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    Testament

    @Testament

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    Best posts made by Testament

    • RE: Real life happy

      Hey. I got married.

      My feet hurt.

      I’m not hungover.

      I realized that by using my experience from RPing on mushes, that apparently I write really good vows while under an extreme time-crunch. My family was surprised because they don’t hear my talk at length a lot.

      My brother-in-law who is a stupidly gifted singer and guitarist played an acoustic version of Nine Inch Nails’ “We’re in this Together Now” because he and my wife knew how much of a NIN fan I am. That was the closest I came to absolutely losing my shit. He then played a Jimmy Eat World song for her.

      It was all worth it. Even if the photographers couldn’t figure out which grandmother was on which side of the family. I’ll have more details later. I slept, but I’m still exhausted.

      But…I’m happy. For the first time in a very long time, I’m truly happy. Not the kind of happy that say you are because you don’t want anyone to worry about you, but the honest kind. That’s as sappy as I’ll get here but, yeah.

      For right now, in this moment. I’m good.

      posted in No Escape from Reality
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    • RE: Macha Awareness (And Unappreciation) thread

      @kalakh said in Macha Awareness (And Unappreciation) thread:

      Ghost: Here are some wild ass accusations I’m trying to disguise as Just Asking Questions, my receipts are “bitches be crazy” and “my ass”.

      Ghost, the Tucker Carlson of the mush community.

      posted in Rough and Rowdy
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    • Seven Nations is Closing(Kind Of)

      Bad News: Seven Nations is shutting down.

      Kinda Good News(?): It’s only sort of shutting down.

      The realization this past weekend hit me that ever since I’ve taken a new, albeit temporary position at my work, I’ve had very little time to really focus on the game. The passing of my elderly cat last month didn’t help, as the two basically happened right on top of each other. It was also pointed out to me, by numerous people that I had been burning the candle at more than a couple ends, with my almost obsessive focus on the plot, making sure that everyone had a large part to play and going out of my way to create a far more story-driven game rather than one that was driven by the players. I started to ask myself if this was a game with a story that the players wanted, or if it was a game that I wanted. And at that point, i was no longer sure. In my desire to make sure no one was overlooked and everyone felt like they were apart of something larger, I think I lost sight of something important.

      One of the things I noticed was the large reliance upon me when it came to staff running plot. There was a noticeable lack of scenes run by players, be it social or otherwise. In the beginning I looked at this more as simply an aspect of having a lower amount of players. But as the game grew to around, at it’s peak…18 players, I think? The number of scenes didn’t really improve. I had started to consider at that point something was wrong, but I wasn’t sure how to fix it at that point. Fundamentally, I couldn’t keep things going as they were, but also the fact that we were so deep in, I wasn’t really sure how to fix it.

      There’s a lot of other factors. The wiki never got a place where I wanted it. I think I had created too much lore(a terrifying amount that I had never actually put onto the wiki), a magic system that worked…okay and clunky at best, and potentially unbalanced at worst. And the biggest issue that I was never really able to solve in a way that I found adequate, being that I had made the game too big. Having grand aspirations and then trying to temper those aspirations with something more realistic is a lesson I’ve tried to take away from this, a fact that had been pointed out to me by other staff. Even in the planning stages of the game. I made the game too big. Any of the seven nation themes could have been it’s own game within itself. I could have made a game surrounding the Empire, or the Noble Clans, or the Vhenedhal, or those weird Lanites. I saw a lot, and figured a melting pot like Karwald would have been a good way to handle it. Problem was, I don’t believe I ever introduced those nations in a smaller way to make it apart of the world and rather felt like it’s own world in of itself.

      So, where do I go from here? Firstly, as I was mostly held by threats by my friends and other staff that I just…go be a player for a bit. Clear my head, just play some various MUs. “Yes, we know you love to run plot, Testament, but you don’t need to create fun for everyone all the time ever because you’ve been doing it non-stop for the last two years.” Okay, fair point. Besides, with this job I’m in, I can’t really do much running anyway given the workload, which far more relaxing in an odd way, is also far more demanding of my time. But it’s not infuriating work, if that makes sense. Just less stressful work. And this goes till June, where I get tossed back into the salt mines of my personal hell.

