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    Posts

    Recent Best Controversial
    • RE: New Game Musings

      @Nynrose Not actually “approved”. From what I understand, the conversation went more, “Uh, sure, if you want?”

      posted in Game Gab
      I
      InkGolem
    • RE: New Game Musings

      *Linda has entered the chat *

      posted in Game Gab
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      InkGolem
    • RE: Arx

      Okay, that’s badass. I am here for postapoc Arx. I like that it’s moving away from the L&L stuff that can cause a lot of interpersonal bullshit and cause massive theme drift. I also like that it is far enough removed from OG Arx that the theme is recognizable, but lore hounds from the original game won’t be at TOO much of an advantage. Good way to level the playing field. And I love that you have made systems to keep running the game sustainable for staff.

      I’m looking forward to this.

      Are you willing to answer personal metaplot lore questions that we never got a chance to uncover in PMs? Not a need-to-know. Just have one or two that I’ve been curious about since I stopped playing a few years ago. And I totally get if the answer is nah, fam. I’ll live, I promise.

      posted in Game Ads
      I
      InkGolem
    • RE: MU Peeves Thread

      @Pavel said in MU Peeves Thread:

      @Third-Eye said in MU Peeves Thread:

      Gdoc porn with a friend

      The last thing I want is Google giving me an AI summary of my TS.

      Could be worse. Could give it to Gemini Notebook and have it generate a podcast with two fake people talking about your TS.

      posted in Rough and Rowdy
      I
      InkGolem
    • RE: Arx

      Will this game use Evennia, Ares, or a Secret Third Thing?

      posted in Game Ads
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      InkGolem
    • RE: Staff Bits Linking Handles

      @dvoraen

      This is exactly the point I’m making. If I am going to putting in the time and effort in a game, I want to know whose house I’m in.

      posted in Game Gab
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      InkGolem
    • RE: MU Peeves Thread

      @Artemis I think you’re in good company, even if that’s not something people like to talk about.

      posted in Rough and Rowdy
      I
      InkGolem
    • RE: Staff Bits Linking Handles

      @pixiedustflyer Spill the teeeeeeea

      posted in Game Gab
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      InkGolem
    • RE: Staff Bits Linking Handles

      @Yam Absolutely. Blu and Road, I think, have a great reputation in that regard, as does Tat. Clockwork.

      posted in Game Gab
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      InkGolem
    • RE: BSG Reactica

      @Pavel Okay, so I didn’t invent her presence on that one whole cloth. Whew.

      Going to have to check this out.

      posted in No Escape from Reality
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      InkGolem
    • RE: BSG Reactica

      @Pavel There was one with Tricia Helfer and Kater Sackoff called Battlestar Galacticast. Unless I am gravely misremembering?

      posted in No Escape from Reality
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      InkGolem
    • RE: Staff Bits Linking Handles

      @MisterBoring

      It’s been so long since I played a non-Ares game that I don’t think I can reply meaningfully. I leave that to folks who still play in that world.

      posted in Game Gab
      I
      InkGolem
    • RE: Staff Bits Linking Handles

      @Ashkuri

      I can see privacy reasons mattering more for players. Staff are different. They have control over the game and you can’t avoid having to interact with them and be subject to their decisions on their game. I honestly can’t see any good reason for staff to hide their identity, and to me, that’s a red flag and a reason to avoid a game entirely.

      posted in Game Gab
      I
      InkGolem
    • RE: BSG Reactica

      She and Tricia Helfer already did a watch and react podcast. I’m not sure why she’s doing another one.

      posted in No Escape from Reality
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      InkGolem
    • Staff Bits Linking Handles

      I’m going to expand on a thought I had in the Neon Protocol thread.

      I think it absolutely should be considered best practice for staff bits to have an Ares handle linked. I honestly don’t care if your average player has one linked, but staff feels different to me because of the power dynamic. It feels intentionally shady and I don’t see any legitimate reasons for it. To me, this feels like an entirely separate discussion from whether or not staff should disclose their PCs.

      Apping into a game is an investment of time and energy, especially if you don’t half-ass it. People should be able to decide whether or not they want to invest that time and energy and if they are willing to have an unavoidable relationship with that staffer due to the nature of how games are run.

      posted in Game Gab
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      InkGolem
    • RE: Neon Protocol

      @bear_necessities

      This was my gut feeling as well and why I didn’t app in there. I am too goddamned old for this.

      posted in Rough and Rowdy
      I
      InkGolem
    • RE: MU Peeves Thread

      @Gashlycrumb

      Now I’ve got to know which bits

      posted in Rough and Rowdy
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      InkGolem
    • RE: RP Safari - Pacing Styles

      @tsar This is pretty much where I’m at. My default these days is a scene that lasts 2-3 days, but I’ll make time for someone who has a preference for faster. Never, ever will ST async. That’s a nightmare.

      posted in Game Gab
      I
      InkGolem
    • RE: AI Megathread

      While that ChatGPT Wikipedia guide is sort of okay, here are some really obvious tells that I’ve noticed.

      “It’s not x. It’s y.”

      “It’s x. And that matters.”

      ChaGPT also likes the words “weight” and “pressure” a lot.

      Here’s a style example:

      It writes like this. Short sentences. And then starting a sentence with a conjunction. That’s why each paragraph has weight, and that matters.

      posted in No Escape from Reality
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      InkGolem
    • RE: AI Megathread

      @Pavel That only works when a student hands it in raw. Many I’ve encountered have been using AI to write the bulk of it and then editing and adding.

      posted in No Escape from Reality
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      InkGolem