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    Does Anyone Even Care?

    Scheduled Pinned Locked Moved Game Gab
    29 Posts 18 Posters 600 Views
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    • saoS
      sao
      last edited by

      I either stick forever or flake and wander off. I’m not sure the conditions around these things are definable even to me.

      let it be a challenge to you

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      • MisterBoringM
        MisterBoring
        last edited by

        I’m split on it.

        Sometimes I will stick around until a game dies (and in a few cases, still log on well after the staff has left, but the server is still up until the end of the month or whatever). Other times I’ll just bounce.

        It has absolutely nothing to do with how bored or entertained I am either. I have sat on games until they died that absolutely bored me to tears, and I don’t honestly have an explanation for it. I’ve also bounced on games that entertained me immensely, but that’s usually at the first sign of stuff I just don’t want to deal with. (A recent example was the introduction on a game of a person who showed up with a character that had the disclaimer: “My character’s IC racism is not a reflection of my OOC beliefs.”, which usually isn’t true.)

        Proud Member of the Pro-Mummy Alliance

        1 Reply Last reply Reply Quote 1
        • O
          Ominous
          last edited by

          I have closed down four games and dwindled but never left until it closed on one game. Either I stick it out, even if just occasionally popping on until the end, or I leave within 3 months of joining.

          Ceterum censeo Carthaginem esse delendam

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          • AshkuriA
            Ashkuri
            last edited by

            The most difficult lesson I learned (hopefully learned lol) on my last staffing venture was what I said earlier and what everyone in the thread is saying: people just leave. You won’t always know why. They don’t even always know why. As hard as it is to swallow it, you can’t make a game so good and effort so perfect and a story so great that they stay. There is no amount of correct staff behavior that makes people stay, though there’s quite a lot of incorrect staff behavior that can make them leave.

            At this point I just plan that the ending of the next game will be me and like 7 people and that’s alright.

            L. B. HeuschkelL 1 Reply Last reply Reply Quote 3
            • B
              Babs
              last edited by

              If I stick around long enough to get invested (probably past that 3 month mark we talk about), I’m more likely than not to stick to the bitter end.

              Heck, I still login to some games now and then that have been closed for 5+ (crap, 10+ now for one) years, just to see if there’s any activity. I’m not the only one that lurks about those graveyards either.

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              • L. B. HeuschkelL
                L. B. Heuschkel @Ashkuri
                last edited by

                @Ashkuri said in Does Anyone Even Care?:

                At this point I just plan that the ending of the next game will be me and like 7 people and that’s alright.

                I’ve found that planning for a game of me and 4 turned out to be me and a hell of a lot more people – but if we someday end back at me and a handful of others, that’s fine, too. Bigger isn’t better. 🙂

                Any pronouns. Come to Chincoteague. We have ponies. http://keys.aresmush.com

                R 1 Reply Last reply Reply Quote 4
                • R
                  RightMeow @L. B. Heuschkel
                  last edited by

                  @L-B-Heuschkel although not the original four. I’m still to this day touched to be invited. Even to be invited annually when I sigh that I miss RP. ❤ ❤

                  L. B. HeuschkelL 1 Reply Last reply Reply Quote 1
                  • M
                    mietze
                    last edited by

                    If I make it past the first 10 scenes on a game, I’m usually a lifer though I will have episodes of getting punched in the face by RL so there have been many times that things went down during that time or shortly after.

                    I can’t think of a time where I’ve been upset. Sometimes I’ve had a little epilogue dialog with players of PCs who were really close knit with mine, and that has been super fun and appreciated. But even if it doesn’t happen, that is fine too. I try to express my appreciation for staff even if I’ve been absent for most of the final months, because I always have such wonderful memories and enjoyment.

                    When I think about it broadly, most of time time staff has wandered off or lost steam before I did (or there was some massive staff explosion/implosion). Sometimes the game continues after that, most of the time it doesn’t. I’m glad that at least in the last handful of years, we seem to have moved on from people getting super mad and demanding and rude to staff when they close a game for whatever reason. I don’t necessarily think that it’s because nobody cares so much as perhaps they don’t get as worked up about it enough to be abusive to acquaintances? I hope, anyway.

                    1 Reply Last reply Reply Quote 2
                    • L. B. HeuschkelL
                      L. B. Heuschkel @RightMeow
                      last edited by

                      @RightMeow said in Does Anyone Even Care?:

                      @L-B-Heuschkel although not the original four. I’m still to this day touched to be invited. Even to be invited annually when I sigh that I miss RP. ❤ ❤

                      Then let me hurry to invite you once again. 🙂

                      Any pronouns. Come to Chincoteague. We have ponies. http://keys.aresmush.com

                      1 Reply Last reply Reply Quote 1
                      • DeviantD
                        Deviant
                        last edited by

                        I tend to come and go from games. There are a lot of reasons for this. Partly it’s because I have the attention span of a drunken gnat and a very hectic RL that tends to get in the way of gaming. Part of it is that games tend to have ebbs and flows of activity that, for me, make it harder or easier to just sort of drift in and out of.

                        I don’t think it should be any kind of reflection on the gamerunner, and in an ideal world, there is enough player activity that the gamerunner can sit back and be something of a referee while trying to shape world events in the background, because staffing is a thankless task that has burned out no small number of us.

                        But we’re all getting older, and times are changing. Most of us can’t sit on a game twelve hours a day anymore in some capacity. We’re lucky to make it a couple of days a week. That’s all of us, collectively, not just a few. I think that expecting a traditional game style to continue in light of that is maybe a touch unrealistic.

                        Not everyone likes me, but not everyone matters.

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