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    Recent Best Controversial
    • RE: Memorable Scenes

      @kalakh GarouMUSH, when an entire hive of giant hornets were corrupted and rampaging, and the only way to get them to stop was to kill the queen and smuggle out the uncorrupted queen larva, and my coward of a ragabash stealthing through the entire complex tunnel system, grabbing the queen larva and bolted like he was carrying a football and running for his life while being trailed by hornets while all the fighty types kicked ass outside of the hive.

      @Herja Arx, Pretty much anything having to do with Sydney’s family, but definitely the final moments of Petraea hit me like a gutpunch, and having her lose one of the last little shreds of her family far more quickly than she expected to was absolutely gutting. The writing was on the wall that she was terminal, but having that timeline move up from ‘maybe a year or so’ to ‘this is happening today’ was just so shocking, and everything that played out in those last moments was just awesome to witness and be a part of. And really, what’s the point of having long hair if you can’t wail and scream and saw it all off in a moment of loss?

      Let’s see…

      PridesMUCK, finally taking revenge on the person who killed my character’s mother, only to find that vengeance was hollow and just made her feel empty and dirty.

      RedwallMUCK, the entire earthquake event, rallying together with survivors to try to make sense of the disaster and plan what was going to happen next, with a bunch of people who really didn’t hang out together living in close refugee quarters, and the ensuing squabbles.

      Super Robot Tensei MOO, when my taciturn, logical, and otherwise completely emotionally unavailable character was told that the former leader of the cult of personality that made her join up with the military that led to her being complicit in war crimes (yay!) was too useful to the faction she was a part of to have tried for his crimes or executed, and she just lost. Her. Shit. At the leader of said faction, snarled, cursed, cried, threw her ID badge on the ground, gathered her things, and was off the station and was off into the sunset by the end of the night.

      …So, yes, I think I like my big melodramatic payoff scenes an awful lot, but I think that’s part of the joy of character dramas!

      posted in Game Gab
      SolsticeS
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    • RE: So, probably don't want to browse MSB right now

      @howyadoin said in So, probably don't want to browse MSB right now:

      Oh no my what about my hog pit nostalgia

      Ah, the cause of several of my anxiety attacks while playing Arx because I thought people were talking about me. (And they almost never were.)

      posted in Rough and Rowdy
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    • RE: General Video Game Thread

      @Alamias

      Oh, nice, I’ve had my eye on this one!

      posted in Other Games
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    • RE: Your first game?

      In hindsight, I was really waaaaay too young to be on the wild west internet of 1996, but roughly around the same time:

      • Redwall MUCK - For when I needed to be a total edgelord and brood in the shadows or have swordfights with ne’er-do-wells, whilst being a squirrel, the objectively best Redwall species.
      • Furcadia - I was blown away at the idea that you could RP with a graphical representation of your character, and spent so much time making ‘Dreams’, and stealing all of the pillow objects and hoarding them in a single building so no one could sit down.
      • Prides MUCK - I also really loved The Lion King, but was intimidated by the rules of TLK MU* when I looked that up. So, this felt like a better fit. A very mixed bag of great players and infamously bad ones.
      posted in Game Gab
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    • RE: Missed Settings

      I’ve spent the better part of the last year utterly gobbling up everything in Brandon Sanderson’s Cosmere (Stormlight Archives, Mistborn, Warbreaker, etc.) catalog, and I am so freaking sad that there don’t seem to be any Cosmere-based games.

      Having an already-established world with a well-thought-out magic system that you can do tons of interesting things with?

      It would so be my jam, right about now.

      posted in Rough and Rowdy
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    • RE: RPing with Everybody (or not)

      Are we talking about purely IC reasoning?

      Because in my experience, avoidant behavior is often less about not wanting to butt heads with different character ideologies, and far more often to do with not wanting to deal with a player who has proven that they are difficult to interact with.

