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    WoD/CofD/Supernatural Games, One Splat or Many?

    Scheduled Pinned Locked Moved Game Gab
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    • PavelP
      Pavel
      last edited by

      I like the sphere system because it, theoretically, allows subject-matter experts to focus their attention and time on areas for which they are particularly qualified or passionate. Theoretically. I’m also not generally one to engage in the Super Friends/cross-sphere style play that is often advocated for on multi-sphere games, so the siloing effect that the sphere system can have is actually, often, a positive from my perspective.

      That said, the MU community is twelve people and an outraged grapefruit, we don’t have the manpower to maintain a constantly rotating/shuffling party of subject-matter experts who burn out after six months. Not while also maintaining a group of interested and passionate players, limiting conflicts of interest, etc.

      One also, largely, wants to avoid being in a position where only one staffer knows what’s going on. Faraday frequently manages it, from what I’ve seen, but I think she’s part dragon or something, so she doesn’t count. We’ve all seen games die because the lone Staffer With The Book burns out/goes missing/gets bored/starts dating someone.

      So, ideally, one would prefer a team of subject-matter experts in all fields one wishes to run, with enough time and energy to coordinate story, timing, and mechanics decisions as if they were a hive mind.

      Has anyone asked the Borg if they can start a WoD game?

      He/Him. Opinions and views are solely my own unless specifically stated otherwise.
      BE AN ADULT

      FaradayF 1 Reply Last reply Reply Quote 0
      • FaradayF
        Faraday @Pavel
        last edited by

        @Pavel said in WoD/CofD/Supernatural Games, One Splat or Many?:

        One also, largely, wants to avoid being in a position where only one staffer knows what’s going on. Faraday frequently manages it, from what I’ve seen, but I think she’s part dragon or something, so she doesn’t count.

        LOL. It only works for me because I expressly set up the games to require minimal staff intervention. I don’t recommend it as a general strategy for most games. 🐲

        1 Reply Last reply Reply Quote 1
        • GashlycrumbG
          Gashlycrumb @Faraday
          last edited by

          @Faraday Eh, analogies. The better one is, I think, that of an actual tabletop RPG. It has a host who either reserved the table somewhere or is holding the game at their home, and a GM who is probably the same person but not always. Both roles must be filled or there’s no game this week. But normally any other person can be away for a session or two.

          The hosts of my tt sometimes GM and sometimes don’t, and provide tables and chairs and battlemats and minis and dice the computer that the people who play remotely appear on, and keep your character sheet for you if you’re prone to forgetting it. And serve a meal. We are very appreciative, our little ten-person community, and they assure us that they do this because they enjoy it.

          @Warma-Sheen Naw. I think I can appreciate and value GMs and gamerunners, and I do, without thinking that those roles should be characterised as ‘volunteering their time for the community’. It’s not really untrue but it’s the wrong framework, I thinks.

          "This is Liberty Hall; you can spit on the mat and call the cat a bastard!"
          – A. Bertram Chandler

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          • PavelP
            Pavel @Gashlycrumb
            last edited by

            @Gashlycrumb said in WoD/CofD/Supernatural Games, One Splat or Many?:

            It’s not really untrue but it’s the wrong framework, I thinks.

            That depends entirely on how one typically views “volunteering their time for the community.”

            MU staffing is not like the volunteering their time of someone volunteering to pick up trash from the sidewalk, it’s more like my volunteer gig working the trauma helpline. It’s very nice that I’m taking time out of my schedule to help, but if I bail without telling anyone, people are rightfully annoyed because there needs to be someone available during the period I said I could be there. And if I do a piss-poor job, people are going to be negatively impacted.

            It’s a community service, it wouldn’t exist without unpaid people doing hard work, but it’s also a job. That, on a much less drastic scale, is MU staffing.

            He/Him. Opinions and views are solely my own unless specifically stated otherwise.
            BE AN ADULT

            GashlycrumbG 1 Reply Last reply Reply Quote 0
            • GashlycrumbG
              Gashlycrumb @Pavel
              last edited by Gashlycrumb

              @Pavel The difference I’m getting at is more that when you volunteer at the trauma helpline, it’s because you want to dedicate part of your time in service to fellow human beings. The work may be engaging and it may benefit you professionally, spiritually and otherwise, but it’s probably not fun, and it’s certainly not a game.

              I don’t feel like I was doing volunteer work by running a MUSH when I did. I was doing a hobby. It was a role where other people would be annoyed if I didn’t do what I agreed to do and some of it was more work-like than play-like, and it benefited a little community of people and I didn’t get paid, and I felt I had a level of responsibility to not let it be emotionally hazardous and to avoid destroying people’s fun, but. Hobby. Game.

