Brand MU Day
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Login

    Historical Games Round 75

    Scheduled Pinned Locked Moved Game Gab
    140 Posts 34 Posters 9.3k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • AshkuriA
      Ashkuri @Gashlycrumb
      last edited by

      @Gashlycrumb said in Historical Games Round 75:

      The tabletop game I’m running has all these historical -isms

      A TTRPG works for historical games for the same reasons a private MUSH would, it’s a known quantity of like-minded people. A public MUSH is a different animal.

      @Gashlycrumb said in Missed Settings:

      Really, Westerns seem like a very easy setting to run.

      There are a few historical -isms to navigate in those

      GashlycrumbG 1 Reply Last reply Reply Quote 3
      • L
        labsunlimited
        last edited by

        See this is what makes pre modern games attractive in terms of ism handling. The world was so different that many of the categories of bigotry today just didn’t exist yet. The beef between ancient Assyrians and Greeks might as well be a beef between vampires and werewolves for how relevant it is today.

        It’s unavoidable in all human history that people have used bigotry to justify harming perceived political and social enemies. It’s not the only way to go after your enemies, either, and those other ways are a lot less retraumatizing for people who have experienced it. Few people have been traumatized by weaponized lightning bolts, disintegration rays, or medieval weaponry applied to them. Nor have they been hurt by people orchestrating a palace coup against them and running them off their throne. But the modern ism stuff? Why drive off players like that? If the beef is between like, Hittites and Myceneans, who cares? Go ham.

        TezT somasatoriS 2 Replies Last reply Reply Quote 2
        • GashlycrumbG
          Gashlycrumb @Ashkuri
          last edited by

          @Ashkuri said in Historical Games Round 75:

          @Gashlycrumb said in Missed Settings:

          Really, Westerns seem like a very easy setting to run.

          There are a few historical -isms to navigate in those

          Indeed there are.

          it’s a known quantity of like-minded people. A public MUSH is a different animal.

          Honestly, though, a MU does not have to be so different from aTTRPG. You can show people the door if they are not like-minded enough. This is not really all that hard.

          "This is Liberty Hall; you can spit on the mat and call the cat a bastard!"
          – A. Bertram Chandler

          1 Reply Last reply Reply Quote 0
          • TezT
            Tez Administrators @labsunlimited
            last edited by

            @labsunlimited said in Historical Games Round 75:

            See this is what makes pre modern games attractive in terms of ism handling. The world was so different that many of the categories of bigotry today just didn’t exist yet. The beef between ancient Assyrians and Greeks might as well be a beef between vampires and werewolves for how relevant it is today.

            It’s unavoidable in all human history that people have used bigotry to justify harming perceived political and social enemies. It’s not the only way to go after your enemies, either, and those other ways are a lot less retraumatizing for people who have experienced it. Few people have been traumatized by weaponized lightning bolts, disintegration rays, or medieval weaponry applied to them. Nor have they been hurt by people orchestrating a palace coup against them and running them off their throne. But the modern ism stuff? Why drive off players like that? If the beef is between like, Hittites and Myceneans, who cares? Go ham.

            Another agree and disagree. I personally prefer to explore pre-modern stories, but there’s still plenty of isms in those cultures which resonate on down the line: sexism, classism, etc. History is not freedom from isms, just distance. Hopefully.

            she/they

            1 Reply Last reply Reply Quote 2
            • FaradayF
              Faraday @Pyrephox
              last edited by Faraday

              @Pyrephox said in Historical Games Round 75:

              But these societal forces shaped the era and had a lot of impact on the culture, the structure of society, and the pressures that drove people to accomplish amazing and heartbreaking things. When you remove, for example, the fact that suffragettes could be and were tortured and murdered by law enforcement for campaigning for women’s rights, then the courage it took to be a suffragette is diminished. If you’re talking about union-building, I think you have to include the fact that union-busters used racism to try and drive working class groups apart, even if that effort fails in the context of your game. If you’re talking 1920s-30s, it’s a bit repugnant to me to not make it clear that it’s an era when the people who made some of the defining music of the era couldn’t have a drink in the “respectable” clubs they played in. It also helps contrast some of the speakeasys which were integrated and even havens for LGBT folk of the era, etc. The fact that people had to find refuge in criminality because the laws were bigoted and unjust is a huge part of the story of the era.

