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    Topics

    • RaistlinR

      Thundercats RPG

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      RaistlinR

      Yeah, I can’t say I was psyched ot see it was 5E but it’s not a deal breaker either. It’s weird because we live in a great time for IP-based RPGs(Transformers, GI Joe, Power Rangers, and now Thundercats), but I’m not a huge fan of any of the systems behind them. The exception being Star Trek. I do like the 2D20 system.

    • RaistlinR

      Fallout 2D20 Ares Web Portal

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      PavelP

      alt text

    • RaistlinR

      Your first game?

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      EvilgraysonE

      I was on the L&L Crossroads, briefly. It was not friendly to someone in an ‘off’ timezone - I only lasted a few months.

      My first MU* was a place called Spheres, and I logged in for the first time on the 4th of January 1999. I memorised the date because I knew this would be the start of something big in my life, but I definitely wasn’t prepared for just where the journey has taken me.

    • RaistlinR

      Marvel Multiverse Web Portal Stuff

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      RaistlinR

      @MisterBoring I’m not sure if it does, but if so, it would probably take someone with more technical skill than I have to make it work. 🙂

      I think I’ve got character generation where I want it now, so I decided to try modifying the dice plugin for the game. I’m pretty happy with how it turned out.

      It keeps the core functionality of the original dice plugin; you can still roll whatever you want, but I added a ‘Roll DMarvel’ checkbox. When you check it, the plugin rolls DMarvel(3d6, but one die is special: rolling a 1 counts as a 6 and gives you a Fantastic result).

      Roll Screen:
      32bd7150-94c4-493f-9641-e5f02bad679f-image.png

      Result:
      33026141-b86b-43a0-bec5-e840407490a5-image.png

    • RaistlinR

      Huge RPG Humble Bundle

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    • RaistlinR

      Star Trek Games

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      GashlycrumbG

      @Jennkryst Yeah – those games were all before Nemesis was released, and chose to ignore it and part ways with the canon timeline.

      There was one good thing about the time-travelling murder hobos, which is that everyone OOCly knew their secret, since logs of their actions were shared on the game wiki. Contrary to the arguments of OOC masq proponents about how impossible this is, the players kept it OOC knowledge. Some managed to figure it out IC in purely IC ways. Many players thought it was pretty shite game-writing to restrict knowledge of and action regarding a universal threat to a small group of PCs, and had no desire to support or cooperate with that element of the plot, but still I have no recollection of cheating being a problem.

    • RaistlinR

      Lords and Ladies Game Design

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      RucketR

      @Ominous said in Lords and Ladies Game Design:

      @Rucket Could you elaborate on what you mean by “basic House development”?

      Apologies at the insane delay I don’t check this place daily. Anyway I liked the basic concept that Arx had of domains and I would enjoy seeing projects people in the house could work on to improve areas of their domain over time. I don’t know that I have any super specific things in mind off the top of my head right now.

    • RaistlinR

      ISO: Stargirl@NoMoreHeroes / Black Cat@IA

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    • RaistlinR

      Trinity: Aegis

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    • RaistlinR

      Game Development: Modern Gothic Storypath System

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      MisterBoringM

      @Raistlin Totally does. Very cool. If I have free time (which is a luxury these days) I’ll be sure and check it out when it opens.