Brand MU Day
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Register
    • Login

    RP Safari - Pacing Styles

    Scheduled Pinned Locked Moved Game Gab
    160 Posts 35 Posters 4.5k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • FaradayF
      Faraday @MisterBoring
      last edited by

      @MisterBoring said in RP Safari - Pacing Styles:

      If the system had a way to track the date / time for each pose, it could feasibly keep a running tally on the average time between poses and then sort the scenes by what type they are.

      Except as mentioned above, not everybody agrees with these definitions.

      MisterBoringM 1 Reply Last reply Reply Quote 1
      • RozR
        Roz @MisterBoring
        last edited by

        @MisterBoring said in RP Safari - Pacing Styles:

        For me my brain sorts the metric as:

        Live - 1-15 minutes between poses
        Async - 16 minutes - several hours between poses
        Distracted - Days between poses.

        If the system had a way to track the date / time for each pose, it could feasibly keep a running tally on the average time between poses and then sort the scenes by what type they are.

        i think you have async and distracted reversed. generally people are using “distracted” as “live but maybe a little longer between poses because folks are at work and might get pulled away for bits.” still often completed in one session, vs async potentially going over days.

        she/her | playlist

        1 Reply Last reply Reply Quote 7
        • MisterBoringM
          MisterBoring @Faraday
          last edited by

          @Faraday said in RP Safari - Pacing Styles:

          @MisterBoring said in RP Safari - Pacing Styles:

          If the system had a way to track the date / time for each pose, it could feasibly keep a running tally on the average time between poses and then sort the scenes by what type they are.

          Except as mentioned above, not everybody agrees with these definitions.

          Yeah, I’m aware, but even having the ability to look at a list of scenes and just see flat data about the average time between poses might make it easier for people to choose scenes they want to join based on their personal preferences.

          @Roz said in RP Safari - Pacing Styles:

          @MisterBoring said in RP Safari - Pacing Styles:

          For me my brain sorts the metric as:

          Live - 1-15 minutes between poses
          Async - 16 minutes - several hours between poses
          Distracted - Days between poses.

          If the system had a way to track the date / time for each pose, it could feasibly keep a running tally on the average time between poses and then sort the scenes by what type they are.

          i think you have async and distracted reversed. generally people are using “distracted” as “live but maybe a little longer between poses because folks are at work and might get pulled away for bits.” still often completed in one session, vs async potentially going over days.

          I can concede that.

          Proud Member of the Pro-Mummy Alliance

          Third EyeT 1 Reply Last reply Reply Quote 0
          • Third EyeT
            Third Eye @MisterBoring
            last edited by

            @MisterBoring said in RP Safari - Pacing Styles:

            Yeah, I’m aware, but even having the ability to look at a list of scenes and just see flat data about the average time between poses might make it easier for people to choose scenes they want to join based on their personal preferences.

            A lot of Ares games have these posted but they differ from game to game and, shock of shock, sometimes players don’t read things.

            I want something else to get me through this
            Semi-charmed kinda life, baby, baby
            I want something else, I'm not listening when you say good-bye

            She/Her or They/Them

            PavelP MisterBoringM 2 Replies Last reply Reply Quote 0
            • PavelP
              Pavel @Third Eye
              last edited by

              @Third-Eye said in RP Safari - Pacing Styles:

              sometimes players don’t read things.

              a man in a military uniform is standing in a room with flags and says `` right to jail , right away '' .

              He/Him. Opinions and views are solely my own unless specifically stated otherwise.
              BE AN ADULT

              1 Reply Last reply Reply Quote 2
              • MisterBoringM
                MisterBoring @Third Eye
                last edited by

                @Third-Eye

                a close up of a dog 's eyes with the words `` say it 's not true '' written on it .

                Proud Member of the Pro-Mummy Alliance

                1 Reply Last reply Reply Quote 0
                • PrototartP
                  Prototart
                  last edited by

                  I’ve never been able to get into Async because I’m super flighty and unreliable. A friend of mine who lives in Australia absolutely loves it tho, it lets her do stuff with the 90% of people who aren’t in the Pacific Theater

                  1 Reply Last reply Reply Quote 2
                  • FaradayF
                    Faraday
                    last edited by Faraday

                    I think folks are dramatically underestimating just how much mathematical averages can be skewed by outliers when there are sample sizes as small as most MU scenes have.

                    This really doesn’t have to be this hard. We’ve been having scenes with different pacing since I started playing in 19-fricking-95. All Ares does is provide more tools so that adults can communicate and collaborate with each other in the hopes of finding people who like to play in the same way. And it even includes a handy guide to explain said tools:

                    MUSHes have traditionally been focused around live, synchronous RP, with players all being online together. With the web portal, Ares supports more varied playstyles. You can specify a Pacing for your scene to let other players know what to expect before they join.

                    • Traditional: Live, synchronous RP with poses coming minutes apart. (Default Setting)
                    • Distracted: RP that is still synchronous, but with longer time between poses due to work or other distractions.
                    • Asynchronous: RP with poses coming in at various times, possibly in different timezones or schedules, or even over multiple days.

                    If you wish to add extra detail about your scene’s pacing, use the scene notes field.

                    If you can’t find people willing to RP in a way compatible with you, that’s not a tools problem, that’s a people - I hate to call it problem, because it’s not really a problem, it’s just you being at the wrong party.

                    PrototartP MisterBoringM 2 Replies Last reply Reply Quote 3
                    • PrototartP
                      Prototart @Faraday
                      last edited by

                      @Faraday

                      I got it and I’m not even that smart.

                      Traditional: Normal MU shit, you and your friend or whatever just posing back and forth.

                      Distracted: You and your friend fucking around bc you’re both kind of busy but want to do something so you swap a pose an hour or whenever you see the activity light and have a couple of minutes to write something.

                      Asynch: It’s like you and a friend swapping poses over @mail because their dick game is completely and totally insane there’s a very important scene that has to happen but timelines just can’t link up right.

                      (you can quote this in material it’s super helpful)

                      1 Reply Last reply Reply Quote 1
                      • MisterBoringM
                        MisterBoring @Faraday
                        last edited by

                        @Faraday said in RP Safari - Pacing Styles:

                        I think folks are dramatically underestimating just how much mathematical averages can be skewed by outliers when there are sample sizes as small as most MU scenes have.

                        This really doesn’t have to be this hard. We’ve been having scenes with different pacing since I started playing in 19-fricking-95. All Ares does is provide more tools so that adults can communicate and collaborate with each other in the hopes of finding people who like to play in the same way. And it even includes a handy guide to explain said tools:

                        While I do think that having pacing information might be helpful to some people in finding RP, after thinking about it more, my interest in tracking it is purely curiosity. I just want to see the data.

                        Proud Member of the Pro-Mummy Alliance

                        1 Reply Last reply Reply Quote 1
                        • First post
                          Last post