      I’m going to revamp Seven Nations. I still believe in it’s core themes, I still believe in the weird, dark fantasy post-apocalypse world that I had opened two years ago. I know it can be better and I’ve definitely learned what not to do. For starters, I’m decreasing the scale of the game. I don’t know where exactly, but it’s going to be a smaller location made for a more intimate game. Maybe some frontier town on the edge of the Wastelands. Maybe everyone is Stalkers or Lost Legion and the game takes place operating one of their larger outposts, separate from the major factions. Maybe it’ll take place between the underground cities of Cairn Praha and the stupidly hot deserts that’s above them. Or I’ll cop out and everyone gets to be Vikings of various Noble Clans, I don’t know. What I do know is that I need to hammer down the magic system and create a location that’s smaller and encourages the players to RP their own scenes without waiting for me or another staffer to show up with one of the various NPCs to drop some metalore information. Because I did that far too much.

      Regardless, I’m taking this time to recalculate and rethink. Then plan, and start writing again, refining what I already have. I’ve learned a lot about running a mush, and for all the headaches I got, i still really enjoyed it. And I’d do it again. Which, I will do it again.

      And this time I’ll get rid of the fucking Discord.

      posted in Game Gab
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    • Real Life Struggles/Support/Vent

      I have two purposes for creating this thread. I wanted to be able to have a thread where people can speak of their mental and emotional health in a productive manner. I don’t intend this to operate in some kind of function where the forum replaces actual therapy. As it’s been stated many other times on the internet, “X isn’t your therapist.”

      At the same time, there should still be a place where you can speak of these things, even if you’re just looking for a way to express them, be it a rant or simply hoping someone will listen.

      My other reason for creating this is because I want to try put some kind of closure to my own struggle, something that I’m very cognizant with that I struggle with, even now. I haven’t really written about it, or spoken much about it, beyond a few select people. I value my privacy, I value that I’m just a name here, as I have little desire for people online to actually know me as a person. It’s a boundary I have pointedly put in place. There are of course exceptions to this and I admit to have friendships online, but those are very few simply because of who I am.

      –

      The following story is about the person that I lost in my life. The names have been changed to protect mine and their real life identities as well preserve their privacy.

      I didn’t know Greg at first. Not really. A friend of a friend of a friend of my brother’s, and they never really interacted. Greg was a junior in high school when my brother was senior. My brother is not very relevant to this story, beyond him being present in my first interactions with Greg. It wasn’t until later that I had that I had met him when I was younger, in Cub Scouts while he was a scout leader.

      When my brother entered the military in mid-90s, I was more or less on my own to two working parents, but my brother and I were never what you’d call close, as he was almost ten years older than me. And for the next number of years, that’s generally how it was. It wasn’t until I was around 16 or so that I ran into Greg again, who was in mid-20s now. I admit, he had a certain charisma that made able to talk to just about anyone. Always jolly and forthcoming, while also extremely intelligent.

      Those first few years were honestly some of the best in my memory, especially during teenage years where little to nothing makes a lot of sense. For the first time in a long time, I felt as if I had a real older brother, who helped me figure out of things out. Stuff about myself, about life, about survival. He got me involved in so many things, my love of creative writing, and a number of other hobbies I have that would be categorized as ‘nerdy’. How to depend on yourself while also not treating yourself as an island. It wasn’t until years later that I realized that Greg, for all of his wisdom and intelligence, was also something of a conspiracy theorist, though not nearly how we associate that term these days. Generally weird stuff, not insane shit we see today when someone brings up the phrase. Simpler times back then. It wouldn’t be wrong to call him a kind of socio-anarchist. And me, by this point being young and impressionable 20-something that I was, idolized everything he said, absorbed just about every bit of information he was willing to give, even if I didn’t wholly ascribe to his particular political beliefs, which I always thought was more slight left-of-center.

      It around this time that I learned that he did have something of a vengeful streak. I learned that he came up from a pretty broken home, having to literally fight for a lot of things he had now. A decent job, a home, education, etc. And I had watched personally the kind of hardships that life would throw at him. It made me wonder who he had angered that gave him such consistent bad luck. If I hadn’t seen some of these events first-hand, I likely wouldn’t of believed his stories. I realize now that behind the smile, was a jaded and perhaps bitter man. As one of things I can still recall that he told me, over and over, something I try very hard to block out is “You don’t beat someone just to beat them. You beat them so bad that they fear you. That they will never bother you again. Because they will do the exact same thing to you, given the opportunity. Don’t give anyone an inch.” At that point in my life, I believed that, wholly. Sometimes, I think I still do. I think that’s partially why I still pick fights online with things that perceive as injustices.

