MU Peeves Thread
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@Yam The abundance of this sort of thing is why comedy-themes give me The Fear even when they’re totally great game settings. Discworld comes to mind. (Though I guess that short-lived Discword MUSH was actually pretty good, and my fear unfounded in that case?)
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@Yam said in MU Peeves Thread:
Peeve, the (bad) public chat comedian. Everything is a fumbled attempt at a joke and a convo killer. We are nothing but a captive audience to them, and they refuse to engage with players in any way that doesn’t center around them.
If you’re gonna’ go up there with a mic at least be funny, aaaaa.
I feel attacked.
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@Yam said in MU Peeves Thread:
Peeve, the (bad) public chat comedian. Everything is a fumbled attempt at a joke and a convo killer. We are nothing but a captive audience to them, and they refuse to engage with players in any way that doesn’t center around them.
If you’re gonna’ go up there with a mic at least be funny, aaaaa.
what’s the deal with airplane food amirite
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@hellfrog said in MU Peeves Thread:
@Yam said in MU Peeves Thread:
Peeve, the (bad) public chat comedian. Everything is a fumbled attempt at a joke and a convo killer. We are nothing but a captive audience to them, and they refuse to engage with players in any way that doesn’t center around them.
If you’re gonna’ go up there with a mic at least be funny, aaaaa.
what’s the deal with airplane food amirite
Said during a funeral scene
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@Jumpscare said in MU Peeves Thread:
@hellfrog said in MU Peeves Thread:
@Yam said in MU Peeves Thread:
Peeve, the (bad) public chat comedian. Everything is a fumbled attempt at a joke and a convo killer. We are nothing but a captive audience to them, and they refuse to engage with players in any way that doesn’t center around them.
If you’re gonna’ go up there with a mic at least be funny, aaaaa.
what’s the deal with airplane food amirite
Said during a funeral scene

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@Yam Imagine a horror game where seven out of every ten characters ICly are this person and they all do it at each other all the time and you have my peeve.
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@BurnNotice said in MU Peeves Thread:
Imagine a horror game where seven out of every ten characters ICly are this person
Now I want to group app a bunch of failed comedians moving together to a creepy small town to try and rebuild after getting booed out of The Comedy Store.
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@BurnNotice why are you attacking Silent Heaven like this?
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It feels weird and disingenious for game runners to have an undisclosed PC (or PCs plural, possibly) that are seemingly central to story. Like, I get on one hand that staff sometimes just want to PLAY and not have everyone climbing over themselves to play with the staff PC because they are the staff PC and they THINK they’ll get story out of it … but if your staff PC is already “the story”, why not just be clear about it?
IDK, it’s weird.
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@bear_necessities Seeing if I understand correctly – In this situation you’re talking about, there’s a particular player that is crucial to the overall game plot and it came out that this crucial player is an undisclosed staff PC? However other (non staff) players cannot be/aren’t equally crucial?
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Possibly a new peeve of mine (I’m still mulling it over and trying to decide whether it irritates me or not):
When a player is trying to do certain scenes to help them establish a new character and get used to playing that character and speaking in that voice, but others are trying to handwave that stuff and just operate as though the character has always been around and has in depth IC knowledge of current events with no actual scenes to back that up.
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@Ashkuri I don’t know if other players “cannot be” central to the plot and that’s not really my point. While I believe staff should play their own game and should be able to participate in the story, it seems super disingenuous to have a character that’s central to said story and not reveal that it is a staff alt. IDK how to explain it better, I just feel like staff should be upfront about who their PCs are.
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@bear_necessities Got it, sorry
Agreed this is not very good optics for the staff
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@bear_necessities said in MU Peeves Thread:
IDK how to explain it better, I just feel like staff should be upfront about who their PCs are.
I agree with this. I also believe that staff should not include their PCs in the scenes they are running. In my experience it often leads to Mary Sue / Gary Stu behavior.
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@bear_necessities
at least 2 when players were only allowed 1, and both were roster chars initially which makes it seem like an extra layer of subterfuge.
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@pixiedustflyer yeah. In full disclosure because I believe in naming when I shame, I’m talking about Neon Protocol (be kind rewind?).
That being said I think staff should play their own games. I even think staff should have their PCs in scenes they run, because a lot of times you as staff are the only person running story anyway. It’s the non disclosure and subterfuge that is bothersome.
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@bear_necessities
Yes. Agree.I don’t mind admin being in a scene they run; having run a LOT of scenes in other places as an ST, if I didn’t have my character in their scenes, it would seem like my character didn’t do a damn thing. But I definitely stood back and let other players do the lion’s share of the work.
If admin on Neon don’t want to have an Ares handle, that’s cool, but they can definitely link their PCs and not JUST their NPCs on their admin page.
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@BurnNotice said in MU Peeves Thread:
@Yam Imagine a horror game where seven out of every ten characters ICly are this person and they all do it at each other all the time and you have my peeve.
Have all my upvotes. I only have one. But you have it.

