IMO:
Async rp is not my first choice
Players doing async rp, reading real-time logs, and then incorporating that log knowledge into their “past” async scene as apparently prescient knowledge is unacceptable
Async events are hell. Everyone needs to take a turn before the action can resume and waiting 3 days for someone to say “I pursue the pickpocket” is awful
Speedy rp is kind of slept on as a fun option. Not every pose needs to be a Pulitzer Prize winner or to be 4 hours of real-time writing long. “Text” scenes, for themes that support them, can be a fun way to get rp done in a short amount of time.