      Greg thought this way because I later discovered, through him telling me that, “Generally, most people are cowards. They’re afraid of face-to-face confrontation. Like that saying that everyone is a badass until they get punched in the face.” There is a certain toxicity in those statements that I see now, but that I didn’t then. This is what initially started the separation between us.

      As the years passed, I started to notice this more and more. At times I would try to put him on the spot about it, asking if that outlook was really necessary, to which he would generally make some statement that "Everyone is a threat until they prove otherwise, and even then, never tell them everything." I asked him if that included me, and he shrugged, giving some kind of non-committal comment that “Everyone is capable of betraying you. You should be ready for that.”

      I can recall the amount of self-reflection I was doing after that. I was trying to come to terms with so much of the knowledge I had learned from him, the wisdom he had given me. The books and philosophies that he had introduced me to. Hobbies I had come to love. The help, both emotionally, mentally, and financially, he had done for me. I was trying to put that next to the person that either he had been slowly turning into that I didn’t notice until that point. Or if he had always been that way, and his commentary about ‘not trusting people’ was some kind mea culpa or a wink and a nudge about some joke that I was only just now figuring out the punchline.

      It was around 2014 that I started to notice the undertone of racist commentary that he was starting to make. At first it was jokes, which I tried shrugging off. And then he started to make some kind of socio-political commentary about things that I believed weren’t exactly fair to say, that he’s applying specific instances in way that generalized. There were a few arguments on his porch about, and I still remember how the cigarette I had been smoking had been so vividly pointed in his face. I remember being so conflicted, utterly uncomfortable with the things that I felt he was trying to say but wasn’t fully willing to commit to saying outright. I was torn, between the things I believed in or my loyalty to one of the few people in my life that I thought gave more than a damn about me. Through my broken relationships and troubles(at the time)with my parents, there was Greg. When I was homeless, it was Greg that took me in. But this had been a step too far for me, and I couldn’t agree with this.

      We didn’t talk for years after this blow-out. And the times we did, it was always so tense, like people walking on broken glass while trying to have a conversation. The racist comments he had said and the conviction behind them were like a very large elephant in a very small room, we both tried to act like it wasn’t there. But it wasn’t the same, and it felt more like we were going through the motions. How you been. How’s your family. How’s your job. It was very little more than that. It wasn’t the same anymore. And never in person.

      It ate me, and there were times I wanted to say something, try to mend things with Greg. Build bridges, bury whatever hatchet there may of been. And I could tell, or maybe I felt that he wanted to apologize to me. But neither of us said anything, and the conversations became more and more sparse. People move away, relationships and friendships change, people change. I know that, but there was always this sense of loss that never truly left the back of my mind. I wanted my brother back, I wanted it to go back to how it used to be. But it won’t. And I was too afraid to fail at trying to fix his views. when I knew, deep down, that you can’t fix people, they can only fix themselves.

      Our last conversation was two months ago. Greg, somehow, found out about my engagement to my fiancé. He texted me, saying his congratulations. I said thank you. He asked me when the wedding is, I said in the fall. What I didn’t tell him, what I wanted to tell him, is invite him. I hadn’t. I had intentionally hadn’t. I didn’t want to risk opening any kind of wounds on that day. So he never got a save the date. And I would back and forth mentally on wanting to invite him. I had never come to answer before two weeks ago finding out that he passed away due to heart complications. Complications that I didn’t even know about. That he hadn’t told me about.

      There was so much I wanted to tell him. I wanted to reach out, I wanted to apologize for being so distant the last five years. I wanted to try and make things better between us. I wanted to thank him for everything he had done for me, how he had helped shape me into the person I am now. That he had been, always had been, more of an actual older brother to me than my real one. That I’m fairly certain he saved me from suicide a number of times in my life. To try and juxtapose that next to the person that he had become, it tears at me. It still does. I think it will for a very long time. I just know that when I look back at the entire thing, the almost two decade long friendship, there are a lot of complicated and complex feelings going on. Mourn the person that was, not what they ended up being maybe.

