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MU Peeves Thread
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My biggest MU* pet peeve is when you start a scene, and everyone poses walking through the door at the same time. It feels like I’m in some sort of sitcom or something.
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@SpaceKhomeini said in MU Peeves Thread:
@Gashlycrumb that sounds like an…
Escplosion.
What’s sad is that as soon as I saw this and Cobalt’s reply, the name came back to me in an instant and I knew who you were talking about despite having not THOUGHT about it in years.
But yeah, searing vivid memory. Haha. Back before I realized how vibrant the meta-community was.
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Today my peeve is simple theme questions you’re told to +request and then no one ever claims the request and a week later you still have no answer to a question every character should know. If you don’t want people asking how many moons there are on your weird sci-fi planet, set your game in Sacramento. I know how many moons Sacramento has.
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@Noraaa said in MU Peeves Thread:
It feels like I’m in some sort of sitcom or something.
This drives me bonkers as well, which is absurd in itself since… it’s just people walking through a door, yet the visual of person after person doing the same thing is so irksome.
Similar as when an event or scene starts, and players go through the process of their PCs saying hello and greeting one another with little further context. How many minutes and rounds of poses over however many scenes will just become devoted to placid greetings instead of like, story or development or anything else? No. I just cannot.
Which is a convoluted way of saying: I’ve a preference for scenes that start within action already set/agreed as taking place - everybody already being somewhere, doing some thing in proximity, and/or picking up their conversation or whatever; no need for tedious pleasantries and introductions - because the stream of characters all walking through a door en masse and saying ‘hey!’ just tires me out.
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@iota said in MU Peeves Thread:
I’ve a preference for scenes that start within action already set/agreed as taking place - everybody already being somewhere, doing some thing in proximity, and/or picking up their conversation or whatever; no need for tedious pleasantries and introductions
This is how I tend to run my scenes. I give a long expository intro GM pose so everyone knows where they are, why they are there, what they’re there to do, and when it is…
If you wanna chat and do pleasantries, either do it while you’re in the middle of the action or go make your own scene. >.>
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I often end up waiting a round or two to pose in to a group scene like that specifically to avoid the feeling of everyone magically arriving at the same time. Idk I just like to stagger it a lil bit.
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I usually enter scenes (especially for events/planned things) like this:
ETA: Obviously not if my being there the whole time would be intrusive or story-corrupting.
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@Pavel said in MU Peeves Thread:
ETA: Obviously not if my being there the whole time would be intrusive or story-corrupting.
this is exclusively when i’ve been there the entire time
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@Coin said in MU Peeves Thread:
@Pavel said in MU Peeves Thread:
ETA: Obviously not if my being there the whole time would be intrusive or story-corrupting.
this is exclusively when i’ve been there the entire time
I think that’s just us on games period.
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@Pavel said in MU Peeves Thread:
@Coin said in MU Peeves Thread:
@Pavel said in MU Peeves Thread:
ETA: Obviously not if my being there the whole time would be intrusive or story-corrupting.
this is exclusively when i’ve been there the entire time
I think that’s just us on games period.
fair.
i don’t think we’ve been on a game together since New Orleans, tho.
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@Coin said in MU Peeves Thread:
@Pavel said in MU Peeves Thread:
@Coin said in MU Peeves Thread:
@Pavel said in MU Peeves Thread:
ETA: Obviously not if my being there the whole time would be intrusive or story-corrupting.
this is exclusively when i’ve been there the entire time
I think that’s just us on games period.
fair.
i don’t think we’ve been on a game together since New Orleans, tho.
We don’t talk about that game.
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@Pavel said in MU Peeves Thread:
@Coin said in MU Peeves Thread:
@Pavel said in MU Peeves Thread:
@Coin said in MU Peeves Thread:
@Pavel said in MU Peeves Thread:
ETA: Obviously not if my being there the whole time would be intrusive or story-corrupting.
this is exclusively when i’ve been there the entire time
I think that’s just us on games period.
fair.
i don’t think we’ve been on a game together since New Orleans, tho.
