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    Sage

    @Sage

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    Best posts made by Sage

    • RE: Thoughts on pre-planned Time Jumps to Retire Characters and Play Their Descendants

      @Alveraxus said in Thoughts on pre-planned Time Jumps to Retire Characters and Play Their Descendants:

      After a time skip, I can’t see myself searching out a player whose RP I don’t enjoy and trying to lay down some groundwork between our new personas. That seems to be a masochistic exercise so that I can claim to be a better role player, and I don’t have the time to undertake unpleasant RP to make some sort of strange claim of superiority.

      I do admit that this comment confuses me. Where do you see this happening in what I’ve said so far?

      It was not in anything you said. It was an attempt to show why the time jump would not result in that much of a reshuffling of existing group dynamics.

      It was meant to say why players A, B, and C will continue to focus their play on one another, even while remaining open to occasional RP with players D and E and excluding F. It wasn’t meant to imply anything negative about the qualities of any of those players (even player F, despite my statement about masochism). It was merely an observation that some people mesh nicely, and others don’t, and it seemed unlikely that the time jump would significantly alter those dynamics.

      (I think you already understood my more significant point, so I’m not trying to convince you further. I’m merely trying to dispel any confusion about where my statements originally came from)

      posted in Game Gab
      S
      Sage
    • RE: AI Megathread

      @NotSanni Sorry, I didn’t mean to sound as if I was in favor of it. I was simply noting it as what I believe is a valid concern.

      I brought up the counterpoint of how technological growth affects the job market simply because I try my best to view all sides of an issue.

      posted in No Escape from Reality
      S
      Sage
    • RE: Thoughts on pre-planned Time Jumps to Retire Characters and Play Their Descendants

      I hope this will be clear and not taken as simple negativity. I am not saying this is a bad idea. However, I wonder if it will have the effects you expect.

      While given ‘names’ will age out and die and be replaced by their progeny, I believe all you will do is replace the definition of ‘character.’ Rather than having them represent individuals, they will represent families and bloodlines.

      An excellent example of the flaw in this thinking is:

      It will prevent stagnation - instead of the same Duke Duke of Earle sitting in the role for three years, after a year he dies and a new Duke of Earle takes over. Or all of that political scheming comes to roost and two rivals vie for the seat.

      Mechanically, aside from a name change, how is that different from most other Lords & Ladies games? Sure, we’ve gone from Duke Baron I of Earl to Duke Baron III of Earl. However, it is still the same player in charge of the dukedom (unless another player has overthrown the old family, but that seems about as likely as a non-generational overthrow in your average Lords & Ladies game).

      And given that players will gravitate to other players whose RP they enjoy, I doubt the time skip will do much to break up existing cliques. I strongly suspect that most players will simply make new personas that continue the relationship of the previous personas (our families have stood beside one another for generations).

      After a time skip, I can’t see myself searching out a player whose RP I don’t enjoy and trying to lay down some groundwork between our new personas. That seems to be a masochistic exercise so that I can claim to be a better role player, and I don’t have the time to undertake unpleasant RP to make some sort of strange claim of superiority.

      To be clear, I’m not saying this is a terrible idea or anything like that. The periodic resets allow people to try something new, especially if the new experiment doesn’t work out; the player can move on to something else in 18 months. I’m simply offering my perception that this concept probably won’t be some earth-shaking end-all-be-all transformation of the genre.

      And the reason I’m saying that is not to be harmful. Indeed, as I said, it definitely does have the potential to enhance the game if done well. I bring these issues up because if the setting overly focuses on this concept, especially with unrealistic expectations, then there is a genuine danger of the idea moving from ‘enhancement’ to ‘gimmick.’

      posted in Game Gab
      S
      Sage

    Latest posts made by Sage

    • RE: RL Peeves

      @Cobalt If you want a serious answer, because of evolution. I honestly believe humans are wired so that the actions of children around the ages of 15-25 will piss off their parents, and likewise, their parent’s actions will piss them off, especially when they are living under the same roof.

      During human evolution, this adaptation would have encouraged children to leave the house, spreading out the family’s genes and making it less likely for those genes to be wiped out by fire, viruses, predators, and the like.

      posted in No Escape from Reality
      S
      Sage
    • RE: Thoughts on pre-planned Time Jumps to Retire Characters and Play Their Descendants

      @Alveraxus said in Thoughts on pre-planned Time Jumps to Retire Characters and Play Their Descendants:

      After a time skip, I can’t see myself searching out a player whose RP I don’t enjoy and trying to lay down some groundwork between our new personas. That seems to be a masochistic exercise so that I can claim to be a better role player, and I don’t have the time to undertake unpleasant RP to make some sort of strange claim of superiority.

      I do admit that this comment confuses me. Where do you see this happening in what I’ve said so far?

      It was not in anything you said. It was an attempt to show why the time jump would not result in that much of a reshuffling of existing group dynamics.

      It was meant to say why players A, B, and C will continue to focus their play on one another, even while remaining open to occasional RP with players D and E and excluding F. It wasn’t meant to imply anything negative about the qualities of any of those players (even player F, despite my statement about masochism). It was merely an observation that some people mesh nicely, and others don’t, and it seemed unlikely that the time jump would significantly alter those dynamics.

