Don’t forget we moved!
https://brandmu.day/
MU Peeves Thread
-
@Polk Let’s be honest, we can find these people everywhere now.
-
People having disagreements that are both partially right, partially wrong, definitely petty, and would definitely be solved by them no longer interacting with each other
-
Sometimes I feel like the only person who doesn’t pose exactly what I’m wearing in every single scene, down to my socks and shoe laces. Please just assume I have clothes on. I am almost never going to think to pose them.
-
@DrQuinn Yeah, I like having sensible defaults in a desc so I don’t have to do that every single time.
-
I think the only clothing I do pose about is my socks.
-
@DrQuinn said in MU Peeves Thread:
Sometimes I feel like the only person who doesn’t pose exactly what I’m wearing in every single scene, down to my socks and shoe laces. Please just assume I have clothes on. I am almost never going to think to pose them.
I like posing my character’s clothing because it creates consistency within the scenes that I share with repeated other characters, so when I change something, because of some story element, or because it’s an occasion, or whatever, it pops out.
I have a character who tends to dress informally and in ratty punky attire; he has worn a suit once in like… four years. People noticed; the description in my pose popped out because they were expecting something else.
Similarly, back on The Reach, I had a character who I always stressed when he was wearing something with his Alma Mater’s logo or something on it, and it became a whole meme.
Now, do I make a whole PARAGRAPH out of what he’s wearing? Naw. A single sentence is more than enough. But I think how a person dresses says a lot. With women-presenting characters and male-presenting characters who cross dress is can be even more indicative since they have a broader choice for attire (skirts, dresses – long? short? – pants, jeans, pantsuits,. capris, etc).
I dunno. I think what bothers people is when it’s long and purple and “look at meeeeee!” but when it only takes up a sentence or two, it can often add something, especially for people who RP with you repeatedly.
-
@Coin It depends on the setting for me.
Modern day stuff, where clothing/fashion is only important in certain sectors of society. I’ll probably write ‘dressed in blah and blah’. I pose my wyrdhold character’s pants, shirt, and sometimes her shoes for most scenes when I first pose in. And then forget about it until it becomes relevant again.
Now, on a lords and ladies game were fashion has a large impact on perception and how you show off your wealth? I’ll go a little purple, and mention the clothing more in poses.
-
@Cobalt I’m much the same, until some dumb motherlover takes a look at what my character’s wearing in a picture and assumes that’s what he’s wearing the entire time. No matter how many times I write that he’s in something else.
-
Reminded of something. When I had to kill off a favorite NPC of mine on Liberation, I went full blown “Last day before retirement” feeling by posing him in completely out of character clothes, dressing down for a special trip.
-
My peeve is me. I want to get back into MU*ing, and have not one, but two games lined up that I want to check out. (Maybe even three if for whatever reason the first two don’t work out!) Both are run by friends whom I respect and admire; whose creative projects I want to support; and whose ability to run good, healthy games that I’d enjoy I have complete faith in.
It’s just been so long since I’ve fully invested in a MU* that I feel like I’ve practically forgotten how to. I’ve been in creative lulls like this before, and I know that if I just get my foot in the door, roll up a character and get myself into a scene, it’ll all come back in an instant, like I never left the hobby at all. I’m just finding that initial step weirdly harder to surmount than it should be.
To the multiple friends who might be reading this, and to whom I’ve made empty promises about rolling up to hang out with on a MU* in recent months, I’m sorry. It’s really not you, it’s me. (A phrase I know always feels like bullshit on the receiving end, yet is legit, in this case, true.)
Marginally related peeve that I’m sure other alumni of this game can relate to: I hate the extent to which PHSD (Post-HavenRPG Stress Disorder) lives rent-free in my mind. Experiences on that game have made me intensely skittish at the very first sign of red flags on any other game I’ve checked out since, and permanently damaged my ability to put faith in game staff on the whole. It’s not the main reason I’ve been flakey about checking out the two aforementioned MU* run by friends of mine, but it has made me bail a lot quicker than others deem reasonable, on other projects, recently.
When there are so many good gamerunners out there whose proven track record makes me feel safe to put my complete trust in, it just no longer feels worth it sticking around after the first sign of trouble anywhere else, hoping/expecting things might get better or continuing to make excuses for staffers displaying strong red flags. I did that for years longer than I should’ve on HavenRPG, and I’m not prepared to do that for a day longer anywhere else.
It also makes me feel much stronger appreciation and gratitude to those gamerunners out there who’ve proven their commitment to their players’ safety time and time again. And to these boards as well, which promote healthy communities & staff practices, and which hold the hobby to a higher standard than I’m regrettably used to seeing.
There are a number of posters here on these boards who don’t know me at all, whom I’ve never spoken to one on one, whose positive contributions to this community have meant a lot more to me than they could possibly realise.
-
I WANT TO PLAY BUT I DON’T WANT TO START OVER IN A NEW PLACE WHERE I DON’T KNOW ANYTHING
-
My current peeve, all the games I play seem to be a text version of The Sims.
-
@Pan How so?
-
brb, planning a game where PCs are only allowed to communicate in Simlish
-
All my PCs do end up dying in a pool with no ladder.
-
@BloodAngel said in MU Peeves Thread:
@Pan How so?
The games just seem to become life simulation games with nothing but social events.
-
@Pan There is a sizable chunk of the MUSH world that likes that. They like building things up. Building a character, building a social network, and playing in it. It’s why Lords and Ladies games get so enormous.
And it’s why in games that have more than that, you get a number of players who just avoid the dangerous plot and stick to the building and socializing.
I say this with no judgement. We play what we like. And it takes all kinds to make the hobby turn around.
-
I don’t feel that tells the whole story. Sometimes being included in plot/action stuff very very much depends on who you know, and especially if you are not maximum available, how much people are willing to hold space for you.
I wish people didn’t always turn this into “if you’re not in action/plot its because you just prefer social things” that is honest far from the truth a lot of the time.
Especially on a big game, I really do not feel like it is fair to imply that.
-
@mietze said in MU Peeves Thread:
I wish people didn’t always turn this into “if you’re not in action/plot its because you just prefer social things” that is honest far from the truth a lot of the time.
I was once told - by someone in control of plot stuff - that because I was a ‘social RPer’ and in a decent number of scenes (many of which I asked for) that I didn’t need plot involvement. It was a hell of a thing and like five years later I’m still mad about it.
-
@mietze All I know is my own experiences, which have included trying to loop a number of people into the hot and heavy plot, and then being turned down because it was dangerous!