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    Multisphere pressure

    Scheduled Pinned Locked Moved Rough and Rowdy
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    • TaikaT
      Taika
      last edited by

      It seems there’s a shift towards single sphere or dual sphere games. The question is:

      If in hindsight folks want 1-2 sphere games, why is there so much pressure on game makers to add X or Y or Z and push so hard for an outcome that will leave both players and game runners unhappy more often than not?

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      • RozR
        Roz
        last edited by

        i think this one is pretty simple: players push for the spheres they specifically want to play in. they’re not thinking about the big picture health of the game. people just want their favorite splat

        she/her | playlist

        AriaA 1 Reply Last reply Reply Quote 12
        • PavelP
          Pavel
          last edited by

          And the intensity of their desire is usually inversely proportional to how common the sphere is in other games.

          He/Him. Opinions and views are solely my own unless specifically stated otherwise.
          BE AN ADULT

          JennkrystJ PrototartP 2 Replies Last reply Reply Quote 0
          • JennkrystJ
            Jennkryst @Pavel
            last edited by

            @Pavel said in Multisphere pressure:

            And the intensity of their desire is usually inversely proportional to how common the sphere is in other games.

            Hi yes hello it’s me.

            Mummy Pun? MUMMY PUN!
            She/her

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            • PrototartP
              Prototart @Pavel
              last edited by

              @Pavel said in Multisphere pressure:

              And the intensity of their desire is usually inversely proportional to how common the sphere is in other games.

              it isn’t that I “desire” to play Ananasi it’s that I deserve to

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              • MisterBoringM
                MisterBoring
                last edited by

                Yeah, it’s mostly player pressure to be “open” and “allow varied concepts”, but what players really mean is “I want to play a tragic Rokea Kinfolk Ghoul Kopa Loei with the Fae Affinity & Medium merits and have other characters who can also keep up with my snowflake levels.”

                Proud Member of the Pro-Mummy Alliance

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                • CobaltC
                  Cobalt
                  last edited by

                  One of the biggest downfalls of Darkwater, was adding in Werewolf. At the time it was done because I wanted to expand what stories I could tell, but in hindsight it adding it in after the fact really just detracted from everything else.

                  The pressure of new and shiny is real though, and the excitement of new stories and new plots was too hard to resist.

                  Which is why we did it: excitement for something new, something more.

                  Cobalt@Under the Stars
                  cob.alt@Discord
                  Cobalt#3811@mas.to

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                  • AriaA
                    Aria @Roz
                    last edited by

                    @Roz said in Multisphere pressure:

                    i think this one is pretty simple: players push for the spheres they specifically want to play in. they’re not thinking about the big picture health of the game. people just want their favorite splat

                    What Roz said.

                    I also think that there’s this general fear among game runners that if they’re not offering enough spheres, they’re not going to draw a large enough playerbase for the game to perpetuate player-led RP. Like if someone’s favorite sphere is Mage, they’re just not going to join a game that only offers Werewolf and Changeling or something.

                    And while that may be true to a limited degree, what will more often end up happening by adding Mage in is that you may get a few new people, sure. But mostly what you’ll see is people who love WoD and willing to play there are already on the game, and if they love Mage or just love shiny new things, will make Mage alts. At which now you’ve simultaneously splintered the player base into smaller groups, spread the concentration of RP out over more characters, and compounded the work for staff. That might be worth it if you’re expanding staff to accommodate that and have someone who is both competent and interested in telling stories in your new sphere, but mostly? It’s not going to be worth it.

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                    • PavelP
                      Pavel
                      last edited by

                      To answer the other half of the question, though, the “If in hindsight folks want 1-2 sphere game” bit, it’s just as simple: That’s the ideal, but we don’t live in the ideal world. If someone wants to play a Gregorian Chanter, they’re going to go ask an already extant game to add Greagorian Chant instead of just sitting around hoping for someone to make a Gregorian Chant game, because it’s far more likely that the former wish will be granted over the latter, even if the latter is the better scenario for all involved.

                      He/Him. Opinions and views are solely my own unless specifically stated otherwise.
                      BE AN ADULT

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