      (I think you already understood my more significant point, so I’m not trying to convince you further. I’m merely trying to dispel any confusion about where my statements originally came from)

      posted in Game Gab
      S
      Sage
    • RE: Thoughts on pre-planned Time Jumps to Retire Characters and Play Their Descendants

      I hope this will be clear and not taken as simple negativity. I am not saying this is a bad idea. However, I wonder if it will have the effects you expect.

      While given ‘names’ will age out and die and be replaced by their progeny, I believe all you will do is replace the definition of ‘character.’ Rather than having them represent individuals, they will represent families and bloodlines.

      An excellent example of the flaw in this thinking is:

      It will prevent stagnation - instead of the same Duke Duke of Earle sitting in the role for three years, after a year he dies and a new Duke of Earle takes over. Or all of that political scheming comes to roost and two rivals vie for the seat.

      Mechanically, aside from a name change, how is that different from most other Lords & Ladies games? Sure, we’ve gone from Duke Baron I of Earl to Duke Baron III of Earl. However, it is still the same player in charge of the dukedom (unless another player has overthrown the old family, but that seems about as likely as a non-generational overthrow in your average Lords & Ladies game).

      And given that players will gravitate to other players whose RP they enjoy, I doubt the time skip will do much to break up existing cliques. I strongly suspect that most players will simply make new personas that continue the relationship of the previous personas (our families have stood beside one another for generations).

      After a time skip, I can’t see myself searching out a player whose RP I don’t enjoy and trying to lay down some groundwork between our new personas. That seems to be a masochistic exercise so that I can claim to be a better role player, and I don’t have the time to undertake unpleasant RP to make some sort of strange claim of superiority.

      To be clear, I’m not saying this is a terrible idea or anything like that. The periodic resets allow people to try something new, especially if the new experiment doesn’t work out; the player can move on to something else in 18 months. I’m simply offering my perception that this concept probably won’t be some earth-shaking end-all-be-all transformation of the genre.

      And the reason I’m saying that is not to be harmful. Indeed, as I said, it definitely does have the potential to enhance the game if done well. I bring these issues up because if the setting overly focuses on this concept, especially with unrealistic expectations, then there is a genuine danger of the idea moving from ‘enhancement’ to ‘gimmick.’

      posted in Game Gab
      S
      Sage
    • RE: AI Megathread

      @NotSanni Sorry, I didn’t mean to sound as if I was in favor of it. I was simply noting it as what I believe is a valid concern.

      I brought up the counterpoint of how technological growth affects the job market simply because I try my best to view all sides of an issue.

      posted in No Escape from Reality
      S
      Sage
    • RE: AI Megathread

      @Faraday, firstly, this is in no way an attempt to say you are in any way incorrect. I’m responding to you simply to keep this as a linked thread.

      The last sentence of the first paragraphed you liked is interesting to me;

      An application for a work created with the help of AI can support a copyright claim if a human “selected or arranged” it in a “sufficiently creative way that the resulting work constitutes an original work of authorship,” [the copyright office] said.

      Now ignoring for the moment what ‘selected or arranged’ and ‘sufficiently creative way’ means, it sounds like a very valid concern for people like screen writers isn’t the complete replacement of their job by AI but the use of AI to reduce the number of writers required to make a show. I think most of us agree that the technology is still miles away from being able to spit out a script by itself, but what about AI carrying enough of the initial load that the production companies are able to reduce their writers room from 15 people to 10? Likewise, it seems like reporters are at risk of having their job numbers reduced and their jobs transformed as they spend more of their time editing copy initially produced by AI.

      Of course the counterpoint to that argument is that this always happens with technological advancement. Farriers were far more in demand 150 years ago than mechanics were.

      As for the second article, this is more or less part of the issue I’ve been trying to consider. Assuming that they can get LLMs to stop copying large blocks of text, what is the harm to the rightholder’s expectation of copyright revenue?

      I think at the end of the day what is really going to be required will be new laws that codify more precisely all expectations and limitations on how generative AIs are allowed to harvest and use information because they earlier existing laws will require too much work to make them fit well into the new framework.

      posted in No Escape from Reality
      S
      Sage
    • RE: AI Megathread

      @Trashcan https://www.fox61.com/video/news/local/police-officer-connecticut-middletown-attack-hammer/520-bb812ab0-cf5e-492f-bf99-cfbbc13807cb
      https://www.cbs8.com/article/news/crime/man-attacked-with-hammer-city-heights-park/509-17be1fcf-3cc3-4d8d-90be-133503a3847f
      https://abc7ny.com/tag/hammer-attack/
      https://abc13.com/tag/hammer-attack/
      https://abc7chicago.com/tag/hammer-attack/
      https://www.lapdonline.org/newsroom/man-attacked-killed-with-hammer-r09336ah/
      https://bronx.news12.com/exclusive-video-group-attacks-man-with-hammer-after-argument-on-brooklyn-bus-police-say

      I should note that I am relatively sure these are all separate incidents and not multiple links to the same incident, although it is possible I accidentally duplicated one or two.

      posted in No Escape from Reality
      S
      Sage
    • RE: AI Megathread

      @Trashcan said in AI Megathread:

      It is not arguable that if you copy/paste from ChatGPT or some other LLM, and do not disclose that you have done so, you’re doing part #2

      Absolutely true, however, blaming ChatGPT for that is like blaming the hammer that someone swings.

