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    Re: Dies Irae

    Scheduled Pinned Locked Moved Rough and Rowdy
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    • MisterBoringM
      MisterBoring @Warma Sheen
      last edited by MisterBoring

      @Warma-Sheen said in Re: Dies Irae:

      without the right people there (as opposed to: anyone who is who is willing to do the job)

      This is also the reason that the large WoD LARP clubs are dying. They keep flooding their staff with people whose only reason to take the job is to prevent the game from closing, and then those people end up burning out in 3-6 months at best.

      @Warma-Sheen said in Re: Dies Irae:

      Of course, there could also have been major drama that wasn’t made public to players or other staff.

      I vaguely remember a WOD MU in the late 2000s that just shut off randomly and later people found out that it was because the head staff and the Vampire lead met for dinner and drinks after they found out they lived close to each other, and ended up getting into a fist fight by the end of the night.

      Proud Member of the Pro-Mummy Alliance

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      • somasatoriS
        somasatori @Warma Sheen
        last edited by

        @Warma-Sheen said in Re: Dies Irae:

        Of course, there could also have been major drama that wasn’t made public to players or other staff.

        fd35d187-a378-4107-bf1c-faf5bcd66076-images-1.jpg

        "And the Fool says, pointing to the invertebrate fauna feeding in the graves: 'Here a monarchy reigns, mightier than you: His Majesty the Worm.'"
        Italo Calvino, The Castle of Crossed Destines

        MuseM 1 Reply Last reply Reply Quote 2
        • MuseM
          Muse @somasatori
          last edited by

          @somasatori while I never played there past a flirtation with Alpha, I will say, I still remain thoroughly impressed with the pioneering you did with Evennia. It’s incredible how much you taught yourself, and what you pulled off.

          "She never looked nice. She looked like art, and art wasn't supposed to look nice; it was supposed to make you feel something."
          ― Rainbow Rowell, Eleanor & Park

          catzillaC somasatoriS 2 Replies Last reply Reply Quote 1
          • catzillaC
            catzilla @Muse
            last edited by

            @Muse said in Re: Dies Irae:

            @somasatori while I never played there past a flirtation with Alpha, I will say, I still remain thoroughly impressed with the pioneering you did with Evennia. It’s incredible how much you taught yourself, and what you pulled off.

            I think the first big death knell or sharp decline of the game was when @somasatori left.

            1 Reply Last reply Reply Quote 1
            • somasatoriS
              somasatori @Muse
              last edited by

              @Muse said in Re: Dies Irae:

              @somasatori while I never played there past a flirtation with Alpha, I will say, I still remain thoroughly impressed with the pioneering you did with Evennia. It’s incredible how much you taught yourself, and what you pulled off.

              From what I’ve heard other people say, and based on what was said behind my back, all I did was boil a bunch of water and churn toxic sludge out of an AI data center. 😉

              "And the Fool says, pointing to the invertebrate fauna feeding in the graves: 'Here a monarchy reigns, mightier than you: His Majesty the Worm.'"
              Italo Calvino, The Castle of Crossed Destines

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              • AshkuriA
                Ashkuri
                last edited by

                The code was so broken on Dies Irae that people could not RP because it just fundamentally didn’t work. People couldn’t see each others’ poses, couldn’t see when someone else came into the room sometimes, couldn’t see OOC messages in the room sometimes, it was very difficult to get even simple scenes done.

                Staff was as stressed out about it as anyone, but the issues were (apparently) far reaching and difficult to determine due to the hallucinations of AI code which had been applied to the game. The fatigue of trying to deal with this, and being unable to fix this, surely burned out staff and players alike.

                I don’t have the facts or knowledge to say who applied this AI code to the game or why, or if that is really what happened. I do know things were very, very broken though, and that the message given to staff and players was that AI code was the reason.

                TezT 1 Reply Last reply Reply Quote 2
                • TezT
                  Tez Administrators @Ashkuri
                  last edited by

                  @Ashkuri This is actually fascinating to me if true. I want to hear more.

                  she/they

                  catzillaC 1 Reply Last reply Reply Quote 0
                  • catzillaC
                    catzilla @Tez
                    last edited by

                    @Tez I can’t speak of the AI part, especially since @somasatori is saying/implying they didn’t use AI code… but the rest is true.

                    More than a few scenes had to be postponed/cancelled due to the issues Ashkuri stated. There were work arounds to the issues but there was never a real solution.

                    somasatoriS 1 Reply Last reply Reply Quote 0
                    • TezT
                      Tez Administrators
                      last edited by

                      I explicitly want to avoid any value judging around the AI issue. If there was AI code, ZERO JUDGMENT ZONE. I just want to understand what happened and work through it without it becoming JUDGMENT ZONE on the AI part of it. I’m begging you, mystery person who holds the knowledge. I think it would be fascinating to understand how this actually unfolded in our hobby.

                      she/they

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                      • MisterBoringM
                        MisterBoring
                        last edited by

                        I too am curious about this issue, because I’ve been eyeballing Evennia for whenever I decide I have time to try running a game, and want to know if there’s something to learn that I can apply to the technical side of a potential future game.

