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    Paid Role-Playing

    Scheduled Pinned Locked Moved Game Gab
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    • MisterBoringM
      MisterBoring
      last edited by

      The closest thing I will ever get to paying to RP is the entry fee to gaming conventions.

      Thankfully I’m social enough that I have several MUs to play when I want online RP, and a reasonably sized local tabletop scene for in person RP.

      Proud Member of the Pro-Mummy Alliance

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      • hellfrogH
        hellfrog
        last edited by

        i would definitely not. dabbling in paid DnD, even my strong belief that storytellers should be allowed to do what they want was tested by the annoyance and expectation of “i am paying for this”.

        any time anyone ever suggested arx be monetized in some way, I broke out in full body shudders

        fr fr
        (she/her)

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        • FaradayF
          Faraday
          last edited by

          I think the more freeform story-driven RP experience is too subjective to work well as a paid endeavor. I shudder to imagine “pay to win” applied to storytelling.

          That said, I’m pretty sure there were some monetized games in the early 90s that were more RP-oriented. Maybe they were closer to RPIs. I think Otherspace had some things you could pay for? Or maybe it was just a patreon style tip jar? It’s been forever, and I was only there briefly, so apologies if I’m misremembering.

          PavelP 1 Reply Last reply Reply Quote 1
          • YamY
            Yam
            last edited by

            I joined Otherspace long after everyone else did and I recall vaguely some attempt to monetize it in some way. The director was compiling everyone’s scenes into a book and selling it… I THINK?

            FaradayF 1 Reply Last reply Reply Quote 1
            • FaradayF
              Faraday @Yam
              last edited by

              @Yam There was definitely monetization via the book sales, but I thought there was also some kind of more direct payment too. Some kind of character perks you could buy? I might be mixing up games, but I know it was a thing somebody tried once.

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              • PavelP
                Pavel @Faraday
                last edited by

                @Faraday said in Paid Role-Playing:

                I shudder to imagine “pay to win” applied to storytelling.

                That’s just James Patterson’s later career, isn’t it?

                He/Him. Opinions and views are solely my own unless specifically stated otherwise.
                BE AN ADULT

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                • M
                  mietze @Yam
                  last edited by

                  @Yam Honestly, I wouldn’t for a stranger/unknown person. But if I knew it wouldn’t be more of a burden to the gamerunner/staff than a benefit, I would totally be willing to chip in monthly or whatever for a game.

                  I think though that it would be a burden to most folks who aren’t used to it. And I totally understand why some people wouldn’t. I love it when I get the opportunity to chip in for things though. And while I think (?) most people who know me would be willing to believe I did not expect special treatment or pressure them at all, I think that would be hard for many people to accept from strangers, and I wouldn’t want to cause someone more stress or see them have to deal with people who might say no pressure but would very much have expectations.

                  It’s hard for people even to maintain garden variety staffing boundaries/expectations, I think that only increase exponentially when money is involved.

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                  • R
                    RightMeow
                    last edited by

                    I would not play nor get paid to be on the game. As a person who has done a lot of retail and dealt with enough people and opinions around money - it’s a hard no.

                    I’m not going to yuck another’s yum, but my RL money for bills has enough people trying the, “I pay your salary, you will do what I say” mentality. I don’t want it in my hobby free time.

                    Just my two cents.

                    1 Reply Last reply Reply Quote 1
                    • PavelP
                      Pavel
                      last edited by Pavel

                      I certainly wouldn’t pay for the privilege of playing. I would, however, not object to making a regular donation to support the game’s financial running costs. If I liked the game enough to care whether it stays up or not.

                      But most game runners I know are wary of accepting such kindness as it can often come with the perceived problems, as regaled above, about pay to win or other kinds of bias.

                      ETA: Which is, I think, basically exactly the same as what mietze said above.

                      He/Him. Opinions and views are solely my own unless specifically stated otherwise.
                      BE AN ADULT

                      AriaA 1 Reply Last reply Reply Quote 1
                      • AriaA
                        Aria @Pavel
                        last edited by

                        @Pavel said in Paid Role-Playing:

                        I certainly wouldn’t pay for the privilege of playing. I would, however, not object to making a regular donation to support the game’s financial running costs. If I liked the game enough to care whether it stays up or not.

                        But most game runners I know are wary of accepting such kindness as it can often come with the perceived problems, as regaled above, about pay to win or other kinds of bias.

                        ETA: Which is, I think, basically exactly the same as what mietze said above.

                        For awhile, a WOD game I was on had a tip jar that actually worked, but it was because the cost of running the game was relatively high, while the ask and the reward were clear and specific.

                        Kick in… I think it was $2? towards server costs a month and you got a very tantalizing XP. One whole XP! As a thank you. Anything above and beyond the cost of the server was explicitly stated to be beer money for the game admin and coder. Bear in mind, though, that this was a game that also involved having a fairly expensive DigiChat license. The cost of that license was a big part of why that type of game was rare and, even with the tip jar, they didn’t break even on the costs for most months of the year. From my understanding, people were (perhaps surprisingly) actually not dicks as a result, especially because the game owner was fairly explicit about what was coming in and what was going out.

                        With the cost of an Ares server being $12 a month, though? I honestly forget I have one open half the time.

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                        • JumpscareJ
                          Jumpscare
                          last edited by

                          I eventually caved to pressure and opened a Patreon for Silent Heaven. The support currently pays for about 80% of the monthly server costs. Supporting confers no in-game bonuses, and is only done out of the goodness of one’s heart and budget.

                          If there’s ever an overage, I’ve promised to use the excess money for nice things for the game, such as art commissions.

                          Game-runner of Silent Heaven, a small-town horror MU.
                          https://silentheaven.org

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