              This exactly. It’s not that I WANT to see -isms in my RP. They’re just interwoven into society to such a degree that I cannot separate them from the time period.

              You want to do alt history and show how history diverged? Cool.

              You want to do a sci-fi / fantasy setting cosplaying as a historical time period? Cool - though I think Firefly demonstrated that even this can land problematically.

              You want to say: “We acknowledge that these things exist in the real world but they are not the focus here so here are some boundaries”? Also cool, but tricky.

              But if you’re going with: “It’s the 1920s but all prejudice has been solved” I’m just gonna be like…

              a close up of a woman 's face with a slight smile on her face .

              @Ashkuri said in Historical Games Round 75:

              @Gashlycrumb said in Missed Settings:

              Really, Westerns seem like a very easy setting to run.

              There are a few historical -isms to navigate in those

              Having run a western game, this is the understatement of the century.

              Also I stink at formatting today apparently.

              GashlycrumbG 1 Reply Last reply Reply Quote 3
              • somasatoriS
                somasatori @labsunlimited
                last edited by

                @labsunlimited said in Historical Games Round 75:

                The beef between ancient Assyrians and Greeks might as well be a beef between vampires and werewolves for how relevant it is today.

                I think that this is a good point, but man, some of these ancient grudges are 100% still around. From my own experience, they also tend to manifest in very strange ways and usually when you might not expect it (especially as an American).

                Few people have been traumatized by weaponized lightning bolts, disintegration rays,

                That’s what the academic elite want you to think! /s

                "And the Fool says, pointing to the invertebrate fauna feeding in the graves: 'Here a monarchy reigns, mightier than you: His Majesty the Worm.'"
                Italo Calvino, The Castle of Crossed Destines

                AriaA 1 Reply Last reply Reply Quote 2
                • AriaA
                  Aria @somasatori
                  last edited by Aria

                  @somasatori said in Historical Games Round 75:

                  @labsunlimited said in Historical Games Round 75:

                  The beef between ancient Assyrians and Greeks might as well be a beef between vampires and werewolves for how relevant it is today.

                  I think that this is a good point, but man, some of these ancient grudges are 100% still around. From my own experience, they also tend to manifest in very strange ways and usually when you might not expect it (especially as an American).

                  Dude, from 1993 to 2018, North Macedonia was officially entered into the United Nations under the name The Former Yugoslav Republic of Macedonia. Because they were fighting with Greece about who got to be Macedonia and who got to be Macedonians and whether or not there was the potential for annexation of one state by another. You might assume that this was all the result of the Balkan Wars in the early 1900s and the regional conflicts of the early to mid-1990s, which were absolutely the central point of contention.

                  But, like, you also had national governments throwing around references to what names had been used and where the borders were during the Roman Empire.

                  Some Roman guy who died in 150-whatever BC scribbled some stuff on a map after Rome conquered Greece and literally two thousand years later, people were using it to say “Hey, fuck those people over there in particular.”

                  1 Reply Last reply Reply Quote 2
                  • R
                    Roadspike @DrQuinn
                    last edited by

                    @DrQuinn said in Historical Games Round 75:

                    Like a social contract is great, but also is going to probably ensure that your player base is mostly white.

                    I think that that depends on what’s in the social contract. Like, if the social contract says that no racism will be allowed onscreen, that’s going to be different than if it says you can only inflict it upon your own character, and that’s going to be different than if it says that racism is baked into the setting but that all characters will strive against it, and that’s going to be different than if the contract doesn’t mention racism at all.

                    The social contract can be used to set expectations for level of engagement with various pain points – at any level of engagement.

                    @Tez said in Historical Games Round 75:

                    Throw them out. Throw them the fuck out.

