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Installing Arxcode?
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@Cobalt said in Installing Arxcode?:
I want pretty clothing ansi colors
I don’t know specifically what you’re after, but you can modify the ‘describe’ plugin with custom code templates in Ares.
That said, Evennia is definitely the preferred option for really immersive systems.
You’re trying the tutorial here? https://www.evennia.com/docs/latest/Howtos/Beginner-Tutorial/Beginner-Tutorial-Overview.html
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This looks like it may be the most recent version of the Arx-specific tutorial: https://www.evennia.com/docs/latest/Howtos/Tutorial-Using-Arxcode.html
Arx wasn’t on the latest versions on Evennia or Python, which is why it had its own tutorial.
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Uh.
Ok.
I can do all that, as I can follow instructions pretty easily but also… holy fuck. I don’t know if in game crafting and pretty colors is worth that amount of work (to me).
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@Cobalt lmfao
FWIW, I tried following that whole thing on DO twice, a few months apart, each time taking a few cracks at it, and I still never got it up. I’m not saying you can’t. I am baby. I’m just saying the tutorial fails to address a number of things, unfortunately, around versions.
It’s one of the things that makes Ares so fucking nice in comparison.
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@Tez Well, I mean, I can follow directions but if the directions are lacking then I usually cry to people smarter than me. X(
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I remember when I was still trying to figure out the basics of code to Star Wars MU, glancing at ArxCodd to try and at least go ‘here is something that works, can I backwards engineer the absolute basics of +sheet, +roll, and skills/attributes?’
I did not.
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@Tez said in Installing Arxcode?:
I’m just saying the tutorial fails to address a number of things, unfortunately, around versions.
It’s just geared more towards people who are already developers (especially Python), while Ares is geared towards people who are not developers at all. It’s a tradeoff of flexibility (Evennia can run pretty much anywhere, and let’s you build a lot more varied games) vs. simplicity (Ares is designed for a specific environment and is more of a pre-built LEGO castle rather than a pile of bricks).
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@Faraday I realized I never answered your question:
On Arx there was an inventory and wear system, where you would in came craft pieces of clothing and then wear them and they’d be displayed on your desc when someone looked at you. And you could color them with 256 ansi colors.
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@Cobalt said in Installing Arxcode?:
@Faraday I realized I never answered your question:
On Arx there was an inventory and wear system, where you would in came craft pieces of clothing and then wear them and they’d be displayed on your desc when someone looked at you. And you could color them with 256 ansi colors.
… and everyone was competing to make the most insane color scheme to make the text unreadable.
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@Jennkryst No! Some of us liked color theory and making pretty, readable things.
Except that time I made rainbows, I agree that was unreadable but Saya was insane so that was the point.
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@Jennkryst Well that’s half the fun right there. And make sure to show off your clothes/armor at the end of the world.
If nothing else, that is my fondest memory from the Lenosia scene at the end of the game. People just dumping their wardrobes on the ground and then others modeling clothes.
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@Cobalt said in Installing Arxcode?:
On Arx there was an inventory and wear system, where you would in came craft pieces of clothing and then wear them and they’d be displayed on your desc when someone looked at you. And you could color them with 256 ansi colors.
I never played Arx but I’m vaguely familiar with the system. The colors are supported, but if you wanted to restrict who could use them in a desc that would definitely require custom code. Or you could adopt the Simple Inventory plugin to track “crafted” items and do it on the honor system.
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@Faraday I think I am going to grab the inventory, honor, and economy plugins by Lyanna (sp) listed on the ares plugin site. To kinda soft emulate the economic and crafting systems from Arx.
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For how Cobalt wants to use Simple Inventory there is a small problem: All items need to be added via the admin panel on the website. So, players can’t really use it as something to craft without putting in a request for their cool item to be added. I have the 3 plugins Cobalt wants installed on Atharia. I considered using it to simulate crafting too but that The ‘money’ is connected to Luck. I didn’t look to hard on how easy/hard it would be to change its currency.
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maybe a stupid question but would this even be worth doing on Ares? I play 99.5% through the portal, never look at people’s descs, and would have no idea if they had pretty colored clothes or not.
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@icanbeyourmuse said in Installing Arxcode?:
All items need to be added via the admin panel on the website. So, players can’t really use it as something to craft without putting in a request for their cool item to be added
Very true, but that’s still a potentially viable option.
There’s all kinds of potential implementations here, from total honor system, to a +request driven inventory system, to a full-fledged crafting system. You could also do a hybrid, like extending simpleinventory or the existing desc plugin without going full-bore crafting code.
@bear_necessities said in Installing Arxcode?:
I play 99.5% through the portal, never look at people’s descs, and would have no idea if they had pretty colored clothes or not.
You can still see peoples’ descs on the portal, but I don’t know how many actually care to look.
(Though from my adesc, I’m not sure how many bother to look in-client either. YMMV.) -
If I recall @Jumpscare did something with Evennia that has a good crafting system. I didn’t roll a crafter on Silent Heaven when I did (Simon was a disgraced med student), but it looked super cool. Maybe that might be compatible?
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@bear_necessities said in Installing Arxcode?:
never look at people’s descs
Well, that’s just rude. We took the time to write the damn things.
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@Pavel That’s what you think. I’ve seen some ChatGPT in my day.
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@Tez Well. We took the time to copy and paste them!