      So this is the weight that I now carry. The regret of not saying something when I should’ve. That I will never know how it could’ve been between us. I have to live with that regret. So that’s why, when I started to post on this forum, that implore you, if you take any kind of lesson away from this, do not leave things unsaid. Do not wonder ‘what if’. Because you may run out of time, you may not have that chance. And you will have to live with the weight of things left unsaid. Because you’re going to carry that weight.

      In the time since, I have found it very difficult to RP on a mush. There is simply nothing there. Little drive. I would like to go back to Arx characters. Go back to my characters on my own game. To try and find some kind of inspiration again. But nothing comes to me. I have hope that, in time, it will return. The drive to be creative and contribute to a larger whole. I get ideas though, inklings. Ideas that I think would be neat. How to make a character feel special to the larger whole. To help run stories for people. I don’t know when, but I know that I can’t say it’ll never happen. Maybe next week, maybe next month. It’s frustrating that I don’t know when

      So, that’s the story. I wanted to bring closure to this, and because I wanted to tell the story to the void on the internet. I’m not me, I don’t feel like me. I feel like someone else. I feel like I make jokes and commentary because it’s better than wallowing. Like I’ve become the personification of Hide-The-Pain-Harold.

      Before anyone asks, yes, I have a support structure. I have my therapist. Who said that writing this all down wasn’t a terrible idea, to try and get some of those feelings out, to stop letting them build up. Mostly so I don’t have another meltdown and post something that I’ll end up regretting because I wasn’t in the right frame of mind and I wanted to seek out vengeance on someone. Collateral damage.

      Thanks for listening, and I hope this gives others the courage or perhaps safety of wanting to post their own struggles here. Because I do think a thread like this should exist, but I didn’t want to hog it all for myself.

      Edited to cut some stuff out that I thought was too personal.

      posted in No Escape from Reality
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    • RE: Comic Games Are Still Fun!

      Guys, I don’t think comic games are still fun.

      posted in Rough and Rowdy
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    • RE: GOOD DAY: Feedback

      @Pyrephox They aren’t, but thank you. I don’t have much advice on that. Don’t leave things unsaid. You may never have the chance to make it right. And you get to carry that weight if you don’t.

      @Narson Thank you. At some point I may tell the story, I think it might help heal. Suffice to say, I did not take the news of the passing well, and I imploded in a ball if anger. I wanted to hurt something, someone. For my last day on MSB, I am sorry for anyone I hurt and my memories of that day are still a blur were it not for Discord records. I won’t defend myself, just apologize.

      That’s all I got.

      posted in Comments & Feedback
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    • RE: Bannings

      @hobos I will give an honest take on this. You speak of forgiveness. I’m an advocate of people being given another chance. I’ve said in the past that this hobby has a tendency of being blind when it comes to who they do and do not ostracize. A good number of times, it’s right, and people like Cullen, Azazel, DWOPP, VasSpider, etc are not, nor should they be tolerated.

      In situations where someone is marked for shunning that, yes, made a mistake or two, but has tried their best to make amends to change for the better and as a person? Those people I’ve seen be accepted by the very people who were against them. But that’s the thing, you have to actually show you want to improve. Saying sorry can only do so much, and only go so far. You want to be believed? Then you’re going to have to put effort into the statement. And that’s just how it is in RL as it is here

      VK saying that she’s sorry, vanishing for two months, then coming back under a different name after people were banned doesn’t strike me as having learned a lesson. Maybe she will, maybe she won’t, that’s not my place to judge. Point is, she hasn’t done anything to warrant being offered another opportunity, because again, she hasn’t done anything to show otherwise.

      posted in Rough and Rowdy
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    • RE: Bannings

      @hobos Do you…lack any sense of self-awareness? Honest question. Because you just keep pick at an issue you’ve been told, multiple times to leave be. You’ve even said yourself that you were leaving it. Only to come back some 12 hours later again and pick at it again. Are we seeing a pattern here?

      And at the end of every single one of these statements, you’ll make some kind of self-pitying comment of how “I’ll go away now.” As if you’re expecting someone to take that bait.