                    Agreed 100%. You don’t let the nice Nazis in your bar, or they’ll drive off the non-Nazis and bring your friends, and then you have a Nazi bar.

                    Formerly known as Seraphim73 (he/him)

                    1 Reply Last reply Reply Quote 5
                    • GashlycrumbG
                      Gashlycrumb @Faraday
                      last edited by

                      @Faraday said in Historical Games Round 75:

                      Having run a western game, this is the understatement of the century.

                      I want to hear your war stories.

                      I liked that game. And RPed some stuff that was about racism. I don’t remember it beng a problem at all. My PC just had some elaborate ghoulish scheme to help hide somebody’s relationship and their child’s parantage. There was some chat about how it wasn’t necessary 'cause the rest of the PCs would be fine with it anyway.

                      I remember some people having their hackles up about location-inappropriate architecture. Or too much of it, or something. Now that I think of it, that ‘Darby’s Castle’ thing is almost true. In the sense that some rich blokes built miniature but still quite large castles for houses in Colorado.

                      (Okay we have mining claims, and a valley with a couple of competing cattle ranches and homessteads, and a ridiculous frickin’ castle that some freak had built by Italian masons that he imported for the purpose and had guarded by Pinkertons while they worked, then released to run wild across the plains, and now it’s the Manor House like Downton Abbey, but if those PCs go into town it’s more like Deadwood. But it’s Boylei guy’s Wild Imaginary West so you have to carry this steampunkish antenna thing around to prevent weird monsters or giant versions of normal animals coming near you. Later in this story the abandoned Italian masons will appear, having survived by taking over a troupe of giant apes.)

                      "This is Liberty Hall; you can spit on the mat and call the cat a bastard!"
                      – A. Bertram Chandler

                      FaradayF 1 Reply Last reply Reply Quote 0
                      • FaradayF
                        Faraday @Gashlycrumb
                        last edited by Faraday

                        @Gashlycrumb said in Historical Games Round 75:

                        I want to hear your war stories.

                        I liked that game. And RPed some stuff that was about racism. I don’t remember it beng a problem at all. My PC just had some elaborate ghoulish scheme to help hide somebody’s relationship and their child’s parantage. There was some chat about how it wasn’t necessary 'cause the rest of the PCs would be fine with it anyway.

                        Spoiler alert: They weren’t fine with it (well, not all of them).

                        For those unfamiliar, the setting was a small town in Wyoming just after the Civil War. There was a whole article on historical plausibility, but the most relevant rule was this (paraphrased for brevity):

                        This is a historical game, and on-screen portrayal of prejudice is permitted. Staff in no way endorses racism, sexism, or any other kind of -ism, but we are not trying to rewrite history. Keep it IC.

                        Most of the PCs were super tolerant. That was nice in many ways, but it got to the point where:

                        • Some of the players doing storylines about overcoming prejudice felt kind of gaslighted (like they were overreacting / their struggles weren’t real)
                        • Some of the players who stuck closer to historical norms felt ostracized (like they themselves were racist)
                        • It felt jarring any time a NPC acted with historical prejudice.

                        I got caught in the middle a lot, and it wasn’t fun. The worst situation was when two good players (whom I considered friends) left the game after other PCs threatened to

                        form a lynch mob to go after their characters, who were involved in an interracial romance

                        Were the other PCs acting historically? Yes. Did it suck? Also yes.

                        There was also tension in how to handle the conflict between settlers and Native Americans respectfully, which made me personally uncomfortable.

                        The biggest drama was people throwing fits over the number of “exceptional” characters. I approved PCs by looking at their character in its historical context: could that character exist in 1866? Many were bothered by the cognitive dissonance that occurred when you had all these exceptional characters together in this small town. But I wasn’t about to say yes to a female ranchhand but then turn around and say no to a Black doctor because we’d met some arbitrary quota of folks who didn’t adhere to historical norms. Some likened it to Twin Peaks 1866, and I was ok with that. Others weren’t.

                        1 Reply Last reply Reply Quote 8
                        • First post
                          Last post