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  • RE: MU Peeves Thread

    @Gashlycrumb I think there’s honestly a lot of nuance and discussion to be had on job queues all together. There’s a whole gambit of different job writing styles out there. Some people pack all of their requests into one big thing, some people fire off dozens of jobs a week, and others barely submit any jobs at all. In addition to that, some people just absolutely cannot explain what they’re actually asking for in a job request for whatever reason that is. I’ve seen some absolutely baffling requests in the times I have staffed at games, and I know at least one of those people probably got frustrated and quit because I (and the other staff on those games) were missing their point entirely.

    posted in Rough and Rowdy
  • RE: MU Peeves Thread

    @Gashlycrumb “Affirming the Consequent” is my Ghost cover band. We do electro swing versions of their songs.

    posted in Rough and Rowdy
  • RE: MU Peeves Thread

    @Gashlycrumb said in MU Peeves Thread:

    Certianly the unending job-mill could tire a staffer out, but “I am too busy responding to a small extremely active group to get around to you,” just makes people wonder why you don’t do one job from each person who has one open, and get to those second and third and sixteenth ones from Job-Millers after you’ve dealt with the one from the guy who hasn’t made a request in weeks.

    This is feasible on some games. On other games that are pushing huge numbers, the job glut can just be from the 60+ PCs currently approved on a game. If 60 PCs are generating jobs, then some players expecting a certain turnaround on their jobs are going to get frustrated.

    posted in Rough and Rowdy
  • RE: Grid vs Web Scenes

    @Clarion It’s more about the grid feeling like a virtual location where Ares / web scenes just have a flatness to them that I can’t get out of my brain (even though I know they’re both just scrolling walls of text).

    posted in Game Gab
  • RE: Does Anyone Even Care?

    If I make it past the first 10 scenes on a game, I’m usually a lifer though I will have episodes of getting punched in the face by RL so there have been many times that things went down during that time or shortly after.

    I can’t think of a time where I’ve been upset. Sometimes I’ve had a little epilogue dialog with players of PCs who were really close knit with mine, and that has been super fun and appreciated. But even if it doesn’t happen, that is fine too. I try to express my appreciation for staff even if I’ve been absent for most of the final months, because I always have such wonderful memories and enjoyment.

    When I think about it broadly, most of time time staff has wandered off or lost steam before I did (or there was some massive staff explosion/implosion). Sometimes the game continues after that, most of the time it doesn’t. I’m glad that at least in the last handful of years, we seem to have moved on from people getting super mad and demanding and rude to staff when they close a game for whatever reason. I don’t necessarily think that it’s because nobody cares so much as perhaps they don’t get as worked up about it enough to be abusive to acquaintances? I hope, anyway.

    posted in Game Gab
  • RE: Grid vs Web Scenes

    I need the grid for my RP to give me something to use to RP off of.

    My character is in a world, they are not the world.

    posted in Game Gab
  • RE: Grid vs Web Scenes

    While I will always be a grid girl. I’m old. I like my back in my day sort of MU*. I do understand the benefits of web planned scenes too. Especially as we are busy people. We don’t have to type:

    ooc - RightMeow stepped away, but they will be back

    or hide in private rooms and hear:

    OMG RightMeow is always in a TS scene (not that it matters if I want to be as a grown adult). Or RightMeow is not very inclusive.

    When I’m really not RPing. I’m idling with random OOC chatter or we are both waiting on a pose 1 an hour or something until we tie up dinner, etc.

    Also in web scenes people cannot run away from my massively long and chaos filled scene sets where I will purple prose you to death, I may fall, I may set the place on fire on accident, I might faint across someone’s lap on a dare… you know… normal things. Normal… right?

    But I also like just wandering the grid to open places and discovering people and places and things. So… I guess don’t yuck a yum and time is short, enjoy your hobbies how you want?

    posted in Game Gab
  • RE: Does Anyone Even Care?

    @L-B-Heuschkel although not the original four. I’m still to this day touched to be invited. Even to be invited annually when I sigh that I miss RP. ❤ ❤

    posted in Game Gab
  • RE: Does Anyone Even Care?

    @Ashkuri said in Does Anyone Even Care?:

    At this point I just plan that the ending of the next game will be me and like 7 people and that’s alright.

    I’ve found that planning for a game of me and 4 turned out to be me and a hell of a lot more people – but if we someday end back at me and a handful of others, that’s fine, too. Bigger isn’t better. 🙂

    posted in Game Gab
  • RE: Grid vs Web Scenes

    @Faraday said in Grid vs Web Scenes:

    Philosophically I just don’t think it’s good to force people to play in ways that they don’t want to for some imagined “good of the game”.

    One day I am going to make my ShakespeareMU where every pose has to be written in iambic pentameter. Then you’ll see!

    posted in Game Gab