Games we want, but will almost certainly never have
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I kind of like “mash up” games where you combine two not always similar themes. One of the coolest games I ever played on was X-Thulhu (X-Men mashed with Cthulhu mythos). In that same vein, I think I’d love to see a Gotham/TMNT game. No other DC heroes and focus things on Gotham rather than NYC. Batman and the Turtles dealing with Gotham’s rogues gallery while maybe facing off against Shredder and the Foot Clan would be amazing. The contrast between the Turtles’ more lighthearted approach and Batman’s brooding intensity could create some really interesting roleplay dynamics.
The Turtles might lean into their darker iterations too, which would fit perfectly with Gotham’s atmosphere. Those grittier TMNT comics or the 2003 animated series vibes would mesh so well with the Bat-universe. And the opportunity for original characters would be really good here - maybe mutants created by a Gotham-based experiment, or new vigilantes inspired by either Batman or the Turtles. It’s probably something that’s just cool in my head, but still, if this game showed up I’d app at it immediately.
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@Raistlin rn my tabletop group is playing a Pokemon Journey/Hunger Games mashup, and it’s produced some unexpectedly good story
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@Raistlin said in Games we want, but will almost certainly never have:
What about a game that took some of these more “niche” themes and put them onto one game? Like, it would have “eras” that players could make characters for. Wild West, Piracy, and Victorian, for example. … My first impulse is that this might just split the player base.
It’s a neat idea, but I think your first impulse is correct. There have been various attempts at things like this through the years, whether it’s characters spread across different planets in a sci-fi game or different eras in a historical game. Invariably, staff struggles to provide enough content for all the “spheres”, which can lead to one or more spheres dying off for lack of interest, or - worst case - ALL the spheres die due to the staff and players being spread too thin.
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@Raistlin said in Games we want, but will almost certainly never have:
Batman and the Turtles dealing with Gotham’s rogues gallery while maybe facing off against Shredder and the Foot Clan would be amazing
My only problem with this is that Daredevil is right there, conveniently also in NYC so the Turtles don’t need to move, the chemical spill that blinded Murdock was the Ooze that mutated the turtles, and Foot Clan and the Hand are both part of the same ominous ninja-body.
Though it is a different group of baddies, to be sure.
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What about an anthology-style game where - instead of having “seasons” that run for a certain amount of time and then you go back to base - you had persistent stories that you had a thematic reason to move in and out of between returning to base?
There’d be a couple of sandboxes (starships, cowboys, victorian, whatever), and you could play in them freely. Sometimes, there might be curated plots in one of the sandboxes, but not always.
It seemed like the holiday specials and commercials on Network were starting to dip a toe into this, and it’s an interesting twist to me.
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@KarmaBum It’s funny that you bring up the Network because when you mentioned a cowboy game earlier I was like damn the most fun I had in YEARS was when the Network did their cowboy season, I too would like a wild west game!
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@KarmaBum i almost made a game like this. Basically it was going to involve that they were VR worlds and the idea was most all the play took place in the Virtualscape with more like defining scenes happening in the Real World periodically and it was going to use some form of the Kids on Bikes system.
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I really like the idea of different sandboxes but wonder if it would be overwhelming? It’s way easier to do on Ares since you can have multiple scenes running at once so it’s doable, but the thought of having 3-5 async scenes each in a different time period does seem a lot.
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@Roz said in Games we want, but will almost certainly never have:
I did staff on a GoT game for a while (Steel & Stone), and we didn’t actually get any botherings from their direction. I’m not sure if they’d given up on it by that point, if we just got lucky, or if those particular rumors were exaggerated. Based on other behavior from Nymeria I witnessed more directly, I absolutely wouldn’t have been surprised at those rumors being accurate, though.
It happened. They threatened to ban, and probably did ban, people from Blood of Dragons for talking anywhere about the existence of Game of Bones, which was the one I ran. They threatened to ban anybody who was discovered to be playing on GoB. They stalked me across GoT fan discussion groups and MU discussion groups, evidently just to tell me and everyone who happened upon it, “If GRRM wasn’t so busy, he’d give Gashlycrumb such a smack.”
Their reasoning is that since GRRM gave their game his official approval, that meant he officially forbade all other ASoIaF MUs (Seeming thus to reveal that this couple who keep claiming to be scholars of fantasy literature have never read T. H. White.) and it is a horrible disrespect to him to play or even think about one that isn’t Blood of Dragons.
Some point during the years GoB ran, they stopped. I like to think it’s because I and GoB’s players kept laughing at them.
@Pavel said in Games we want, but will almost certainly never have:
That in combination with the swift evacuation of Game of Thrones from the public consciousness after that disastrous final season is probably why we don’t see many, if any, games from that universe.
This. During its run, GoB had predictable influxes of new players coorelating with season premiers, season finales, and particularly exciting episodes of Game of Thrones. By the end of season six, this phenomenon had stopped.
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@Gashlycrumb On the other hand I met you on GoB and you were such a lovely person in my life during a time when few could show understanding. So yes there was lots of pain and stupidity but there was also light and smiles.
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@Gashlycrumb said in Games we want, but will almost certainly never have:
@Roz said in Games we want, but will almost certainly never have:
I did staff on a GoT game for a while (Steel & Stone), and we didn’t actually get any botherings from their direction. I’m not sure if they’d given up on it by that point, if we just got lucky, or if those particular rumors were exaggerated. Based on other behavior from Nymeria I witnessed more directly, I absolutely wouldn’t have been surprised at those rumors being accurate, though.
It happened. They threatened to ban, and probably did ban, people from Blood of Dragons for talking anywhere about the existence of Game of Bones, which was the one I ran. They threatened to ban anybody who was discovered to be playing on GoB. They stalked me across GoT fan discussion groups and MU discussion groups, evidently just to tell me and everyone who happened upon it, “If GRRM wasn’t so busy, he’d give Gashlycrumb such a smack.”
Their reasoning is that since GRRM gave their game his official approval, that meant he officially forbade all other ASoIaF MUs (Seeming thus to reveal that this couple who keep claiming to be scholars of fantasy literature have never read T. H. White.) and it is a horrible disrespect to him to play or even think about one that isn’t Blood of Dragons.
Some point during the years GoB ran, they stopped. I like to think it’s because I and GoB’s players kept laughing at them.
I absolutely believe you! Mostly whenever this topic comes up, I’m just like, how did S&S totally avoid this? I even asked Elf (the creator/headwiz) once just to see if he’d ever fielded anything that I just wasn’t aware of, but no. I know S&S was before GoB, but the talk of the BoD crew doing this were already very present during S&S’s days. I guess we just weren’t cool enough to get harassed
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@Muscle-Car It really was funny to me, and honestly, I thought that Nymeria bitching about GoB was good advertising for GoB and smiled when it happened. I had a lot of fun running GoB. It certainly had its flaws, but it was a good time, we had a lot of laughs, I don’t think anybody got seriously hurt, and I’m proud. And was quite surprised that a handful of people contacted me when House of the Dragon came out to nostalgia about it.
@Roz I dunno if GoB was bigger or if it just got on their radar because of their stalkery-ish ways – my memory for the details is crap, but I think there were at least a couple of players who openly said ‘Screw you boring bullies I’m gonna play this other GoT MU,’ to BoD staff.