@Roadspike Would it be better if an episodic game had episodes with little to no downtime? So like, the game tells a specific story in Episode 1, then takes maybe 1-2 days at most to set up for the next episode and we’re off?
Posts made by MisterBoring
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RE: Episodic Games & 'Down Time'
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RE: Episodic Games & 'Down Time'
While I have yet to play in one, I do like the idea of games being episodic, or even just having a set runtime so to speak.
The way I feel about it, downtime should be downtime. If you’re doing interactive story-driven stuff, it’s not downtime. There should be a clear separation. I feel like downtime shouldn’t just be a downtime for story driven interactive play, but a downtime for anything outside of OOC clerical stuff and getting set up for the next episode.
I had a thought where PCs earn XP during the uptime, but spending it is only allowed during the downtime windows. The downtime can represent training montages, buying new things, and other types of logistical stuff that’s important to the PCs.
I have more thoughts on this, but have to get back to work.
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RE: Comic Games Are Still Fun!
@GF said in Comic Games Are Still Fun!:
There is probably something profound or insightful to say about how HAM was formed because the staff of their previous game quit en masse after the head staffer started treating them as badly as he treated the peon players, only for the response game built from that exodus to seem to go exactly the same route.
I’m starting to believe that a combination of institutional memory and “make victims lest you be victims” (to quote an RL friend) are modus operandi for a portion of the tabletop (and online, and live) RPG community.
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RE: Celebrities We Lost 2024
Joe Flaherty, member of SCTV and regular in a ton of comedy movies throughout the years.
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RE: Celebrities We Lost 2024
M. Emmet Walsh, character actor in far too many movies to count.
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RE: City of Glass - Discussion
I have never… ever… drawn as complete a blank as I have for a played by for my character here compared to anywhere I’ve ever played before.
Like, ugh.
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RE: Royal Paynes
@Pavel said in City of Glass - Discussion:
Us Demons are too busy trying to figure out wtf the mechanics are to be creepy. Yet.
Demon mechanics? It’s basically this:
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RE: City of Glass - Discussion
@Roz said in City of Glass - Discussion:
when players cannot be trusted to respect the spirit of “PCs must clearly be adults,” then sometimes revisions must be made
I never have issue with that because I tend to play older people as PCs. My character here is 49.
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RE: City of Glass - Discussion
I do look forward to doing sneaky super spy stuff when I finally can get free enough to even start a scene.
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RE: City of Glass - Discussion
I made a character and then immediately got eaten by work and life nonsense and I feel bad that I haven’t really done anything beyond cg and saying hello.
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RE: City of Glass - Discussion
@Rinel Burn After Reading is about a bunch of highly confused Stigmatics and their attempt at playing in the big leagues.
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RE: City of Glass - Discussion
@Testament Not far from the truth. I don’t have my book in front of me, but I believe Burn Notice is mentioned in the inspiration, along with Person of Interest.
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RE: City of Glass - Discussion
I guess what I’m asking is “Can my character do cool supernatural spy missions as part of his story?”
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RE: City of Glass - Discussion
@Tez A question before I start putting together a character:
How much are you guys pushing the espionage aspects of Demon in the game?
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RE: City of Glass - Discussion
@Jennkryst & @GF I thought they reduced the disruptive nature of Disquiet and Wastelands in PtC 2nd Edition. I’ll have to dig through my book when I get off work.
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RE: Pose Sizes
I really try to keep to getting my point across in poses. If I don’t keep things moving along, I tend to lose focus and make mistakes portraying my own characters and stuff, and also just lose focus on playing the game altogether.
I don’t mind if other people do large wordy poses, but I prefer when they focus on getting the point across too. However, I’m not about to ask for that, as I think asking for that can take someone out of their character as much as asking me to be wordy takes me out of mine.
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RE: Song of Avaria
@GF said in Song of Avaria:
Made me want to start writing my poses to include theme music, spotlights, and crowd cheers.
I kind of want to see a game where this is required. Would be fun in the right setting.
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RE: Arx Stats for Nerds
I always assume that whatever the visible staff count is, there’s an invisible staffer who just gets online to help squash bugs and update code. They may have a PC or two, but they never mention their being on staff, because the part of staffing they do doesn’t really require player interaction.