      I’m not saying I think people should be using ChatGPT. I’m not saying that what OpenAI has done to create it is ‘ok’. I’m just addressing what seems to me to be a piece of misinformation floating around, that ChatGPT itself does nothing but plagiarism (in the common sense of the word).

      posted in No Escape from Reality
      S
      Sage
    • RE: AI Megathread

      @Pavel said in AI Megathread:

      And yet we are disagreeing with you and providing reasons.

      Well, no, you aren’t actually providing reasons. You are moving the argument from the vernacular to specific minority case usage where it now becomes correct, and there’s nothing really wrong with that, provided you supply that context when you make the initial statement.

      Now, if you supplied a reason why you were correct in the common vernacular and I missed it, I apologize. If there were statements made to the effect of ‘under the academic definition of plagiarism, what ChatGPT does is plagiarism’ (and by this I mean as the opening statement, not a supporting statement in a follow up post), then again, I apologize.

      However, I have not seen you provide a single reason why you are disagreeing with me when the term is used in the ‘classical sense’ (which is what you have implied by taking that specific quote of mine and then stating you have supplied reasons).

      Please note, I do not mean for this to come across as hostile. I am simply trying to point out that what you are trying to imply, at least to the best of what I can see, is not correct.

      posted in No Escape from Reality
      S
      Sage
    • RE: AI Megathread

      @Faraday said in AI Megathread:

      I’ve seen this behavior just using the basic chatGPT website. It’s not just related to AresMUSH either - many other folks have observed the same thing. It’s even the basis for various lawsuits against OpenAI.

      I can’t really comment on any lawsuits since I don’t have all the necessary information. However, I will point out that just because a lawsuit exists doesn’t mean it’s very good. Judges tend to only throw out lawsuits when they are really, really bad. (N.B.: I’m also not saying that the basis for the lawsuit is bad. Just that the existence of a lawsuit is not a very good indicator of anything beyond a passing measure of merit).

      I will also say that I am not maintaining that OpenAI has a right to just scrape up all this material and use it. That has to do with copyright law, though.

      The point isn’t that everything ChatGPT generates is copied verbatim from some other website. The issues run deeper than that.

      And I’m not trying to argue their are no issues with ChatGPT. I’m simply saying that I don’t think that the model, as described, necessarily falls into the classical definition of ‘plagiarism’. It does not look like it is really copying ideas from any particular source but instead is just sort of guessing how to string words together to answer a question, which is what any of us already do. It’s not really trying to pass off any information conveyed as ‘its own’ (though it certainly lacks attribution).

      The fact that OpenAI is taking information from others and using it to profit (by using it to train the AI) does seem to be a problem, but then isn’t Google doing something similar? Of course Google does provide attribution through the link back and this provides a highly useful service to sites that allow Google to take their information, so the cases certainly aren’t identical.

      I’m just saying I’m not sure that calling what it does ‘plagiarism’, at least in the classical sense, is the argument that should be made (N.B.: I am only talking about ChatGPT, not about any of the image generating routines, which probably work very differently from the LLM).

      posted in No Escape from Reality
      S
      Sage
    • RE: AI Megathread

      @Trashcan Don’t really know about Bing and it’s implementation. What I do know is this:

      completion = openai.ChatCompletion.create(
         model="gpt-3.5-turbo-16k",
         messages = [
           {"role": "user",
            "content": "What is AresMUSH"
           }
         ],
         temperature=1.25,
         max_tokens=1024,
         top_p=1,
         frequency_penalty=0,
         presence_penalty=0
       )
      
       d = completion.choices
       print(d)
      

      gives me the following result:

      [<OpenAIObject at 0x113f32450> JSON: {
        "index": 0,
        "message": {
          "role": "assistant",
          "content": "AresMUSH is a text-based roleplaying game engine that allows users to create and \
           run their own roleplay games online. It is built on the MUSH (Multi-User Shared \
           Hallucination) platform, which is a type of virtual world or multi-user dungeon. \
           AresMUSH provides features and tools for creating and managing game settings, \
           characters, and storylines, and allows multiple players to interact with each \
           other in real-time through text-based chat and roleplay. It provides a flexible \
           and customizable framework for creating a wide range of roleplaying settings \
           and experiences."
        },
        "finish_reason": "stop"
      }]
      

      It could be that the results @Faraday is reporting is because it’s an older model, something to do with how they set the variables for the question, or maybe there’s some other aspect to Bing’s implementation. I don’t really know.

      Please note, I am not accusing anyone of lying. I’m just showing my results.

      posted in No Escape from Reality
      S
      Sage