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    bear_necessities

    @bear_necessities

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    Best posts made by bear_necessities

    • RE: Seven Nations is Closing(Kind Of)

      @Gasboy said in Seven Nations is Closing(Kind Of):

      @Testament Better to have tried and failed,

      But is it really a failure? @Testament ran a game, had fun for awhile, made stories. Sounds like a success to me. No game lasts forever, and I wish you the best of luck in your future games.

      posted in Game Gab
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    • RE: MU Peeves Thread

      @RedJellyBean said in MU Peeves Thread:

      Having a scene with someone and them not posing for days and giving various reasons, yet you know they’re RPing with someone else on another place the entire time, as well as other games.

      Just say “hey it looks like you’ve been pretty busy and this scene is getting stale, let’s FTB and you can grab me again when you have more time?” And call it a day.

      No sense in letting your brain weasels eat you alive.

      posted in Rough and Rowdy
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    • RE: Bannings

      @tsar said in Bannings:

      tbh I’m amazed at the fortitude anyone has to read Ghost’s giant long posts. I hear them referenced and I go to look because I’m curious and I usually get a couple of lines in and I’m like

      squirrel

      “Here’s a well-spoken and well-crafted argument” … proceeds to word vomit across the board nonsensically while skirting along the “very clear” rules in order to attack - but not PERSONALLY!!! attack - people who cannot defend themselves because they are banned.

      You know what it would take to repair the community? Nothing. The community isn’t broken, MSB is.

      posted in Rough and Rowdy
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    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      This is kinda like sad and just seems borderline uncomfortable to be talking about this person so can we just not?

      posted in Rough and Rowdy
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    • RE: Bannings

      I just want to say since it’s apparent that Ghost is reading that it is against the SPIRIT OF THE RULE of the new MSB to continue to personally attack the banned, particularly when they cannot respond directly to those personal attacks.

      I’m glad however they found their safe place to apply the rules only to those they dislike and can continue circle jerking about how great and POSITIVE they are while shitting on everyone who cannot defend themselves.

      posted in Rough and Rowdy
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    • RE: Bannings

      So since this is the second time in extremely recent MSB history that I’ve been either @tted at (despite being banned) or had my quote from here used as an example for how awful BMD is, I’d like to ask:

      Derp, how did I hurt you? Is it because I am a woman with opinions, or is it because I called you a misogynist, or is it because of something else? I’d love to know! Pls respond on MSB, xoxoxoxo love me

      posted in Rough and Rowdy
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    • RE: MU Peeves Thread

      @crawfish i had to take a shower after reading that, thx

      posted in Rough and Rowdy
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    • RE: MU Peeves Thread

      My advice? Teach people how you want to RP with them. A lot of us have a strong tendancy to match the person we are writing with, but sometimes we need to give ourselves a little grace. If someone throws out novel-length poses and you only have a paragraph or two in you? Give them that. They will either a) start mimicing your shorter pose length or b) keep going!

      If someone doesn’t want to Rp with you because of your pose length, they aren’t worth RPing with anyway.

      posted in Rough and Rowdy
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    • RE: Concordia Thread

      @Warma-Sheen said in Concordia Thread:

      @Faraday I think that just means allotting a certain number of xp points to character based on age. Or just granting a chunk of xp to an older character to indicate they have had more experience in their life than younger characters. I don’t think it necessitates code. It is definitely a game decision.

      The game overall seems interesting enough. I’m not a player of lords and ladies games, so maybe this is a genre thing, but I’m surprised no one has made mention of the fact that characters in the ruling house have to be white with blond hair and blue eyes. There’s a specific mention that all the houses have some commonalities, but this one you have to stick to.

      Is that a common thing in these types of games so that no one else is bothered by it? It definitely tripped a flag for me. Or is it one of those situations where people just trust it not to be as icky as it sounds and give the benefit of the doubt?

      So, you don’t play L&L games but you have a problem with a game you’re not going to play with a genre you don’t even like? LOL why are you here commenting at all, this isn’t even constructive.

      Anyway @Whisky and @spes good luck, have fun, don’t listen to the haters who aren’t going to play your game anyway 😉

      posted in Game Gab
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    • RE: Bannings

      I was never warned that saying fuck you was against the law!

      posted in Rough and Rowdy
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    Latest posts made by bear_necessities

    • RE: TV series, news, recommendations

      The new season of Game Changer just recently released and I haven’t laughed this hard in ages.

      If you don’t have a DropoutTV subscription what are you even doing with your lives?! It’s the only streaming service who’s content is getting better and better and better as it goes along.

      posted in No Escape from Reality
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    • RE: Pretty Princess Simulator

      The idea of one “main” love interest just sounds exhausting for whoever is playing them. Every single person is going to want to be in private scenes with you, and if you are keeping them as an NPC for public events only, I think a lot of people are going to lose interest rapidly. I have a lot of other thoughts but this is the main one, it just sounds like a LOT on a single person and would quickly become Not Fun.

      posted in Helping Hands
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    • RE: The 3-Month Players

      @Third-Eye said in The 3-Month Players:

      New game opens. The theme at this point almost doesn’t matter. The appeal of it at this point almost doesn’t matter.

