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    What stops you from running a game?

    Scheduled Pinned Locked Moved Game Gab
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    • DrQuinnD
      DrQuinn
      last edited by

      Time. I just don’t have the time I used to when I was a high school/college student and before kids. Back in the before times when I used to staff on games I liked to run at least one little plot a week with a bigger plot running through the month and I probably still have a spreadsheet out there somewhere from a game I ran with every active character and the possible hooks and arcs I could throw at them. I definitely don’t want to start something where I couldn’t devote the time to get/keep people involved in all the stories I want to tell.

      1 Reply Last reply Reply Quote 6
      • R
        Roadspike @lordbelh
        last edited by

        @lordbelh said in What stops you from running a game?:

        For me it’s time and a willingness to commit on an extended timescale. I’ve written up game ideas in the past, with pages and pages of theme and system documentation. But anytime I’ve gotten close to pulling the trigger and bringing in others to make it a reality, I’ve paused to ask myself if I’m seriously going to follow through.

        And the answer’s always been either: no, or I don’t know.

        I’m happy to waste my own time worldbuildings, but not so much other people’s time.

        Absolutely true. I have a game 95% ready to go, and another 1-2 written out in game design docs, but don’t have the time to put in to keep a storyline moving along, and I would feel really, really bad to open a place up and then have to close it 6-9 months later – again.

        @Pyrephox said in What stops you from running a game?:

        In my previous attempts at staffing, I have been called exclusionary and unreasonable for not approving characters that were submitted without things asked for in chargen, or in opposition to things asked for in chargen. In the end, it’s probably just better if I don’t staff anywhere, for both myself and others.

        See now, I consider this to be good Staffing. Staff should know what game they want to run, what type of characters they want there, and what they (generally) want players doing. And they should be firm with it. Otherwise it becomes a mishmash of themes and settings, and it’s also no longer the game Staff wants, which makes it (at least to me) a job.

        Formerly known as Seraphim73 (he/him)

        L. B. HeuschkelL 1 Reply Last reply Reply Quote 5
        • L. B. HeuschkelL
          L. B. Heuschkel @Roadspike
          last edited by

          @Roadspike said in What stops you from running a game?:

          See now, I consider this to be good Staffing. Staff should know what game they want to run, what type of characters they want there, and what they (generally) want players doing. And they should be firm with it. Otherwise it becomes a mishmash of themes and settings, and it’s also no longer the game Staff wants, which makes it (at least to me) a job.

          Agreed. And I say that while staffing on Keys which has – not quite wrongly – been called the ultimate fan fic game because we do allow a bizarre mish-mash of themes and stories. We have clear guidelines nonetheless as to how to get all that stuff to mesh and when people don’t obey those guidelines, their characters do not get approved.

          Any pronouns. Come to Chincoteague. We have ponies. http://keys.aresmush.com

          1 Reply Last reply Reply Quote 0
          • JumpscareJ
            Jumpscare
            last edited by

            I was looking at the unread threads the other day, and I was amused that the other thread titles could be legitimate answers to this thread’s question.

            089ab7e2-3bb6-4ba2-aa95-313f8020eaf0-image.png

            Yes, all those things could definitely stop someone from running a game!

            Game-runner of Silent Heaven, a small-town horror MU.
            https://silentheaven.org

            IoleRaeI 1 Reply Last reply Reply Quote 14
            • IoleRaeI
              IoleRae @Jumpscare
              last edited by

              @Jumpscare

              Hilarious.

              the entity previously known as Sunny

              1 Reply Last reply Reply Quote 1
              • Third EyeT
                Third Eye
                last edited by

                Not so one thing I legitimately love running is wild animal encounters.

                I don’t love much else but I love posing about how big moose are.

                I want something else to get me through this
                Semi-charmed kinda life, baby, baby
                I want something else, I'm not listening when you say good-bye

                She/Her or They/Them

                saoS farfallaF 2 Replies Last reply Reply Quote 4
                • saoS
                  sao @Third Eye
                  last edited by

                  @Third-Eye now I want to find a way to GM a whale.

                  let it be a challenge to you

                  Third EyeT 1 Reply Last reply Reply Quote 2
                  • Third EyeT
                    Third Eye @sao
                    last edited by

                    @sao said in What stops you from running a game?:

                    @Third-Eye now I want to find a way to GM a whale.

                    Yesssssssssssssssssssssssss.

                    One as an NPC you could ‘talk’ to would be a blast.

                    I want something else to get me through this
                    Semi-charmed kinda life, baby, baby
                    I want something else, I'm not listening when you say good-bye

                    She/Her or They/Them

                    1 Reply Last reply Reply Quote 1
                    • farfallaF
                      farfalla @Third Eye
                      last edited by

                      @Third-Eye ABSOLUTELY NOT.

                      as previously stated, good day.

                      1 Reply Last reply Reply Quote 1
                      • PolkP
                        Polk
                        last edited by

                        @Tat said in What stops you from running a game?:

                        I see lots of people with cool ideas or themes they’d love to play in.

                        What are the things that keep you from actually running a game? What are the barriers?

                        Code and time.

                        People want a certain amount of stuff coded to play on a game. Coding that stuff takes time. I don’t have it.

                        I was coding my own engine to be able to launch a game, but I ran out of time when I inherited Liberation Mage. 🙂

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