                        Proud Member of the Pro-Mummy Alliance

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                        • somasatoriS
                          somasatori @catzilla
                          last edited by somasatori

                          @catzilla said in Re: Dies Irae:

                          @Tez I can’t speak of the AI part, especially since @somasatori is saying/implying they didn’t use AI code… but the rest is true.

                          I definitely did a lot, like a LOT in the beginning, because my exposure to Python was me screwing around with a Cyberpunk RED project so when Diablerie I was trying to scramble with the tools I had available. By the end of it, I was only using Claude to consult, but the mark had been made as it were.

                          @Ashkuri said in Re: Dies Irae:

                          People couldn’t see each others’ poses, couldn’t see when someone else came into the room sometimes, couldn’t see OOC messages in the room sometimes, it was very difficult to get even simple scenes done.

                          This was due to a bug introduced into the game when I set up the hangouts and ooc/ic thing. In Evennia there are three levels of abstraction on how characters work on a game: Session -> Account -> Object. I didn’t know this when I initially set up the hangouts/ooc/ic auto-travel stuff, but basically what was occurring was that it was moving the character object to the location, which left the account “object” (or meta object?) in the previous location. This is why sometimes you would see OOC chatter and character movement in the OOC room when you were on the grid.

                          In addition, it wasn’t telling the session id that the object and account were occupying a new room dbref, so that’s where you would get the issue with people not being able to see each other’s poses in the same room. There was effectively a timestamp error on what could be seen. You might be on a session that hasn’t theoretically started yet, especially if you lost connection or had frequently long idle times.

                          I ended up figuring this out after I left DI and applied the fix to my local copy.

                          Edit: Also, I really feel no need to defend myself here. Dies Irae was not my project. Scylla set up two pseudo-headstaff through which she could launder her reputation. I was not chosen as a coder when I started, I was brought on to do Mage.

                          "And the Fool says, pointing to the invertebrate fauna feeding in the graves: 'Here a monarchy reigns, mightier than you: His Majesty the Worm.'"
                          Italo Calvino, The Castle of Crossed Destines

                          TezT 1 Reply Last reply Reply Quote 3
                          • TezT
                            Tez Administrators @somasatori
                            last edited by

                            @somasatori I’ve run into some struggles with the Evennia layers myself as I dick around with it. I’m sympathetic to the issue.

                            she/they

                            somasatoriS 1 Reply Last reply Reply Quote 1
                            • somasatoriS
                              somasatori @Tez
                              last edited by

                              @Tez said in Re: Dies Irae:

                              @somasatori I’ve run into some struggles with the Evennia layers myself as I dick around with it. I’m sympathetic to the issue.

                              It’s a bit of a mess. Channels are also a little difficult. According to the Evennia dev discord, they’re aware of the problem and told me that channels were notably kind of strung together and needed some review.

                              "And the Fool says, pointing to the invertebrate fauna feeding in the graves: 'Here a monarchy reigns, mightier than you: His Majesty the Worm.'"
                              Italo Calvino, The Castle of Crossed Destines

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                              • JennkrystJ
                                Jennkryst
                                last edited by

                                Re: AI Code

                                So you’re telling me not to trust this ChatGPT Ruby code for the L5R idea? Shock! Horror!

                                Mummy Pun? MUMMY PUN!
                                She/her

                                somasatoriS 1 Reply Last reply Reply Quote 0
                                • somasatoriS
                                  somasatori @Jennkryst
                                  last edited by

                                  @Jennkryst said in Re: Dies Irae:

                                  Re: AI Code

                                  So you’re telling me not to trust this ChatGPT Ruby code for the L5R idea? Shock! Horror!

                                  Here’s my suggestion: if you use AI to do your code, use it to help you learn how to code in the language of your choice., So if you’re coding up Ruby and YAML files using ChatGPT (I would not suggest ChatGPT for coding, but use Claude or Github Copilot), ask it to explain to you why it’s doing what it’s doing.

                                  You may still get some hallucinations, but it will help you understand what sort of variables, functions, and how to write it yourself without relying on AI. As you go along, AI can also be useful if you get exasperated with an issue and say “what am I missing here?” Asking it to solely create, develop, and manage a codebase is not an effective use of the software.

                                  Finally, you want to make sure it’s in an IDE and not something you just interface with on whatever website version you choose.

                                  "And the Fool says, pointing to the invertebrate fauna feeding in the graves: 'Here a monarchy reigns, mightier than you: His Majesty the Worm.'"
                                  Italo Calvino, The Castle of Crossed Destines

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