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MU Peeves Thread
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I use the patented “Fuck it, good enough” method. I do work, then “fuck it, good enough” and then the work is done. That’s my workflow.
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@Gashlycrumb Well, out of the four places I’ve staffed in any meaningful way they’ve all had work-flows so…no.
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@Snackness said in MU Peeves Thread:
@Gashlycrumb Well, out of the four places I’ve staffed in any meaningful way they’ve all had work-flows so…no.
Honestly, most semi-decent (and above) staffers will have some process at work in their brains. It might not be a formalised “you must adhere to this” thing, but most folk will approach - say, an application - in a specific way. e.g. First, I will look at their sheet and ensure there’s nothing glaringly wrong with it as far as policy and mechanics go. Then I will read their backstory, then I will look over their sheet again to see how good the ludo-narrative synergy is…
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@Snackness This warms me to the cockles of my socks. Perhaps as far down as the sub-cockles. Thank you.
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@Gashlycrumb said in MU Peeves Thread:
Am I actually the only MU staffer in the history of the hobby to use a bloody work-flow?
edited because a typo made explitive ‘bloody’ into ‘blood.’
you’re definitely the only one, i’ve never even heard of this. you should write a book or something
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What are you actually talking about or looking for when you ask for workflows for staff work? Like, I’m having trouble wrapping my head around what you think is missing, perhaps because every game I’ve ever staffed had something I would think of as that. Are we talking about something different?! What is it you are looking for?! What makes you even ask the question?!?!?!
I’m so confused.
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I prefer a chocolate work-flow.
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@helvetica You’re called Helvetica, and you like chocolate. There’s a joke about stereotypes in here somewhere.
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@Tez I mean a work flow, in the standard fashion. Probably but maybe not necessarily a written one. And certainly every game ought to have them, and yes, it seems like a ridiculous question, and yet I am repeatedly surprised to discover that people who appear to be just doing whatever catches their eye when they log on and stopping at ‘fuck it, good enough’ don’t just appear to be doing that, but are doing it, and are even unaware of the concept of a work-flow.
Yes, @hellfrog, you’re very clever and should write a book about the dumb thoughts you imagine others to have.
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@Gashlycrumb can you give an example
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@Gashlycrumb said in MU Peeves Thread:
@Tez I mean a work flow, in the standard fashion. Probably but maybe not necessarily a written one. And certainly every game ought to have them, and yes, it seems like a ridiculous question, and yet I am repeatedly surprised to discover that people who appear to be just doing whatever catches their eye when they log on and stopping at ‘fuck it, good enough’ don’t just appear to be doing that, but are doing it, and are even unaware of the concept of a work-flow.
Checking jobs/requests and then doing the jobs you can seems like a workflow. It’s just a very simple one.
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@Gashlycrumb said in MU Peeves Thread:
I mean a work flow, in the standard fashion.
For the sake of clarity, ‘a workflow’ is a jargon term. Most people outside of the strictures of organisational development probably don’t know, nor care, what ‘a workflow’ is.
Most games and staffers follow a process or procedure rather than a ‘true workflow.’ And that’s more than enough.
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@Gashlycrumb you’re being real contemptuous of people not understanding the specific term you’re using while simultaneously refusing to define the term. Like, I probably know what you meant? When I staffed we used to use asana and I imagine that that has something to do with what you’re talking about? But I’ve never seen that term used before and googling it did not lead me to believe that there was a “standard” workflow that all things use, lol.
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It’s sounding like a bog-standard peeve of “I don’t like/am surprised by people who don’t work the same way I do.”
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as a project manager, lol, lmao, this is absolutely not a universally defined term and there are dozens of ways to structure how you get things done
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@Selira I absolutely do want to be a fly on the wall for a staff meeting about not meeting MU KPIs though.
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This is toeing into the territory of the… spreadsheets in our pretendy fun times discourse. Reasonable steps to remain organized and keep a sustainable pace? Yes. Turning it into something that might be done from a cubicle? Pass.
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@helvetica I realize I’m the outlier but spreadsheets play a weirdly big role in my pretendy fun time. I had some great spell / xp tracking sheets for Spirit Lake and then again when helping plan Shattered.
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@Gashlycrumb are you not imagining what other people’s thoughts are, that are doing things in a way that you think appear to be less efficient than your liking because you aren’t able to discern their method?
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@YetiBeard said in MU Peeves Thread:
@helvetica I realize I’m the outlier but spreadsheets play a weirdly big role in my pretendy fun time. I had some great spell / xp tracking sheets for Spirit Lake and then again when helping plan Shattered.
When building out rosters, I use a spreadsheet with concatenate to populate the command lines to build the characters so all I have to do is populate the cells with the info I want (demographics, backgrounds, description, etc) and then I can copy and paste the resulting cells into the client and POOF it can generate a character far faster than going through any other method.
Was also super helpful for building a bunch of channels when we first launched, etc.