Categories

  • This is mostly for maintenance and board-wide stuff from admin.

    38 Topics
    106 Posts
    TezT

    Chud

  • This is a place for game runners to post about their games. Discussion on those games will happen elsewhere. Please respect this!

    46 Topics
    178 Posts
    K

    @Pavel said in Deep Shadows MUSH - Closed Beta:

    Best we can do is a bunch of mentally ill queer folks with angst and a penchant for metaphor.

    … that sounds like a very long way around to say something that might just piss some people off 🙂 But very well said.

  • Conversations and questions about current, upcoming, and advertised games and the hobby as a whole.

    179 Topics
    8k Posts
    N

    @Juniper said in Non-toxic PvP:

    You can design a near perfect character-conflict system and it will be ruined by an influx of extremely sensitive slice-of-life RPers who devolve into sobbing fits whenever they witness so much as an invitation to participate in conflict.

    So lately I’m thinking I’d just kick out those people. Not everyone is capable of the kind of introspection required to choose a game that suits their playstyle, sometimes you have to do it for them.

    As I often say whenever the topic of “how do we do character conflict good and fun?” comes up within the MU discussions, the answer is literally this. Community management.

    That’s not a skillset that every (maybe even most?) folks who want to run a MU have or want to develop, which is understandable. But willingness to have to be “the bad guy” and take a rep hit, and deal with reports, and investigate claims, and all that sort of thing.

    IMO player-driven conflict as a focal point to a game doesn’t really ease the cognitive burden on the staff running the game. It just shifts it from “THE METAPLOT” to “watching out for jerkwards”, which inevitably leads people to complain about the lack of Metaplot anyways.

    Not even just slice-of-lifers who want to stake up a part of the niche game that clearly isn’t for them. But tryhards that focus entirely on winning conflicts over creating cool stories. “But that’s what my character would dooooo” types who justify crummy behavior via “IC logic”. Escalators that go from 0 to 100 (both in reacting to conflict, and in initiating conflict).

    There’s many pain points that arise when it comes to running a game w/ PvP (tho I prefer Jumpscare’s rebranding of it to CvC personally) as the main drive, and after years in this hobby I just don’t know that I believe it’s worth all of the effort, given the variety of dillweeds and trashbag people you have to sift through to get The Cool People Who Just Want A Lil Bit of Spice In Their RP to stick around.

  • When you want to talk about HOW to do something when running a game, bring it here: Code, Theme, Policies, Game Design.

    38 Topics
    876 Posts
    SockMonkeyS

    @Gashlycrumb Also, chances are most of the people you (general not specific) have a problem with have a similar opinion of you so 1) Why would they care? 2) Why would they be surprised? People are allowed to avoid games because of Staff (whether your own issue or in support of someone else) so it seems hypocritical to not allow Staff the same option especially when they’re the one putting in the effort to run the game.

  • Please post a playlist if you feel comfortable doing so, and if you are looking for old friends -- try here! If you are looking for old enemies, consider a nap.

    112 Topics
    671 Posts
    R

    @Arashi Hey you! Haven’t heard from you in forever, hope you’re doing well!

  • Gloves off, but don't be a total asshole.

    71 Topics
    13k Posts
    KestrelK

    @howyadoin said in MU Peeves Thread:

    @Kestrel Would you be comfortable naming who it is? Some of us might have similar stories about this person, too.

    Nope. I wish them well.

  • Comments, criticism, suggestions, feedback?

    37 Topics
    1k Posts
    PavelP

    @MisterBoring said in LFRP: Light and support character acceptable places?:

    Brain meats failing happens.

    More and more frequently, as the decades continue their inexorable march…

  • The place to put non-game things.

    98 Topics
    6k Posts
    M

    @Gashlycrumb I showed my husband the series The Human Animal last year and it took me back to when I watched it during the original US broadcast. I had to sneak watching it because my religious household fordbade secular television, and looking back I’m pretty sure it is part of what helped me eventually break the spell of religion and find peace with a scientific world view. Thanks for everything, Desmond.

    Here’s a link to the mini series. https://archive.org/details/vid-20230113-091100

  • Video games, tabletop, etc.

    29 Topics
    779 Posts
    D

    Does anyone else increasingly feel like you have no time ever for recreation? Here’s an idea of my backlog, assuming I did full completions including postgame:

    finish Octopath Traveler I - 20h? (Postgame quests and bosses) Octopath Traveler II - 120h? Dragon Quest I-III (HD-2D) - 200h? <- hard to judge; probably higher Dragon Quest VII Reimagined - 150h? <- estimate due to 200h on DQXI Horizon: Forbidden West - 70h? God of War: Ragnarok - 70h?

    Now let’s add in stuff just released or soon to launch that will undoubtedly consume focus!

    Windrose (EA launch) - > 50h easily I’m sure; depends on content. Soulmask (1.0) - > 100h if I commit to it

    I’m doomed. 😭