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    Grid vs Web Scenes

    Scheduled Pinned Locked Moved Game Gab
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    This topic was forked from RP Safari - Pacing Styles Tez
    This topic has been deleted. Only users with topic management privileges can see it.
    • bear_necessitiesB
      bear_necessities @Trashcan
      last edited by

      @Trashcan I’m not sure how you would be able to “see” it happening because there’s no indication one way or another if a scene was started from the grid or started from the web. I will say that in my very early Ares days, I would start scenes from the grid all the time.

      It is only recently (when Ares got rid of their web portal thing) that I stopped logging into the game, because I don’t have a MUSH client. So now I just use the buttons on the website. But I know a lot of people that still log into Ares using a MUSH client and start scenes from the grid.

      1 Reply Last reply Reply Quote 0
      • YamY
        Yam @Trashcan
        last edited by

        @Trashcan said in RP Safari - Pacing Styles:

        ‘Create a Scene’ and fill out the fields, which you will need to do anyway to share it and it’s clunky to do them all from the client.

        The power of web UI cannot be overstated. If you want to start a game and you want it to have a forum, working mail, working pages, play screen, events, scene system, modular profile fields, a wiki, literally all of the QoL features that apparently all of these other platforms fail to package into the core code… you go to Ares. It is a game in a box and there is a one click install mode.

        I realize there are still tinymux islands out there, traditional moos, etc, but I gather most of this forum is or has been on at least one Ares game. Who would win, a stack of text syntax you have to dig up from the help file to fill out a bunch of fields, or one webpage input field boy.

        I’ve run 3 ares games. I set up a grid, people go through the grid to get a feel for it, then permanently retreat to web scene system. I cannot remember the last time I started a scene on the grid. What would happen on Shattered is that I’d log into the client to do a combat scene from the grid because it was easier than working with the combat UI (I think? I never looked into the combat UI too hard), but then I’d also have the web scene open too just in case I missed a pose. And then I’d also have the combat UI open anyway! Three interfaces!

        Third EyeT 1 Reply Last reply Reply Quote 2
        • TrashcanT
          Trashcan
          last edited by

          So, at least on the client, Ares does tell you whether the scene was started on the grid or from the web (which is always a temp room).
          4401f903-2445-419c-a37b-d17576b8542c-image.png

          You can also easily check how many scenes were a temp room or not, where the grid is always not a temp room. On Shattered, the ratio of temp rooms vs not (i.e. started on the grid) was 4204 to 83.

          It’s not never but that’s 50:1.

          he/him
          this machine kills fascists

          bear_necessitiesB 1 Reply Last reply Reply Quote 1
          • bear_necessitiesB
            bear_necessities @Trashcan
            last edited by

            @Trashcan Oh shit! I stand corrected, that’s a pretty cool metric.

            1 Reply Last reply Reply Quote 0
            • TezT
              Tez Administrators @Trashcan
              last edited by

              @Trashcan said in Grid vs Web Scenes:

              TEZ, THIS IS OFF TOPIC, fork me if you want.

              fork u

              (from https://brandmu.day/topic/643/rp-safari-pacing-styles/80)

              she/they

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              • TezT Tez referenced this topic
              • Third EyeT
                Third Eye @Yam
                last edited by

                @Yam said in Grid vs Web Scenes:

                I realize there are still tinymux islands out there, traditional moos, etc, but I gather most of this forum is or has been on at least one Ares game.

                This is YET ANOTHER OFF-TOPIC POST in a thread that was forked already, but a lot of this is ease of actually finding a game. I used to troll MudConnector for games but that site is imo basically unusable now and no replacement has stuck. They certainly exist, I have some of them bookmarked, but they’re neither particularly user-friendly or complete. Ares and Evennia has complete and easy-to-view game listings, so that’s what people know about, at least this audience.

                I honestly have no idea how I’d even go about finding a new MUSH/MUX at this point apart from hollering into the wilderness either here or on Reddit’s r/mud section with mixed results.

                I want something else to get me through this
                Semi-charmed kinda life, baby, baby
                I want something else, I'm not listening when you say good-bye

                She/Her or They/Them

                1 Reply Last reply Reply Quote 3
                • saoS
                  sao @Trashcan
                  last edited by

                  @Trashcan I used to do it all the time specifically so that I could avoid having to come up with the required location name. Physically go to place, scene/start. Sometimes, I would start the client, go to the place, scene/start, then RP the whole scene on the portal via web.

                  Otherwise I would do whole scene and try to post and realize I didn’t have a location set and it wouldn’t let me because apparently knowing where you are in rp is critically important.

                  let it be a challenge to you

                  bear_necessitiesB KarmaBumK 2 Replies Last reply Reply Quote 1
                  • bear_necessitiesB
                    bear_necessities @sao
                    last edited by

                    @sao said in Grid vs Web Scenes:

                    because apparently knowing where you are in rp is critically important.

                    this is why I came up with “Somewhere out there” and “Textlandia” as locations because I am, in fact, out there somewhere.

                    1 Reply Last reply Reply Quote 1
                    • KarmaBumK
                      KarmaBum @sao
                      last edited by

                      @sao I used to do this, too. If it helps you any…

                      You can also do this by going to the /locations directory on the game, finding the room, and clicking “Start Scene” from there.

                      61725e5b-7117-449a-8f46-9f05500ae95a-image.png

                      c0b768ad-9e30-4dfd-914e-4b807103ce2b-image.png

                      It still marks them as Temp Rooms, but it imports location name and room description into the scene for you. Which I like.

                      de7d3b2a-172a-454d-9d57-726a77dc3da0-image.png

                      The only flaw I’ve found is that, if you then change the location using the portal, it keeps the original room desc in the scene info.

                      saoS TrashcanT 2 Replies Last reply Reply Quote 1
                      • saoS
                        sao @KarmaBum
                        last edited by

                        @KarmaBum Yes! That is the only way I ever found anywhere on Shattered while I existed there, because at that time I was no longer using a client much for a variety of reasons.

                        let it be a challenge to you

                        1 Reply Last reply Reply Quote 1
                        • Third EyeT
                          Third Eye
                          last edited by

                          Oh good, other people use the ‘Locations’ menu to start scenes, whenever I say this is almost exclusively how I do it people are surprised.

                          I want something else to get me through this
                          Semi-charmed kinda life, baby, baby
                          I want something else, I'm not listening when you say good-bye

                          She/Her or They/Them

                          1 Reply Last reply Reply Quote 1
                          • TrashcanT
                            Trashcan @KarmaBum
                            last edited by

                            @KarmaBum said in Grid vs Web Scenes:

                            The only flaw I’ve found is that, if you then change the location using the portal, it keeps the original room desc in the scene info.

                            I thought this for a long time before discovering that instead of going to ‘Edit Scene’ and changing the value for Location, there is an honest-to-god ‘Change Location’ BUTTON under the ‘Play’ menu.

                            he/him
                            this machine kills fascists

                            KarmaBumK helveticaH 2 Replies Last reply Reply Quote 3
                            • KarmaBumK
                              KarmaBum @Trashcan
                              last edited by

                              @Trashcan I’ll be damned.

                              Thank you!!! ❤

                              1 Reply Last reply Reply Quote 0
                              • helveticaH
                                helvetica @Trashcan
                                last edited by

                                @Trashcan mind blown

                                Street Cred

                                1 Reply Last reply Reply Quote 0
                                • YamY
                                  Yam
                                  last edited by

                                  Ah the annual rediscovery of the change location button

                                  1 Reply Last reply Reply Quote 0
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