I flaked off my last game and I guestimated a year ago. I am waiting in the wings to pounce on a couple that I know are in process of being built, but nothing in the intervening time has caught my interest enough to overcome my inertia.
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Posts
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RE: When is the last time you played?posted in Game Gab
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RE: Scenes within Scenesposted in Game Gab
I definitely had some very cool interactions at those giant Arx scenes where a lot of the RP was in tabletalk and then we interacted with what was going on in the wider scene. Not just on Arx either. And one time at a hatching an impression from the stands that wasn’t me but was very cool to interact with that would have been impossible without the places.
Or like-- party scenes where stuff from flows smoothly from tabletalk in and out, can totally happen. I can remember a couple of cool things like this from olden times. It just requires people not to be assholes.
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RE: Scenes within Scenesposted in Game Gab
@Roz I fear any time we speak of generalities in MUing we’re going to have to have “Except on Arx” as a meme—like Crash Course World History’s near-infamous Except The Mongols crash-cut (as they are the exception to so many of history’s expectations).
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RE: Scenes within Scenesposted in Game Gab
@Faraday said in Scenes within Scenes:
@Pavel said in Scenes within Scenes:
Because one can interact with people outside of their little group, should they choose.
Theoretically I guess, but in my experience this almost never happens. (see the comments above regarding interruptions, being yelled at for spam, etc.)
The only poses I ever saw going to the main room were the static announcements or the “oops I forgot to use tt command” nonsense.
But to each their own.
raises hand i saw it happen a lot on places like arx. depending on the event, it would be a mix of posing to the room and posing to tabletalk, people would pose indicators of reactions that would be notable enough for others in the scene to see, move between different tabletalk areas, react to something happening outside of tabletalk, etc. these weren’t rarities, they were things i’d see at nearly every event scene of any size.
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RE: Scenes within Scenesposted in Game Gab
@Faraday said in Scenes within Scenes:
@Pavel said in Scenes within Scenes:
Because one can interact with people outside of their little group, should they choose.
Theoretically I guess, but in my experience this almost never happens. (see the comments above regarding interruptions, being yelled at for spam, etc.)
The only poses I ever saw going to the main room were the static announcements or the “oops I forgot to use tt command” nonsense.
But to each their own.
Irritatingly true, but I feel that might be a misapplication of the idea. If one is being loud and rambunctious at their table then it should be part of the main scene as well.
But I have no llama in this race, I don’t have the attention span for a 90-minute movie without checking my phone, much less a 90-minute “look how great I am” romp with fifty other half-dressed participants.
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RE: When is the last time you played?posted in Game Gab
Aaarr Peee?
I vaguely recall this as a concept. A thought. A theory. Something I did once, in my youth…
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RE: Scenes within Scenesposted in Game Gab
I don’t have a strong feeling about them one way or another. I remember back on Metro (I’m old, okay?) if you had super hearing you could listen to what was happening at table talk. I learned so much stuff and some stuff I wish I could un-learn.
I appreciated it when on Arx I was walking around in a mask at the blood moon giving people their futures and their destinies. I mean sure I was making them up on the spot when they failed their dice game with me, but it was private to their table to share or not share, but the room knew I was bartering secrets for futures.
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RE: When is the last time you played?posted in Game Gab
I put 2+ years. I’ve dabbled a bit here and there. Maybe half a dozen scenes? But the spark just hasn’t been there in a long time.
