutely right in terms of what a big event on an open game needs to accomplish. Though I do feel like, the game is explicitly in alpha and staffers are soliciting feedback. This is the time to be critical about what’s working and what’s not before things get so far along that they feel locked in/hard to change. And staff’s engaged with BMD in terms of doing it’s alpha feedback, so.

      I kinda assume any game that says it’s in alpha has a very good chance of entirely throwing out existing systems and characters and is doing a bunch of testing of stuff that might not work. This is a way bigger ‘alpha’ than I’d ever involve myself with, though I’m sure it’s exciting to play.

      I want something else to get me through this
      Semi-charmed kinda life, baby, baby
      I want something else, I'm not listening when you say good-bye

      She/Her or They/Them

      T 1 Reply Last reply Reply Quote 6
      • AnhedoniaA
        Anhedonia @bear_necessities
        last edited by

        @bear_necessities

        Roleplayers are the worst thing about roleplay. This hobby sucks, we’re all debilitatingly mentally ill for doing it.

        SnacknessS tsarT AriaA 3 Replies Last reply Reply Quote 8
        • T
          Testament @Third Eye
          last edited by

          @Third-Eye I generally don’t like to give feedback or any kind of criticism because I have zero desire for it to be taken the wrong way. Which largely could be placed on me based on how I word it.

          Because sometimes it feels like when you do have feedback or criticism in how a game is run or a how system functions or how a scene or event was organized/ran it can turn into a fight or debate real quick.

          In regards to offering this kind of thing on mushes, to quote a friend of mine, ‘When you post “This could have been better” it either turns into “fuck you how dare you” or “yeah fuck this game it stabs the elderly with rusty pirate ship anchors”’

          Or both.

          I don't know what I'm doing. Poke at Seven Nations sevennations.aresmush.com port 2021

          somasatoriS 1 Reply Last reply Reply Quote 1
          • SnacknessS
            Snackness @Anhedonia
            last edited by

            @Anhedonia OR…we’re all debilitatingly mentally ill so we do this.

            1 Reply Last reply Reply Quote 8
            • FaradayF
              Faraday @bear_necessities
              last edited by Faraday

              @bear_necessities said in Concordia Thread:

              in fact, it would have negated some of the things staff was trying to do (get people to work together) because there’s no way to really do that with the FS3 combat code. It would have just been a bunch of people individually throwing coded weapons at different NPCs

              I agree with your “can’t please everyone” points in general, but this comment is just not accurate. The FS3 combat code offers various commands for characters to aid each other, and – more importantly – there’s a pause in-between each round where people can collaborate while posing. I’ve seen countless instances of players bouncing off each other and doing clever, creative, collaborative things in scenes with coded combat support.

              Now it’s true that many players just do their own thing, but you’ll also find that in big NON-coded combat scenes. It’s hard to keep track of everything going on in a big crowd, and many players are reluctant to bog things down.

              Setting that aside, the coded combat is nothing more than a tool. It’s not right for every game or every scene, just like a hammer isn’t the right tool for every repair.

              bear_necessitiesB 1 Reply Last reply Reply Quote 11
              • tsarT
                tsar @Anhedonia
                last edited by

                @Anhedonia lol shut up

                AnhedoniaA 1 Reply Last reply Reply Quote 2
                • AnhedoniaA
                  Anhedonia @tsar
                  last edited by

                  @tsar come play concordia nerd or 1v1 me on rust interventions only ur choice

                  tsarT 1 Reply Last reply Reply Quote 2
                  • tsarT
                    tsar @Anhedonia
                    last edited by

                    @Anhedonia you’re not my real dad

                    1 Reply Last reply Reply Quote 0
                    • PolkP
                      Polk
                      last edited by

                      This is the new Arx-like, right?

                      RucketR 1 Reply Last reply Reply Quote 0
                      • somasatoriS
                        somasatori @Testament
                        last edited by

                        @Testament said in Concordia Thread:

                        In regards to offering this kind of thing on mushes, to quote a friend of mine, ‘When you post “This could have been better” it either turns into “fuck you how dare you” or “yeah fuck this game it stabs the elderly with rusty pirate ship anchors”’

                        Or both.

                        To your friend’s point, a lot of MUSHers have the emotional intelligence of a middle schooler, so they’re certainly not wrong.

                        they/them

                        1 Reply Last reply Reply Quote 0
                        • bear_necessitiesB
                          bear_necessities @Faraday
                          last edited by

                          @Faraday I stand corrected, I am not the most skilled in the combat code admittedly. I know we could’ve individually used the distract command for the archers but idk how we could have represented tying up their legs with ropes to knock them down? I should’ve said from my personal experience I’ve not really seen coordinated attacks like that and I didn’t mean to misrepresent the code!

                          Third EyeT FaradayF 2 Replies Last reply Reply Quote 0
                          • RucketR
                            Rucket @Polk
                            last edited by

                            @Polk said in Concordia Thread:

                            This is the new Arx-like, right?

                            Potentially. They do have a roadmap for what some of their plans are, but I wouldn’t be ready to call anything the “new Arx-like” until it has more than 2 weeks under its belt, lol.

                            1 Reply Last reply Reply Quote 1
                            • Third EyeT
                              Third Eye @bear_necessities
                              last edited by Third Eye

                              @bear_necessities said in Concordia Thread:

                              @Faraday I stand corrected, I am not the most skilled in the combat code admittedly. I know we could’ve individually used the distract command for the archers but idk how we could have represented tying up their legs with ropes to knock them down?

