@Trashcan said in Historical Games Round 75:
Regardless, the expectation should be that a game clearly state on the tin exactly what unconscionable things might occur to your character in the course of play. Do not leave players to discover this through play. If my guy could be killed, say they could be killed. If they could be sexually assaulted, say they could be sexually assaulted. If they could be discriminated against, say they could be discriminated against and how it could look. Gritty Games are allowed. Please put the Narrative Facts on the side. I can choose if this is right for my diet.
I had a really good experience with a Social Contract on the last game I had any staff involvement in, mostly for expectation-setting. I never viewed it as a thing that flattened RP so much as one that set some baselines for what the world was and wasn’t. Players are, in my experience, often spotty on internalizing thematic realities that are even slightly different from their RL experience. Like, I spent a lot of time doing BSG RP back in the day. The amount of people who couldn’t wrap their brains OOC around the treatment of gender in the show and lack of sexism was…not incidental.