We don’t talk about that game.
pffffffffffffffffffffffffffffft
i mean, before that i’m pretty sure it was The Reach, so you pick which one you wanna be remembered from, lol
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@Coin said in MU Peeves Thread:
@Pavel said in MU Peeves Thread:
@Coin said in MU Peeves Thread:
@Pavel said in MU Peeves Thread:
@Coin said in MU Peeves Thread:
@Pavel said in MU Peeves Thread:
ETA: Obviously not if my being there the whole time would be intrusive or story-corrupting.
this is exclusively when i’ve been there the entire time
I think that’s just us on games period.
fair.
i don’t think we’ve been on a game together since New Orleans, tho.
We don’t talk about that game.
pffffffffffffffffffffffffffffft
i mean, before that i’m pretty sure it was The Reach, so you pick which one you wanna be remembered from, lol
Oh I don’t care how I’m remembered. I just don’t want to remember NOLA the same way I don’t want to remember Firan.
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@iota said in MU Peeves Thread:
Which is a convoluted way of saying: I’ve a preference for scenes that start within action already set/agreed as taking place - everybody already being somewhere, doing some thing in proximity, and/or picking up their conversation or whatever; no need for tedious pleasantries and introductions - because the stream of characters all walking through a door en masse and saying ‘hey!’ just tires me out.
I was in a scene not that long ago where the hosts specifically said “Hey, we are assuming everyone already entered and introduced themselves.”
And the players hopped right on board with the already here thing…
AND THEN ALL PROCEEDED TO INTRODUCE THEMSELVES.
Guys. Guys. You were so close. We almost skipped the worst part of IC meetings. Just a little bit more. Like, just a little bit.
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@Aria said in MU Peeves Thread:
@iota said in MU Peeves Thread:
Which is a convoluted way of saying: I’ve a preference for scenes that start within action already set/agreed as taking place - everybody already being somewhere, doing some thing in proximity, and/or picking up their conversation or whatever; no need for tedious pleasantries and introductions - because the stream of characters all walking through a door en masse and saying ‘hey!’ just tires me out.
I was in a scene not that long ago where the hosts specifically said “Hey, we are assuming everyone already entered and introduced themselves.”
And the players hopped right on board with the already here thing…
AND THEN ALL PROCEEDED TO INTRODUCE THEMSELVES.
Guys. Guys. You were so close. We almost skipped the worst part of IC meetings. Just a little bit more. Like, just a little bit.
the other thing i see often is like
“guys, we’re assuming we’re all here”
“okay”
and then they do, like,
"ten minutes ago, X walked in and [blah blah intro pose].
“now, they sit at the table…”
and I’m like.
come on.
COME ON.
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My MU peeve is descs that include variations on the line, “Her curves leave no doubt to her femininity.” Really feels like a self-report.
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If it helps people orient themselves in the scene and approach others, IDGAF about walking in and introductions.
What I hate is when I set and then the person poses in and doesn’t interact with me. Get the fuck out with that what are you even here in this scene for, why did I set for you, stop being the worst.
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@Vulgar-Boy said in MU Peeves Thread:
Today my peeve is simple theme questions you’re told to +request and then no one ever claims the request and a week later you still have no answer to a question every character should know. If you don’t want people asking how many moons there are on your weird sci-fi planet, set your game in Sacramento. I know how many moons Sacramento has.
This reaches its grandest form when, after not having the answer stalls your RP for a while, you just give it your best guess based on, of all things, the source material. Some time later it comes up in play and you learn that your guess and the GM ruling are not at all alike, and thus your character has been repeatedly doing something staggeringly stupid. You ask for something to mitigate this effect 'cause you didn’t know but your PC would. You are told, “You should have asked.”
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That’s why you need to convince as many people as possible before the GM makes their ruling. Then it’s too late and everyone thinks such and such are basically Vikings, even after multiple posts get made saying that they aren’t. You can gaslight an entire theme if you work hard enough and believe in yourself!
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