RP Safari - Pacing Styles
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@Wuff said in RP Safari - Pacing Styles:
@howyadoin said in RP Safari - Pacing Styles:
@Prototart said in RP Safari - Pacing Styles:
Asynch: It’s like you and a friend swapping poses over @mail because
their dick game is completely and totally insaneNo one - and I mean no one’s - dick game is good enough to suffer through async.
Async is better than no sync sometimes. Some people are worth the effort and the patience.
fwiw, i really don’t want to frame this whole thing as a matter of just having patience, or some people “not being good enough” to async with.
oftentimes it really just literally is “my brain cannot keep engaged in this format.”
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@Roz said in RP Safari - Pacing Styles:
oftentimes it really just literally is “my brain cannot keep engaged in this format.”
Yeah that’s me. I’m not judgmental about async. I just don’t enjoy it as much. It’s just hard for me to stay engaged and keep track of things.
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@Faraday said in RP Safari - Pacing Styles:
I just don’t enjoy it as much. It’s just hard for me to stay engaged and keep track of things.
Me too. I have too much going on in my life (family, work, gaming, etc) to be able to pay enough attention for async. I honestly believe that the only way I could enjoy it would be if I stopped doing lots of other things that heavily ate my focus, but then if I’m just dedicated to playing one game and focusing on one async scene to the detriment of everything else, why am I playing async to begin with?
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@Roz said in RP Safari - Pacing Styles:
oftentimes it really just literally is “my brain cannot keep engaged in this format.”
You also totally lose the improv element which is part of what a lot of us like about this.
I’ll admit, my dislike of async has been aggravated by people who I fundamentally do not think have had any respect for my time or any interest/engagement in what we were playing. I’m perfectly willing to do time-shifted scenes due to timezone or availability conflicts and always have been. That isn’t usually what this is about anymore.
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I don’t know why but I feel it’s worth mentioning that while it’s a new(ish) thing in MU-space it’s not new new. It’s a big component of F-List, and it’s before my time but I know there were people doing play-by-post on forums and even over email and fucking Usenet in the 90s.
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@Prototart said in RP Safari - Pacing Styles:
and it’s before my time but I know there were people doing play-by-post on forums and even over email and fucking Usenet in the 90s.
I remember that stuff when I was in college, and totally remember ignoring invites to join that stuff because I was running a different tabletop group almost every night (or playing video and computer games).
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@MisterBoring said in RP Safari - Pacing Styles:
@Prototart said in RP Safari - Pacing Styles:
and it’s before my time but I know there were people doing play-by-post on forums and even over email and fucking Usenet in the 90s.
I remember that stuff when I was in college, and totally remember ignoring invites to join that stuff because I was running a different tabletop group almost every night (or playing video and computer games).
Hey, get a load of Mr. “I had friends growing up” over here.
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@Prototart said in RP Safari - Pacing Styles:
I don’t know why but I feel it’s worth mentioning that while it’s a new(ish) thing in MU-space it’s not new new. It’s a big component of F-List, and it’s before my time but I know there were people doing play-by-post on forums and even over email and fucking Usenet in the 90s.
I still remember when continuing a scene meant someone had to manually save a log to a txt file, then post the last couple poses on the continue so people remembered where they at.
And ‘Timestops’. Nope, no more RP for that character till the scene was done. Whenever RL let everyone get free to finish.
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@Wuff said in RP Safari - Pacing Styles:
I still remember when continuing a scene meant someone had to manually save a log to a txt file, then post the last couple poses on the continue so people remembered where they at.
God, when I was a kid my mom found a folder where I had like a dozen in-progress scenes from WoD games.
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@Third-Eye said in RP Safari - Pacing Styles:
I’m perfectly willing to do time-shifted scenes due to timezone or availability conflicts and always have been. That isn’t usually what this is about anymore.
I’m confused. What is it usually about now?