                              combat/subdue and some GM negotiation

                              ETA: This is not a game I’m playing and I don’t particularly care whether they make use of FS3 combat or not, there are plenty of reasons not to including simply GM comfort level, but it does have built in features for healing and non-lethally capturing an opponent.

                              I want something else to get me through this
                              Semi-charmed kinda life, baby, baby
                              I want something else, I'm not listening when you say good-bye

                              She/Her or They/Them

                              1 Reply Last reply Reply Quote 1
                              • FaradayF
                                Faraday @bear_necessities
                                last edited by Faraday

                                @bear_necessities said in Concordia Thread:

                                idk how we could have represented tying up their legs with ropes to knock them down?

                                No worries. Like @Third-Eye said, that specific thing could probably be modeled with the ‘subdue’ action, depending on the situation. There’s also distract, rally, suppress, treat, and a few other ‘teamwork’ type things.

                                But certainly not all actions have a code-y equivalent. That’s why there’s a combat organizer/GM to sort those things out. They might adjust NPC actions, apply manual modifiers, or even inflict custom damage. Some GMs make creative use of stances and actions - e.g., a ‘reckless stance’ + ‘pass action’ makes them easier to hit for a turn.

                                Bottom line though - coded combat is meant to help with the heavy lifting, to automate what can sensibly be automated, but it’s not meant to take the place of RP. Heck, I don’t even use it myself for every fight scene. It just keeps me from going insane spending 8 hours in a 15-on-15 battle 🙂

                                1 Reply Last reply Reply Quote 2
                                • AriaA
                                  Aria @Anhedonia
                                  last edited by

                                  @Anhedonia said in Concordia Thread:

                                  @bear_necessities

                                  Roleplayers are the worst thing about roleplay. This hobby sucks, we’re all debilitatingly mentally ill for doing it.

                                  Excuse you, but some of us were already debilitatingly mentally ill to start with.

                                  hair flick

                                  PavelP 1 Reply Last reply Reply Quote 5
                                  • PavelP
                                    Pavel @Aria
                                    last edited by

                                    @Aria said in Concordia Thread:

                                    Excuse you, but some of us were already debilitatingly mentally ill to start with.

                                    On Wednesdays we wear grippy socks.

                                    He/Him. Opinions and views are solely my own unless specifically stated otherwise.
                                    BE AN ADULT

                                    1 Reply Last reply Reply Quote 4
                                    • JumpscareJ
                                      Jumpscare @Anhedonia
                                      last edited by

                                      @Anhedonia said in Concordia Thread:

                                      I think any worthwhile GM would concede they don’t know what they are doing half the time.

                                      Even the best-laid plans can be thwarted by a PC doing something even cooler.

                                      Game-runner of Silent Heaven, a small-town horror MU.
                                      https://silentheaven.org

                                      1 Reply Last reply Reply Quote 0
                                      • TezT
                                        Tez Administrators
                                        last edited by

                                        I am glad that we have largely left behind all-white games in the L&L space. I think the expectation that most people have is that you will see a diverse cast of characters. I appreciate that about Concordia, particularly where they have course-corrected with their pantheon. I think they are doing some other interesting things in that space, too.

                                        There is maybe no perfect way to handle the issue of cultural diversity and real-world inspirations, but I still think that what they are doing is worth an upnod. You got your Targaryens, sure, and your red-heads, and your Romans–

                                        But there is also a house that has clear East Asian influences and one with South Asian influences. I grabbed one of those from the roster because I am always dying to see something – anything, please, god – that isn’t just your standard Western French-British-Something take on fantasy. Then I ran into players who maybe had been expecting something more Western in the house, so I popped in a request to get more clarity. I wanted to know what staff’s intent actually was, and I like the answer I got.

                                        Rather than directly copy and paste real-world cultures into the game, they’ve made a choice to draw on multiple places for inspiration to avoid generalizing, tokenizing, or fetishizing any real-world culture. In this case, yes, the house has elements of North India, but also Moorish Spain. I’m kind of curious if there’s a connecting thread of thought in that they were both extension of Islamic power at times, what with the Delhi Sultanate and Mughal Empire in North India, but I haven’t sat them down for details – and I actually enjoy classical India better so DON’T FEEL THE NEED TO DRAW THAT LINE ON MY ACCOUNT.

                                        Right now, at this moment, all I really care about is that they are doing something different, something interesting, and something coming from a place of curiosity and thoughtfulness. I wouldn’t say that they are a perfect game, and there’s choices I wouldn’t have made, but holy fuck please I hope more fantasy L&L games in the future draw from a wider well than the tiny Western European fantasy well.

                                        she/they

                                        SpaceKhomeiniS 1 Reply Last reply Reply Quote 15
                                        • TezT Tez forked this topic on
                                        • TezT
                                          Tez Administrators
                                          last edited by Tez

                                          I forked off the BUT WHY thread.

                                          she/they

                                          1 Reply Last reply Reply Quote 2
                                          • hellfrogH
                                            hellfrog
                                            last edited by

                                            I applaud this, too! There’s no such thing as a perfect take on anything that relates culturally to the real world, but I like to see people approaching it with some thought, and acknowledging feedback.

                                            If I had any desire to play L&L i’d check it out.

                                            fr fr
                                            (she/her)

                                            1 Reply Last reply Reply Quote 4
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