Categories

  • This is mostly for maintenance and board-wide stuff from admin.

    38 Topics
    106 Posts
    TezT

    Chud

  • This is a place for game runners to post about their games. Discussion on those games will happen elsewhere. Please respect this!

    45 Topics
    163 Posts
    M

    http://swdarktimes.com

    Step into a galaxy under occupation where heroism is punished and survival is a way of life.

    A decade after Order 66, the Empire has had time to settle in. Not just with armies, but with laws, checkpoints, informants, and fear. Systems are occupied “for their safety.” Industry is nationalized. Dissidents vanish. Whole worlds are taxed into oblivion, and those in power prosper.

    Shipping lanes are plagued by patrols.
    Bureaucrats seize cargo with a signature.
    People can disappear into the system.
    And what power you believed you had over your own life is gone…
    unless you learn how to move quietly.

    This is an 18+ story-first roleplaying game. Write the stories you want—action, intrigue, romance, slice-of-life, and long arcs—built on consent, collaboration, and respect.

  • Conversations and questions about current, upcoming, and advertised games and the hobby as a whole.

    170 Topics
    8k Posts
    J

    Standard/live for me. I don’t mind waiting for an emote that has some weight to it, but I expect my partner’s full attention. If I am waiting around because you’re trying to seduce Bridget in another window, that’s just disrespectful.

    I have been known to do some novella in various forums. I fell out of it mainly because people would get bored of a story literally by the time everyone had finished doing their introductions and just bounce to the next thread. I’d started plenty of stories but god, I wanted to finish a single scene with all the people I’d started with.

  • When you want to talk about HOW to do something when running a game, bring it here: Code, Theme, Policies, Game Design.

    38 Topics
    876 Posts
    SockMonkeyS

    @Gashlycrumb Also, chances are most of the people you (general not specific) have a problem with have a similar opinion of you so 1) Why would they care? 2) Why would they be surprised? People are allowed to avoid games because of Staff (whether your own issue or in support of someone else) so it seems hypocritical to not allow Staff the same option especially when they’re the one putting in the effort to run the game.

  • Please post a playlist if you feel comfortable doing so, and if you are looking for old friends -- try here! If you are looking for old enemies, consider a nap.

    112 Topics
    669 Posts
    D

    @tsar I am replying here to get your attention for no reason related to past posts in this thread.

    I just want to say I both appreciate and 😄 over the 🐌 facts I see when I peek at Crimson Compass’s site.

  • Gloves off, but don't be a total asshole.

    71 Topics
    12k Posts
    JumpscareJ

    @KarmaBum

    That’s perfectly understandable! And thanks for expounding, it really helps me to understand where Silent Heaven stands in the MU ecosystem, haha.

    Here are some responses to your points. Don’t worry, I’m not trying to convince you to play. I’m just providing clarifications.

    1- I understand the frustration with mobile closing the connection the instant you tab out. I’ve recently learned about split screen being a feature for Android phones to help with web connections. It’s still not ideal, but maybe someone reading this doesn’t know about split screen and could benefit from it. (Tap the button that lets you switch apps, then tap the icon at the top, and choose “Split Screen.”)

    2- The Discord server is absolutely not necessary. It’s just for OOC chatter. I’ve seen a number of issues for when public OOC is on the same medium as IC, involving people blurring the lines between the two. And for a game like Silent Heaven that could carry higher bleed than usual, I felt it prudent to separate the two. Everything else, such as event scheduling and notifications about OOC updates, are available in-game.

    3- I worked hard on making an intro sequence that sets the tone while teaching the most necessary commands, so there are no worries there, haha. The first 30 minutes of any new player’s experience are the most important minutes, because those are when they’re most likely to bail if they can’t figure something out.

    4- I fully understand that the “crunchiness” of the game mechanics is a dealbreaker. I did my best to make it support RP, not supplant it. For example, the automated NPC responses are to help when PCs or Storytellers aren’t available, with teaching commands, providing basic setting information, and suggesting safe places to explore. While it helps with some of the cognitive offload of initiating new players into a setting, as well as standardizing rules around certain aspects of the game, it is ultimately gamier, and I accept that that reduces freedom.

    Thank you again for responding!

  • Comments, criticism, suggestions, feedback?

    36 Topics
    1k Posts
    ArtemisA

    @Tez was pointed out to me that you probably meant you need their email. Anyways, i asked and theyre all set but good to know!

  • The place to put non-game things.

    97 Topics
    5k Posts
    RozR

    Eric Dane 😞

  • Video games, tabletop, etc.

    28 Topics
    777 Posts
    RaistlinR

    Yeah, I can’t say I was psyched ot see it was 5E but it’s not a deal breaker either. It’s weird because we live in a great time for IP-based RPGs(Transformers, GI Joe, Power Rangers, and now Thundercats), but I’m not a huge fan of any of the systems behind them. The exception being Star Trek. I do like the 2D20 system.