CofD aka 2E nWoD is miles better than oWoD. Here are my crusty and garrulous opinions.
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No more dated 90s tropes and politics. It was timely in the moment, but like all references to contemporary politics they go sour and smelly fast. This is especially true for Werewolf the Apocalypse, which aged like fashy doo doo in summer heat. Furry ecofascists are a grim and absurd reality in the 2020s, no longer relegated to a darker future, but to the present. The same goes for Mage the Ascension to a large extent, as I’d consider the Virtual Adepts to have gone crawling back to the Technocracy by now.
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The mechanics of 2E are more of a side-grade in comparison to 1E, but they’re still better balanced than oWoD. No more variable target numbers for dice rolls, no more botch rules that make combat between two powerhouses into pathetic slapfights. Running oWoD combat made me want to cry, even in 20th where much of the jank is edited out. There are so many stages and moving parts to the mechanics of oWoD that the alternative in nWoD 2E and even 5E oWoD are superior, flat-out.
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No glut of metaplot. The meta of oWoD is treated all too often like some sort of canon bible, which privileges having downloaded and read a bunch of PDFs of the old books to glean all the little details. This is a leftover from the era when RPGs published and printed supplement books to fill shelf space in bookstores. It’s one of the reasons why they rebooted the setting into nWoD to begin with. The mistake in 1E was to try and chase old fans while making something new, and succeeded at neither very well.
This is only the beginning. I ask no quarter and give none. To battle!