      As for cliques, I think it’s something of a losing battle to try to dismantle the human desire to tribalize, and one we’re unlikely going to solve within the confines of a text-based RPG.

      posted in Game Gab
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    • RE: AI In Poses

      I thought about this thread when I was in a scene where someone was clearly struggling to get their point across.

      You know the type, the RPer who’s a little bit new and is flailing a bit, has some phonetic typos, and is coming off a bit flat, but they’re very earnest about it.

      This thread made me appreciate that they’re clearly putting in the effort to write their own stuff rather than just slamming it into ChatGPT to try to keep up.

      Struggle on, new writers. We do see you improving with every session.

      posted in Rough and Rowdy
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    • RE: Anime recs?

      @tsar

      Not sure what you’re in to, but for uplifting shows that still have an emotional core, it’s hard to go wrong with A Place Further Than the Universe.

      Four girls, for various reasons, deciding to set their goals on joining an expedition to Antarctica. There’s some emotionally charged scenes in it, but for the most part, it’s about finding yourself, and the things that motivate you.

      Alternately, based on the action-heavy stuff you mentioned earlier, you might want to check out Mob Psycho 100, if you haven’t. Turns the entire idea of power progression on its head. It, too, is about self-actualization (With a whole bunch of fights in there, too.) There are no side characters or throwaways. Every single person has their own shit going on, and even characters or archetypes that most shonen fare would introduce and then forget about, the show circles back on. The fighting, while present, is not the point. The point is to become a better person, and to put in the work.

      posted in No Escape from Reality
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    • RE: Real Life Struggles/Support/Vent

      Some stuff happened and I’m staring down the barrel of an eye-wateringly large dental bill. Financing is reasonable so I’m not entirely fucked, but hey America? Can we stop pretending teeth aren’t part of our overall health?

      Fuck’s sake.

      posted in No Escape from Reality
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    • RE: MU Peeves Thread

      @L-B-Heuschkel

      Wait, is this a thing? Oh, fuck AI. That’s how to give sentences flavor! Nuh uh. A million percent not changing.

      a man sitting in front of a computer with the words 'Why should I change? He's the one who sucks.'

      posted in Rough and Rowdy
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    • RE: General Video Game Thread

      I really enjoyed Deltarune Chapter 4. An unexpected amount of character depth and some great music. More fool me for thinking there were only 4 chapters, though. Guess I’ll be waiting for the 5th chapter in 2026! (And… for 6… and… 7…)

      posted in Other Games
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    • RE: General Video Game Thread

      I have… thoughts about the ending of Expedition 33.

      Spoilers, don’t read if you haven’t beaten it:

      First off: Loved the game. That said, the ending! I feel antagonized rather than emotionally gut-punched. I feel as though the game had a narrative-favorite ending, which just makes me wish they’d leaned into it rather than presenting it as an option.

      The “A Life to Paint” ending was framed with such quiet malice oozing from it that you’re meant to feel like a jerk for choosing it. You’ve got Verso lit to look old and creaky and drained, and then it goes for the dissonant shot of Maelle’s face paint-splattered and sinister.

      By contrast, “A Life to Live” seems to be the ‘correct’ choice, wherein the Dessendres receive their closure, Alicia has her fond memories, Renoir and Aline are healing, and Clea… exists… as a character that definitely exists, and you get the hopeful swell and the fond farewell to the rest of the cast. So like, it feels like the endorsed “true” ending.

      It’s all just narratively dissonant, and I think they undercut their own message with both endings.

      Didn’t care for that. It’s a lot to ask that the player decide to strip the agency and lives of an entire world’s worth of people simply because their already-dead creator is sad and tired. The rallying cry of the entire game ‘For those who come after’ is discarded in service of ‘sometimes it’s okay to let go’… but I can’t get that to land when it’s literally just a family of people playing god and then abandoning their creations.

      …and being real, all of my sympathy for Verso evaporated when he eventually admitted he let Gustav get murked because it would be easier for him to convince Maelle if he wasn’t around. What a piece of work.

