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    J
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    Posts

    Recent Best Controversial
    • RE: What happened, man?

      Thanos saying I don't even know who you are

      posted in Game Gab
      J
      Juniper
    • RE: What happened, man?

      Half of these words are made up, I swear. It must be tough living in such a bizarre self-made delusion.

      posted in Game Gab
      J
      Juniper
    • RE: Ot The Real, Gorilla Nems Ban Thread

      Good fucking riddance.

      Totally normal and well-adjusted behaviour from these knuckle-dragging chuds.

      Honestly, could anything else bring the community together this well?

      posted in Comments & Feedback
      J
      Juniper
    • RE: Echoes of the Past: Problem Players

      ok

      posted in Rough and Rowdy
      J
      Juniper
    • RE: Echoes of the Past: Problem Players

      Oh, this shit absolutely happens everywhere. It happens in my game.

      I interpreted this thread as a warning about two specific players residing in a specific game.

      posted in Rough and Rowdy
      J
      Juniper
    • RE: Echoes of the Past: Problem Players

      This kind of mobbing behaviour where a couple of people choose a victim to isolate and corral a bunch of flying monkeys to harrass them (because they “deserve it”) is such a classic move in this hobby that I could name a few players off the top of my head.

      I think I’m safe though, because WoD isn’t something I play in.

      posted in Rough and Rowdy
      J
      Juniper
    • RE: AI Megathread

      Part of the reason we’re now drowning in content slop farms that themselves use generative AI is because advertising revenue made content profitable and incentivised creating content as quickly as possible while eliminating any kind of standards for quality.

      I don’t have a lot of sympathy for advertisers or those who are paid by them because they form part of the ecosystem that put us in this mess. Let the model collapse, it stopped serving us long ago.

      posted in No Escape from Reality
      J
      Juniper
    • RE: AI Megathread

      If LLM chatbots weren’t so chronically wrong, using them to dodge adverts and engagement bombardment might actually be a decent use case.

      posted in No Escape from Reality
      J
      Juniper
    • RE: MU Peeves Thread

      I don’t have anything against AI generated images for face claims, though these images aren’t art and shouldn’t be referred to as such. I generally prefer human-made digital art and have my own personal image folder of stuff I’ve collected over the years. Whenever I make a new character I just flip through and pick something.

      Again though, I’m coming across less authentic art these nights and my cache isn’t growing as much as it once was. Annoying.

      posted in Rough and Rowdy
      J
      Juniper
    • RE: MU Peeves Thread

      And it’s getting harder to find good context for verbally describing things especially hairstyles when the internet is full of AI slop. Try looking up a medium chunky bob right now and see how many different visuals that can mean, because the infrastructure is aimed at gathering as much traffic as possible and not at being actually receptive to the specific meaning of words.

      There are some writing resources out there for facial features, clothes, hair, but they’re getting harder to find. Maybe we could start a sort of library for it.

      posted in Rough and Rowdy
      J
      Juniper
    • RE: The 3-Month Players

      The bar RP is lubricant. It needs to be there for the RP to work. And it’s fine, as long as you’re building towards the next plot thing.

      Because if all you have is lubricant you don’t have an engine, just a bathtub full of grease.

      I don’t know where I was going with this.

      posted in Game Gab
      J
      Juniper
    • RE: AI Megathread

      People call this “hallucination”. I think we should stop letting them assign a new name to an existing phenomenon. The LLM is malfunctioning. It is saying things that are wrong. It is failing to do what it was designed to do.

      posted in No Escape from Reality
      J
      Juniper
    • RE: MU Peeves Thread

      @SqeakyClean What did they have to say for themselves?

      posted in Rough and Rowdy
      J
      Juniper
    • RE: AI Megathread

      Interesting but I’m sure you’d have found the same thing by googling LiberationMUSH. I can’t fathom using a tool for research when it’s wrong like… Most of the time.

      posted in No Escape from Reality
      J
      Juniper
    • RE: The 3-Month Players

      @RedRocket Man, I’m a little sad I missed this game. Sounds like something I’d have tried.

      posted in Game Gab
      J
      Juniper
    • RE: Why MUSH?

      The trailing off without resolution is why I don’t RP on forums anymore. At least in a MUSH people don’t start and abandon a story a week.

      posted in Game Gab
      J
      Juniper
    • RE: RL Peeves

      Is Songs of Avaria still running? It looked like an original setting.

      posted in No Escape from Reality
      J
      Juniper
    • RE: Lords and Ladies Game Design

      @Pavel said in Lords and Ladies Game Design:

      Is there some way to have the typical Lords and Ladies experience people desire whilst also removing the reliance on/availability of NPCs?

      I guess it depends on the scope of your game and what kinds of characters are included. Like you said, NPCs are for the boring bits. If every character is nobility I think it’s probably fine to send your lackeys. If your L&L game has a population of commoners and lower nobility, people really need to think about who’s missing out when they delegate to NPCs.

      posted in Game Gab
      J
      Juniper
    • RE: Lords and Ladies Game Design

      In my experience the PC with the most power, or the first player to hear about it handles it using their NPC minions. It ends up as:

      GM, to King: There are reports of zombie coyotes around the villages west of the city.

      King, to GM: I move my personal army to go take care of it, and my best friend Danielle can go bless the land.

      Abelard, Bridget, and Camille: How can we get involved?

      King: Fuck off, it’s handled.

      Later, some political rival: Why didn’t the City Watch Commander do anything about those zombie coyotes? They’re inactive and lazy!

      This is why I’m a fan of the bottom-up version where Squire Manfred and Lady Ophelia get looped in. The scenario is more immediate and if they end up needing backup they can kick it up the chain of command. But the best way is for the GM to directly loop in as many people as possible because if you’re relying on players to involve other players… they fucking won’t.

      posted in Game Gab
      J
      Juniper
    • RE: Unspeakables: The Politics Thread 2024

      Empathy fatigue.

      posted in No Escape from Reality
      J
      Juniper