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How Long Should Games Last
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@Tori said in How Long Should Games Last:
I might not jump back in. THIS TIME FOR REAL
that’s what we all say!!!
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@KarmaBum said in How Long Should Games Last:
@Tori said in How Long Should Games Last:
I’m also getting kinda long in the tooth
we’re almost the same age so HUSH YOU
I’m always POSITIVE I am ten years older than everyone because it’s like y’all started MU’g at 13 and I didn’t start til I was 23 lol
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@Tori I am not sure NC existed when I was 13. Certainly, I didn’t have internet to get to it! I am 5 years older than everyone else, so you are probably 5 years older than me.
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Raph Koster of Ultima Online fame once did a study on this which I got to nose around in because I was staff on the MUD he ran at the same time.
Most players give a game three months. If it hasn’t hooked them solidly by then, they leave.
A great deal of players last eight months. By then, they’ve run out of steam, they’ve done the things, and told their story. If you haven’t managed to nail them to the floor by then, they’re moving on.
And a far smaller group find a home and don’t leave until the last admin turns the lights off.
Personally, I plan for belonging in the last group when I play a game but I have often been the first. If I’m still there after three months I’m there until the ship sinks.
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I would say anywhere from six months to 3 years for most games to fully play out whatever idea staff started with. After three years, it feels like most games get a) bloated with PCs that are too powerful and entrenched to be adequately challenged without upending the board, and b) the plot is either completed, or has been dragged out so slow that it’s hard to stay engaged with.
I sort of wish more games went in with a campaign mindset of ‘this is the story we’ll tell’ and when that’s done, either tell a different story with different characters in the same setting (timeskip, sure, but also could just be on a different part of the continent, or looking a different faction of characters, etc. - I’d love to see a game, for instance, that told the story of two wars with one as the PCs as the heroes of one side, and the next with the PCs as the heroes of the other side) or look for a different story and setting entirely.
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@Pyrephox said in How Long Should Games Last:
I’d love to see a game, for instance, that told the story of two wars with one as the PCs as the heroes of one side, and the next with the PCs as the heroes of the other side
Would play.
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In answer to the thread question: Forever. Change is bad.
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in light of recent events i’m only going to play future games until i can get myself banned from them. It’s a RACE
against MYSELF -
I played one character on a series of games (porting to a splinter game and then back to the original) for 17 years.
That was too long, no matter how much I liked the character. The only thing that kept it from being ridiculous is that there were like 4 timeline resets in there.
I generally think that 6 months to 3 years, as @Pyrephox mentioned is my sweet spot. The Network might be an exception, since it tells a wide variety of stories in the midst of the story of self-discovery and/or luxury and sloth that is The Dome, so it stays fresh.
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Six seasons and a movie.