      A comment I saw put it best - that the “A Life to Paint” ending is the best ending because it restores the canvas, gives Maelle what she wants, and also fucks over the Dessendre family the most, and I’m finding it hard to disagree with that sentiment.

      Story: 8/10.
      Ending: 3/10
      Verso: 0/10
      Gustav: 10/10

      Anyhow! That’s a lot of words, but with those words said: The game was a solid 9/10, with 10/10 combat, art direction, music, and vibes. Super imaginative and refreshingly weird, and the amount and quality of the music is a triumph. The moments that hit hard hit like a freight train, and I’m going to be thinking about lots of these characters for a long time.

      posted in Other Games
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    • RE: Anime

      @KDraygo

      Deeply frustrating all the same. I mean… 9 awards, including… Best Score. For Solo Leveling. In a period that included Apothecary Diaries and Frieren. No. Get right outta here with that snub.

      posted in No Escape from Reality
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    • RE: Anime

      The Anime Awards’ days of not being taken seriously are certainly coming to a middle.

      88d5afff-22ae-4cf6-8651-53e5ada1f94c-image.png

      Not even worth being mentioned in the same sentence as the rest of those shows, and of course it wins.

      posted in No Escape from Reality
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    • RE: MU Peeves Thread

      @SqeakyClean

      People on the internet can indeed be fake. But it’s worth trying, all the same. I have online friendships that have endured for several decades, and they’re often the people who will sit up with me at 3AM on my darkest days and keep me afloat.

      Whatever’s been happening, try not to let it get you cynical. 😞

      posted in Rough and Rowdy
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    • RE: Celebrities We've Lost 2025

      @Jennkryst

      May the next one be even remotely as progressive!

      posted in No Escape from Reality
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    • RE: WoD/CofD/Supernatural Games, One Splat or Many?

      One. Setting aside all the social aspects, going higher is a balancing nightmare, and there’s no way to square the drastic differences in player power without extensive homebrewing.

      Have the other spheres represented by GMs (and only GMs), and don’t have them overshadow player power unless it’s in service of a Big Bad that will eventually be faced.

      And just in general? Never stick Mage or Changeling in with Vampires or Werewolves. The power differential is just stupid.

      posted in Game Gab
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    • RE: Unspeakables: The Politics Thread 2024

      Struggling pretty hard. I’m LGBTQIA+, and it feels like the US is becoming a more hostile place than ever. My partner and I are basically alternating between literal panic attacks and each day’s headlines feel like a fresh hell. Trying to prop up my community members spiraling in group chat, and I just don’t know what to say anymore.

      In 2017, it was the stupidest timeline but we just had to knuckle down
      In 2025, I’m out of jokes, and this feels like literal hell.

      posted in No Escape from Reality
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    • RE: General Video Game Thread

      @dvoraen It’s been quite some time since I saw a trailer, raised a brow, and immediately set a reminder for the launch date on my phone. That looks like it could be pretty damn rad.

      posted in Other Games
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    • RE: An Arx Peeve Thread

      @Testament said in An Arx Peeve Thread:

      The peeve is that I miss you. It was nice to have a place to go if nothing else to hang out.

      Fuck you.

      To expand on this peeve, a long commute means that I finally have an excuse to get back into reading for the first time in an embarrassing while (or listening, but whatever), and the first book I picked up was “The Way of Kings”, and now I have such a freaking longing for magical fantasy again.

      I miss Arvum, I miss how scary magic felt, I miss Adepts, I miss the people I played with all the time, and I am cursing my total inability to get it together enough to want to try to bother to sandbox.

      Popping by the Murder for a drink and a truly questionable stew, or the Training Center and bouncing around and hero-worshipping the folks who were kicking butt, or were brave enough to step into the ring. Miss lurking by the beach on a cold winter’s day, perched on a little rocky outcrop and gazing in the general vicinity of Cardia. Slipping through the darker places between the boroughs into the expansive world between and feasting on a truly unhealthy amount of wine and lemon bars.

      Curses, y’all.

      posted in Rough and Rowdy
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