What's up with the two Age of Heroes games?
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@Colette said in What's up with the two Age of Heroes games?:
20 on UH, 24 on HAM, 25 on LnL, not a teen.
So, given yhat time advances on UH and HAM, two of them used to be teens.
That player isn’t keen on those.
Ruby’s known for two things. One of them is being an emotionally unstable pathological liar, and the other is the number of sexpest she’s Ghislained for.
Just 1 year
I might be off on 7, but it was definitely more than one. I’ll have to check my logs when I get back from the OR, but I know this because I was the person who got permission to ignore all of Eianna’s stuff.
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@Raistlin said in What's up with the two Age of Heroes games?:
Modern superhero comics don’t really grab me either, so if I ran a straight canon game, the canon would basically be the 1990s bumped up to modern day, with some tools bolted on to fold in characters who’ve shown up since. And my worry is that would appeal to exactly one person: me.
I would legit kill for a game set in the early 80s that was actually 80s-vibed or one set in the 90s where I can imply Terry Richardson is being creepy to GenX.
A hack of Aberrant 2nd Edition. I’m a big fan of Aberrant 2E. Well, parts of it. I’d gut the whole nova tech section, which I find basically unplayable. But strip it down to the core system and powers and it’s a pretty slick setup.
I love the setting of Aberrant so, so, so much.
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it’s times like these that i miss old threads from defunct boards because dang we had NUMEROUS threads of these games while the drama was happening
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@Roz said in What's up with the two Age of Heroes games?:
it’s times like these that i miss old threads from defunct boards because dang we had NUMEROUS threads of these games while the drama was happening
Part of me thinks it’s good that we’ve wiped the slate clean, and everyone gets a fresh start, because honestly 2 decades or however long is a long time to be holding grudges, people do grow and change.
But also damn if it isn’t astounding how much some people absolutely haven’t grown or changed.
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@Kestrel said in What's up with the two Age of Heroes games?:
@Roz said in What's up with the two Age of Heroes games?:
it’s times like these that i miss old threads from defunct boards because dang we had NUMEROUS threads of these games while the drama was happening
Part of me thinks it’s good that we’ve wiped the slate clean, and everyone gets a fresh start, because honestly 2 decades or however long is a long time to be holding grudges, people do grow and change.
i don’t think this is really happening, though. people still remember. it’s just that now we don’t have the references to actually point to for accuracy.
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Wild Talents is fun. It certainly embraces the wild part of the title.
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@helvetica said in What's up with the two Age of Heroes games?:
@catzilla Narrative power sets (1-2 paragraph explanation of range and min/max impact) with a baseline skill to roll.
I did A LOT of forum PBP during my 20s-early 30s so this is what I’m used to.
But…
Why did people turn their nose up at the same idea for a Star Wars game?
Maybe this should be a new topic about freeform vs systems or something? I’d be interested in knowing further on the topic in general.

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@catzilla There’s a Star Wars game out now that uses traits. I don’t play there but not because of the system they use. I think it could work very well. You can check them out at https://swdarktimes.com/
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@Raistlin said in What's up with the two Age of Heroes games?:
@catzilla There’s a Star Wars game out now that uses traits. I don’t play there but not because of the system they use. I think it could work very well. You can check them out at https://swdarktimes.com/
This is exactly the game I was talking about. It was mentioned in that dumpster fire game thread and basically was snubbed by person/people because it DOESN’T have mechanics.
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@catzilla Ah. Well, for what it’s worth, I think it’s totally doable. I think for Star Wars, it might even be beneficial, since most RPG/mechanical systems struggle to balance force users and non-force users.