              Not really relevant, but still, Maturin’s face.
              a close up of a man 's face with the words

              "This is Liberty Hall; you can spit on the mat and call the cat a bastard!"
              – A. Bertram Chandler

              PavelP 1 Reply Last reply Reply Quote 0
              • FaradayF
                Faraday @Gashlycrumb
                last edited by

                @Gashlycrumb said in WoD/CofD/Supernatural Games, One Splat or Many?:

                I think I can appreciate and value GMs and gamerunners, and I do, without thinking that those roles should be characterised as ‘volunteering their time for the community’.

                Analogies are always imperfect, otherwise they wouldn’t be analogies. Since you recognize the value of the work GMs/gamerunners do, it seems that it’s mostly just a disconnect on wording. To me, it’s pretty straightforward. If I do a bunch of unpaid labor for a group of people, and much of that work doesn’t benefit me personally? That’s volunteering my time for the community. However, I recognize that my definition is not the only possible one.

                GashlycrumbG 1 Reply Last reply Reply Quote 1
                • PavelP
                  Pavel @Gashlycrumb
                  last edited by

                  @Gashlycrumb said in WoD/CofD/Supernatural Games, One Splat or Many?:

                  Hobby. Game.

                  Ah, I see. Where you’re making the distinction is not where I thought.

                  I, also, don’t think that it’s a distinction worth making. It’s a hobby-game-fun-thing, sure, but it’s unpaid mental and/or emotional labour in service of people who aren’t me. Thus, volunteer work. Much like being a sports person and being an air traffic controller are both work. One is fun (hopefully) and ultimately frivolous where the other is neither of those things, they’re both still work.

                  He/Him. Opinions and views are solely my own unless specifically stated otherwise.
                  BE AN ADULT

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                  • GashlycrumbG
                    Gashlycrumb @Faraday
                    last edited by

                    @Faraday The time and exercise of professional skill you’ve put into the hobby is probably above next level to the kind of thing I’m talking about.

                    @Pavel Valid, but I guess I didn’t exactly consider it to not be in my own service. I wanted a game with theme-x, and more players than just me, there were things I needed to do to make that happen.

                    But I’m making a distinction of degree. No matter anyway, I think we can agree with Faraday above saying that voliunteering doesn’t exempt one from accountability, and Pavel’s point about still being responsible to do what you agreed to do. (Which is true for showing up at tabletop RPGs and baseball practice and the bird-count and many other only-a-game/hobby things.)

                    "This is Liberty Hall; you can spit on the mat and call the cat a bastard!"
                    – A. Bertram Chandler

                    PavelP 1 Reply Last reply Reply Quote 1
                    • PavelP
                      Pavel @Gashlycrumb
                      last edited by Pavel

                      @Gashlycrumb Oh absolutely, we’re not really disagreeing about anything substantial. Staff shouldn’t be treated as martyrs for deigning to volunteer their time, but should be politely respected and thanked a little, they should be held to the same standard as anyone making a promise of commitment outside of exigent circumstances, and if code staff they should probably just be left alone to ensure they don’t make something weird out of boredom.

                      ETA: For the record, staffing a WoD MU is worse than working a trauma helpline.

                      He/Him. Opinions and views are solely my own unless specifically stated otherwise.
                      BE AN ADULT

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                      • PrototartP
                        Prototart
                        last edited by

                        all super-goths, all the time

                        PavelP 1 Reply Last reply Reply Quote 1
                        • PavelP
                          Pavel @Prototart
                          last edited by

                          @Prototart said in WoD/CofD/Supernatural Games, One Splat or Many?:

                          all super-goths, all the time

                          With the occasional trenchcoat-wearing, samurai-sword-carrying genre-savvy wanker.

                          He/Him. Opinions and views are solely my own unless specifically stated otherwise.
                          BE AN ADULT

                          PrototartP 1 Reply Last reply Reply Quote 2
                          • PrototartP
                            Prototart @Pavel
                            last edited by

                            @Pavel said in WoD/CofD/Supernatural Games, One Splat or Many?:

                            @Prototart said in WoD/CofD/Supernatural Games, One Splat or Many?:

                            all super-goths, all the time

                            With the occasional trenchcoat-wearing, samurai-sword-carrying genre-savvy wanker.

                            first off, they’re called street samurai, ok

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                            • MisterBoringM
                              MisterBoring
                              last edited by

                              @Pavel & @Prototart

                              There is a game for that particular group:
                              450ca387-acd0-48f6-8e38-b2389db9d2fe-katanastrenchcoats_cover_feature.png

                              Proud Member of the Pro-Mummy Alliance

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