Deep Shadows MUSH
-
I’ve posted around the MUSH community so I’m sure this is going to be redundant to many.
However it has been awhile and I’ve never posted here. Figured I’ll give it a shot.
I have been trying to create, for a stupid amount of time, a Shadowrun 5th edition MUSH. Deep Shadows MUSH is built using Evennia.
However, I recently just had somewhat of a break on some of the programming method and it reinvigorated me. So I wanted to try and reach back out to the community looking for python Grurus with spare time.
If you’re interested in helping develop a Shadowrun 5th Edition MUSH, please reach out to me here.
Or people can connect at dsmush.com:4000 for telnet, and dsmush.com:4001/webclient for the built in webclient.
-
@Kassien This is a maybe for me!
I like Shadowrun and have been clamoring for an updated game without all the issues of 3e, so we’ll see? I can’t commit to too much staff stuff, since I need to get back to work on the Star Wars coding, but I will poke at folks on Denver and other games to see who is interested.
Also jokingly… plz allow people to play threats. Bug Shamanz let’s gooooo
-
@Jennkryst said in Deep Shadows MUSH:
plz allow people to play threats. Bug Shamanz let’s gooooo
Generally my thoughts are if it has rules in the book for it to be on a table top game there is a potential for me putting it in the MUSH.
-
I should mention, we are to a point where people can do runs.
Meaning we have working dice code and a space to share that a GM can redescript for their own purposes. We’ve done some runs where we just shared pdfs off chummer5e and played.
Character Creation is about 40-50% there, with a majority of that +sheet started.
The grid (or the first opening section) is 95% dug out and built, but I need descriptions and some minor building.
Supporting codes are started, but I would say very little is actually fool proof.
I have a slot machine working and texas holdem poker card table programmed, probably bugged.
I am not a programmer, but thanks to ChatGPT and some good help along the way, we’ve got quite a bit done.
-
@Kassien said in Deep Shadows MUSH:
I should mention, we are to a point where people can do runs.
Meaning we have working dice code and a space to share that a GM can redescript for their own purposes. We’ve done some runs where we just shared pdfs off chummer5e and played.
Character Creation is about 40-50% there, with a majority of that +sheet started.
The grid (or the first opening section) is 95% dug out and built, but I need descriptions and some minor building.
Supporting codes are started, but I would say very little is actually fool proof.
I have a slot machine working and texas holdem poker card table programmed, probably bugged.
I am not a programmer, but thanks to ChatGPT and some good help along the way, we’ve got quite a bit done.
Are you at a point with game design to share some details about themes and such?
-
@shit-piss-love said in Deep Shadows MUSH:
Are you at a point with game design to share some details about themes and such?
So I’ll have some fun answering this and won’t give anything exact. Although it might be unfair as many might already know me and what I’ve been trying to do. And I will say, it’s not going to appeal to everyone and maybe not even a good chunk.
I’ve got an introduction in game that may help shed some light on this as well.
Who: Shadowrun is a grasp of power for the almighty Nuyen, Power, and Knowledge. Everyone has skin in the game.
Where: I’ve never been shy from ambition, so location will expand when / if player and staff base goes up. I kinda hope that it will be a field of dreams, if i build it they will come. Shadowruns geopolitical theme is endless across the world. Although the initial location I will say I’ve already given a clue on this post.
What: Plexes are giant Sandboxes. Will you play nice?Make Friends, or go solo? For every action there is a reaction. Your favorite fixer may be on top one day, and go dark the next or maybe wont return your call because you’re now beneath them. That megacorp who was reaching B status now is bankrupt.
-
@Kassien said in Deep Shadows MUSH:
@shit-piss-love said in Deep Shadows MUSH:
Are you at a point with game design to share some details about themes and such?
So I’ll have some fun answering this and won’t give anything exact. Although it might be unfair as many might already know me and what I’ve been trying to do. And I will say, it’s not going to appeal to everyone and maybe not even a good chunk.
I’ve got an introduction in game that may help shed some light on this as well.
Who: Shadowrun is a grasp of power for the almighty Nuyen, Power, and Knowledge. Everyone has skin in the game.
Where: I’ve never been shy from ambition, so location will expand when / if player and staff base goes up. I kinda hope that it will be a field of dreams, if i build it they will come. Shadowruns geopolitical theme is endless across the world. Although the initial location I will say I’ve already given a clue on this post.
What: Plexes are giant Sandboxes. Will you play nice?Make Friends, or go solo? For every action there is a reaction. Your favorite fixer may be on top one day, and go dark the next or maybe wont return your call because you’re now beneath them. That megacorp who was reaching B status now is bankrupt.
What I’m getting from this is your game is aimed at people who know Shadowrun stuff and not really people who don’t know the theme/setting stuff for it. It sounds like you want to surprise with your plot stuff. At least that is my impression from your response. That is what it sounds like, anyways. Nothing wrong with that. It doesn’t really answer what was being asked though.
However, not having any theme/setting info available is going to very much limit your player base. If I wander in for a look what am I getting into? Do I /have/ to know/have the Shadowrun books to even get a vague idea of what is going on? Are you going to have info on whether it is an alternative world? Is it in current earth? Will it be set in modern time? Are you open for people unfamiliar with the setting/books? I /think/ that is more the kind of information being looked for not details about your planned plots and such. The ‘whats on the box’ type information.
All we know about your game (those who do Shadowrun might know more?) is that you are using Evennia and it is based on Shadowrun. That is not a huge draw to join. At least for me. I know nothing of Shadowrun besides its name and that it is tabletop.
-
@icanbeyourmuse said in Deep Shadows MUSH:
Do I /have/ to know/have the Shadowrun books to even get a vague idea of what is going on? Are you going to have info on whether it is an alternative world? Is it in current earth? Will it be set in modern time?
I don’t think it’s that strange to expect people to have at least a vague notion of the setting before joining a game based on established IP. Whether it’s WoD, Battlestar, Game of Thrones, Firefly, or whatever–MUes generally don’t start at ground zero of trying to explain everything. It’s usually more targeted, like “It’s WoD set in <city> with <factions>”. Trying to distill all the relevant theme info from a book or TV show is hard enough, but for TTRPGs you’ve often got literal decades of lore.
To answer your central question, though, Shadowrun is set in our world’s future. Megacorporations have mostly supplanted governments in a cyberpunk dystopia. Magic has returned to the world in a great upheaval called the “Awakening”, bringing mages, shamans and “fantasy races” (elves, dwarves, etc.). Shadowrunners are mercenaries who do various jobs (“shadowruns”) for the megacorps.
Here’s one quick primer video from Catalyst Games. There’s also the Shadowrun Wiki.
-
@icanbeyourmuse said in Deep Shadows MUSH:
I /think/ that is more the kind of information being looked for not details about your planned plots and such. The ‘whats on the box’ type information.
I misunderstood the assignment, I apologize.
But yes @Faraday answered it relatively nicely.
But also I do have, and partially have it open, an Introduction to Shadowrun and Deep Shadows in the MUSH for anyone unfamiliar with either.