@Faraday said in Star Trek Games:
The default Trek would play like a FC-driven game, with the department heads as coveted positions and everyone else feeling like second fiddle. That was also how the old-school Trek games I tried felt, and why I believe they were never as popular as some of the other genres.
I feel compelled to point out that while this is a problem in many games, I can only imagine that on a Star Trek game this would only be amplified considering the series has a very popular similarly themed meme about being a red-shirt.
So even if your character was not actually wearing a red shirt, it would feel like you were much faster, given the setting.