      You were told, multiple times to stop. And you lacked the common decency to do so. I get that you really want to be this true believer for VK and thar your search for “answers” more and more strikes me as disingenuous. If you want to white knight for her, fine. Thats your hill to die on. But plenty of people somehow, someway, all seem to have very similar experiences. I wonder why that is.

      You need to stop. Seriously.

      posted in Rough and Rowdy
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    • RE: Pets!

      ca8f2cd7-53b4-469f-b618-8d80543ab46d-image.png

      The Ancient One. Fuzz. Mr. Fuzzels. Mr. Man. Eternally Tired One.

      1f32b32f-0e37-401b-9c72-dc43a6956a5e-image.png

      Bubba. Mr. Bubbles. Bubba-Wubba-Ding-Dong. Baba ganoush. Bubbs.

      posted in No Escape from Reality
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    • RE: Good things in Mushing

      I ran my first massive combat scene last night on Seven Nations. I was very rusty running combat, so there was notable lag setting everything up properly. But I was so thrilled that we had 19 people logged in. Everyone had a great time, everyone got their moment to be absolutely badass, everyone felt relevant(which is exactly my goal when it comes to these kind of events).

      Also, the combat was pretty balanced, that was my biggest fear. Thanks for @Roadspike dropping some months ago for looking at combat logs and giving some advice. It’s not where I want it to be, but it’s definitely far better than I expected.

      Running another one tonight, because I feel like punishing already damaged characters. Because it’s a siege. No breaks. It took two years to get here and I’m just so…so damn happy. I felt rewarded for running it and the players seemed to really enjoy it, despite my consistent ability to feel like I’m never doing enough. But that’s my own bugbear to deal with.

      posted in Game Gab
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    Latest posts made by Testament

    • RE: why is nobody talking about Veilguard

      @Roz I dunno about most daring narrative, but I’ve never disagreed with DA2 having had the best group of companions. Certainly better than Inquisition by leagues.

      Probably better than Origins. Like, who the fuck ever used Wynn.

      posted in Other Games
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    • RE: why is nobody talking about Veilguard

      @Roz Meredith was a weak villain, Anders should’ve become the main antagonist since they changed the character so much from Awakenings. That’s my largest complaint beyond the issue about having recycled maps.

      posted in Other Games
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    • RE: why is nobody talking about Veilguard

      @Wuff The companion conversations have no fail state, no situation where one of them gets so pissed at you leave is kind of, no very, annoying.

      As negative as I can be about Inquisition, there were those fail states. Treat the mages badly enough, and I distinctly remember Dorian chewing your ass out. Which also gave you the option to put him on his ass with a punch, which makes him leave.

      There’s no options like that. I think I could look past everything about Veilguard if it had just been willing to commit to some kind of interpersonal conflict instead of everyone literally gets along.

      As a sidethought, it’s honestly making me go back and rethink my opinion on DA2 and how much scorn I had held for it for such a long time. Say whatever you want about continously reused and recycled maps/environments, the Ashatok was a great mid-game villain and made the Qunari actually terrifying as a potentially antagonistic faction. While I really like the art style of the game, I absolutely hate how the Qunari look now. I think that’s the one part of the game’s lore that was changed too much.

      Then again, the Qunari suddenly have horns from DA2 and forward and Sten from Origins being a weird exception was also a massive departure.

      posted in Other Games
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    • RE: why is nobody talking about Veilguard

      @Rinel Oh, I have questions about some of the plot points I’ve encountered. Ones that I will not reveal. There’s a plot device you get very very very early in the game and later Varric talks about what it is, which really made me side eye the narrative.

      posted in Other Games
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    • RE: why is nobody talking about Veilguard

      The problem with Veilguard is that it’s…serviceable. That isn’t to say it’s a bad game, but I’m not sure I’d be willing to call it a great game either. Everything is…fine. About the biggest standout in the game is the visuals and art direction, that’s probably my favorite thing about it.

      The story is boilerplate, though oddly better than Inquisition’s story. Inquisition’s story annoyed me because it’s main villain was basically a cipher for the story, had no actual character themselves other than being ‘bad’. Also found it weird that their mainline game antagonist came from a DLC of the previous game. So whatever.