      It is mobbed by the same 40+ people, most of whom evaporate in 3 months.

      The cycle repeats at the next new game, the XYZ of which almost doesn’t matter.

      IMO the bubble seems to largely happen on specific genres of games and my theory is that it happens because 1) it’s the genre people want to play, and 2) there aren’t enough games in that genre to tickle everyone’s fancy. So a game in that genre comes up, 40+ people rush to play (even tho the theme/setting only appeals to 10-15 of them), then slowly but surely those people who aren’t really “all in” on the game trickle off & the game settles into a ‘reasonable’ population. But then the new hotness in the same genre pops up, and the rush happens again, and hey your friends are playing over there and not over here, so you go over there too and by 5 month’s time the first game is dead and the second game is about to lose half of their population because the theme/setting didn’t appeal to them but they want to play in that genre, rinse & repeat etc. etc.

      Then you have the OTHER side of it where gamerunners determine a game’s success off “The Bubble” and the natural trickling off of people to settle into a more “reasonable” population makes it seem Unsuccessful, so they give up. Or they burn out. Or they didn’t hook the people they wanted to hook and they don’t really want to Rp with the people who are left so they give up.

      I suspect if you had 2-3 high fantasy/pretty princess games and 2-3 modern supernatural games opening up at the same-ish time, you wouldn’t experience that bubble. But IDK, I could be wrong.

      posted in Game Gab
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    • RE: The 3-Month Players

      @Faraday said in The 3-Month Players:

      The main issue IMHO is that many (most?) games open without a clear plan of what players are going to do.

      This. I can’t tell you how many times I’ve looked at a game and gone “oh this concept sounds neat, but what will I be able to DO here?” I also can’t tell you how many games I’ve created in my head that sound neat and then @KarmaBum is like OK but what will people RP?

      The “What Will People RP” question sticks with me now and is not just the reason why I don’t personally open games, it’s why I don’t join a lot of games anymore. It’s more than just the theme or the meta plot, to me it’s how do you give players the agency to run their own stories and do more than just RP the random karaoke night until I feel fucked to run another plot, if that makes sense.

      posted in Game Gab
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    • RE: Lords and Ladies Game Design

      @Ominous said in Lords and Ladies Game Design:

      Alice, Bob, and Carol, a trio of town guards, could be the ones to come across the zombie horde and report it to their sergeant, the commander of the town guard, or the mayor.

      But what happens when Alice, Bob & Carol, a trio of town guards, come across a zombie horde and horde that information to themselves because they want the plot? IDK there’s no real perfect way to ensure everyone gets a bite of the plot cake except to just put the information out there for everyone.

      posted in Game Gab
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    • RE: The Magicians

      @Gashlycrumb said in The Magicians:

      @bear_necessities I like. My own druthers would be to set it in the 1930’s or 1960’s, but I bet the appeal of that is too narrow. I’m pretty much against cannon characters as PCs and want every PC to be original. Roster PCs created for the game and played by someone who didn’t create them are great, but the characters from the shows and books, naw.

      I would totally be down for 1930s or 1960s, but I think you’re right about the appeal being too narrow. Your scope is probably already narrow enough with an existing IP that isn’t currently “popular”, and you could always run ‘back in time’ or alternative timeline events which work with the existing magic system.

      And don’t get me wrong, I am sure magic school could be a fun concept. It’s just the appeal of The Magicians to me was never Brakebills, it was everything else. TBH if I was making a game, I’d probably base it in Fillory or new-Fillory, or maybe even the Neitherlands.

      posted in Game Gab
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    • RE: The Magicians

      @Gashlycrumb I personally would start a game after where the show ended. Fillory is destroyed, the Fillorians are in a new world, and you can establish from there. It would be a blank slate that you could really create from, vs having to deal with book/show stuff involving the alternate timelines and cannon characters, etc. And I would just require all the PCs to be post-Brakebills at that point.

      posted in Game Gab
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    • RE: The Magicians

      @helvetica Yeah that sounds about right, I can’t keep all my MUSH drama straight 😄

      It really is a great theme that I would love to play, I just don’t see how it can be done. Even from a systems standpoint, the magic system is so complicated, it doesn’t seem like something you could just throw together or “make work” on FS3 or anything.

      posted in Game Gab
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    • RE: The Magicians

      Double-post but this was what I told my bfffff way back in the day when I wanted a Magicians mush:

      Almighty Me — 7/7/20, 7:13 AM
      and again, the fun part of magicians is strangers in a strange land, where they are in the Narnia-esque world and all of the creatures are assholes

      posted in Game Gab
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    • RE: The Magicians

      @Gashlycrumb I did not play the latest Magicians game, but if I remember correctly, there was a known sex-pest who sex-pested her way into running the game into the ground. I admittedly was exaggerating on the whole ‘awful MUSH every time’ because I too only know of two instances, but I am pretty sure the other one burst into flames too.

      I am probably generalizing here but it has seemed a common theme that people equate the Magicians with “adult Harry Potter” and want to play kids at magic college. Which, whatever floats your boat, I just felt like magic college was such a small point of The Magicians and PERSONALLY do not want to play kids at magic college, it’s just not my thing.

      posted in Game Gab
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