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  • RE: Staff Bits Linking Handles

    @Roadspike said in Staff Bits Linking Handles:

    Sure, it can be nice to go “off duty” and pretend to not be a staffer for a while playing a “hidden alt,” but it’s also disingenuous, because you are a staffer, and you’re seeing things through staffer eyes the whole time, and can bring in the weight of staff whenever you want (either through yourself or one of your fellow staffers).

    While I definitely agree, there also needs to be a bit of non-staff player responsibility here too to give staffers who are not active on their staff bit a chance to actually play and relax. In my experience we’ve gotten better at that, on the whole, in the past few years but that hasn’t always been the case—hence, at least partially, the desire to have “plain clothes” alts.

    posted in Game Gab
  • RE: MU Peeves Thread

    on rp being full of really good and really bad times, i’m waiting for the day i’m a calm enough person that the hobby i love feels like a completely healthy indulgence. I get so much out of it, there’s genuinely nothing to replace it, but it can also be so grating on my emotional well-being. I tend to feel pretty alone in this, or like I shouldn’t talk about it because nobody else feels things intensely like i do surely. lol anyway, i just thought about that reading some above comments.

    posted in Rough and Rowdy
  • RE: Staff Bits Linking Handles

    There are definitely good reasons for not linking an AresMUSH handle to your account–there are creepers and assholes and rumormongers aplenty in our little hobby.

    So I agree that no one is beholden to creating a last handle that goes beyond games, someone else’s safety is more important than my comfort.

    But I will admit that I feel a great deal more comfortable when I recognize the handle of staff on a game and I know who I’m dealing with. It allows me to start out in a place of trust (or to avoid the game entirely if it’s someone I’ve had a bad run-in with in the past). If they have a handle that I don’t recognize, I will start out in a place of neither trust nor distrust. There should always be room for new folks to come into the hobby and start up a game, but for me at least, it always makes me feel a little better to recognize a handle that I know and trust on the staff list.

    I also think that staff should always have their player bits linked to their staff bit. As others have pointed out, there’s a power imbalance there, and unless it’s recognized and called out, it can get treacherous. Sure, it can be nice to go “off duty” and pretend to not be a staffer for a while playing a “hidden alt,” but it’s also disingenuous, because you are a staffer, and you’re seeing things through staffer eyes the whole time, and can bring in the weight of staff whenever you want (either through yourself or one of your fellow staffers).

    posted in Game Gab
  • RE: Staff Bits Linking Handles

    Player linking bits I think is a whole topic in and of itself with different ramifications than staff bits. Staff bits have an implied power aspect and control difference.

    I don’t even think it’s done for ill will, but it can still be jarring. If you think person X is this cool person that you have been playing with, spawning ideas with, cracking jokes with, and maybe sharing RL information with – and then you find out they are someone else. It’s a trust issue. It doesn’t mean it’s the end of the world, but it can disillusion a person. If that happens, sadly every thing done on either alt becomes suspect. Then it starts the brain worm of what else weren’t they upfront about. These kind of small choices have large and lasting impressions.

    As a player, you absolutely have a right to complete privacy for your comfort, protection, or preference. As an admin on a game, you have a bit less. You don’t have to disclose your personal information ever, however, you do have to disclose you are the CEO of the game that others are playing. Like stated before it’s the implied trust part of it.

    That’s at least my thoughts, doesn’t mean it’s right, but it’s my opinion.

    posted in Game Gab
  • RE: MU Peeves Thread

    @Pavel said in MU Peeves Thread:

    @RightMeow Would starting your own game be the equivalent of having a baby to save the toxic relationship?

    Because I’ve considered it rather seriously for more than a few moments of late.

    what kind

    posted in Rough and Rowdy
  • RE: MU Peeves Thread

    @RightMeow Would starting your own game be the equivalent of having a baby to save the toxic relationship?

    Because I’ve considered it rather seriously for more than a few moments of late.

    posted in Rough and Rowdy
  • RE: Staff Bits Linking Handles

    @Faraday This is good to know! I’ll definitely look into it next time I try build a game.

    I do enjoy all the features of Ares but that COFD plug-in got me so confused and I eventually gave up lol.

    posted in Game Gab
  • RE: Staff Bits Linking Handles

    @bear_necessities said in Staff Bits Linking Handles:

    ETA: I would also play anything @tsar made so long as it’s Janitor: the MUSH. I’m still waiting @tsar

    We were janitors once!! And you threw it all away!!!

    posted in Game Gab
  • RE: Staff Bits Linking Handles

    Staff shouldn’t necessarily have their ‘player’ Ares handle connected to a game they’re running. Maybe they don’t want their haters/creepers/etc. knowing that they’re running the Hello Kitty game. However, I do think if they create a new handle for their game, they link THAT handle to whatever PCs they are playing on their game.

    People don’t necessarily need to know that Player Catzilla is running Hello Kitty Island but they should know that Staff Bit Dogzilla is linked to PCs Joe Bob and Susie Q.

    posted in Game Gab
  • RE: Staff Bits Linking Handles

    I prefer Staff disclose their PC alts for a number of reasons.

    • It’s a sign of trust. Staff is showing players who they play as, so players can hold those PCs to the same standards staff is expecting from the non-staff players.
    • It can help me navigate the tricky social aspects that come up when I have an OOC issue with another PC bit. If that PC bit is a staff member, I would prefer that my request to resolve the issue be taken by a different member of staff to give the issue a third party perspective. If I have an issue with the PC of the headstaffer, then it lets me know that if I can’t resolve the issue, I need to find a new game to play.
    • It gives people a good idea of how active the staffers actually are in the game.
    posted in Game Gab