      I have issues with the voice acting. At some points it’s fine, even good(at least with interactions with Solas and Varric because their VAs know what the fuck their doing), but I have a particular disconnect with some of your companions VA(Neve especially)where they delivers lines either unsure or stilted or something that I can’t quite put my finger on. It kind of gets better as your progress through the game where they feel like they’re getting comfortable with the character, but I’m also going to chalk this up to very lousy voice direction and script writing.

      Which yeah, the script is just…bad. While the plot is fine, whoever wrote the script needs to get better at it. Now, I’m going to put two points of contention onto this. One, being the game was changes a couple times through it’s almost ten year development cycle, so I have no idea how many rewrites happened in that time. And after checking the writing credits on Veilguard’s IMDB, it becomes a lot more clear as to why the writing isn’t up to par. A number of people on the writing team had barely, if any, legitimate writing credits. When you factor in that I suspect some of this was happening during the writer’s strike, and knowing EA’S penchant for not wanting to pay, they probably just pulled people who had some kind of, if minimal, writing experience off another team. AFAIK, this also affected the voice direction. Is it the whole reason? Probably not, and I imagine there’s a lot more extraneous factors at play, but it’s the most glaring that I’ve found thus far.

      However, not gonna lie, I actually enjoy the combat of the game, even if it’s some weird blend of God of War Ragnarok mixed with some diet Dark Souls. Which, considering how this game was in development during the time where these games were big, it’s kind of not hard to miss that they probably took inspiration from them. Which is whatever.

      That said, Dragon Age has never, and I mean never figured out what it wants to be. Every time, every installment of the series, everything is changed up. Systems, combat, mechanics, etc. It’s different. It goes from one playstyle, to another, to another, to another. It strikes me as if the series is just chasing trends at this point and can’t figure out it’s own thing. It’s the core opposite to what Mass Effect did, which was just build upon and improve what they already had. Origins was fine, but some people thought it was too hard being a Baldur’s Gate love letter, so they dumbed it down to hack n’slash of an almost Devil May Cry lite. People thout that was too dumb and too easy, so it was changed to an MMO-lite…thing from Inquisition. Which was just too grindy, because goddamn was that game too grindy.

      I think the devs just played it safe. There’s no conflict between your party members, everyone gets along, and it plays like it’s some kind of low-bar Netflix series you can binge in a weekend. Which if that’s what you’re looking for? Cool. Veilguard does what it needs to. And while I criticize the game, I’m still playing it. I’m still enjoying it. That’s generally my biggest though and takeaway. It’s played safe. They don’t take any kind of risk or chances with it. There was something that could’ve been really, really good. But if I’m being perfectly honest, the last Dragon Age game that had a compelling charactes and stories was probably the first two.

      As for the transgender topical matter in it, I could not care. Twitter sure as fuck cares, but that’s Twitter for you. Is it written kind of…cringe? And I say cringe because it just wasn’t written well. So yeah, there are some points that does not handle that topic well, or even nuanced. To a certain point I think it does more of a disservice. But if someone is bothered by that, just go be asshole elsewhere.

      I dunno, it’s a big mixed bag of shit. If you like the lore, it’s mostly consistent with the lore and adds stuff onto it. This isn’t exactly how I had hoped for the northern part of Thedas to be explored after it had been talked about for the past three games. It seems like such a drastic departure from how Trespasser ended, but again, it’s not bad. It’s just not what I had hoped for. It’s serviceable. It’s fine.

      posted in Other Games
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    • RE: An Arx Peeve Thread

      The peeve is that I miss you. It was nice to have a place to go if nothing else to hang out.

      Fuck you.

      posted in Rough and Rowdy
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    • RE: Your Latest Batch of (Silly) Drama

      I appreciate the creation of this thread because it’s been almost a literal year with no big drama blowups, beyond some nitwit doing some edgyposting yesterday and getting their ass blasted into oblivion for it(get dunked on).

      posted in Rough and Rowdy
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    • RE: fat bear week

      You know fall is in the air when the bears start getting fat.

      posted in No Escape from Reality
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    • RE: Numetal/Retromux

      @Mushling-0 said in Numetal/Retromux:

      Erik or SonofThor from Arx got banned there for sexual harassment.

      lmao, that fucking guy

      posted in Rough and Rowdy
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    • RE: MU Peeves Thread

      @Pavel
      staring out the window

      posted in Rough and Rowdy
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