Shattered's Social Contract
Polk last edited by
Came across this page on this game today, and I love it.
The “Social Contract” with tiers of actions and themes is something I very much like. And in fact need in the context of a future game set in the past.
Third Eye last edited by
MisterBoring last edited by
The earliest mentions of social contract in an RP group is probably from the old IndieRPGs forum in the very late 90’s early 00’s. I think some of the games that came out of that forum ended up with social contract stuff in their texts.
Here’s where we noticed it first:
I really love the idea, and love that it’s catching on. I think it’s great for keeping players from being blindsided either by something happening in a scene that they weren’t expecting, or from having their characters chewed out ICly for something that’s just part of the game world.