@Ominous It still seems like you’re setting it up so that people are going to mob staff NPCs and that’s going to put what sounds like burnout pressure on them. And then there’s favoritism and times people can’t get on to meet up with a staff NPC and and and…
But as @KarmaBum always says: what are people going to RP? Because it sounds like everyone is just going to be fighting for I Talk To The NPC tonight. And that’s going to get really old really fast if you have more than like 5 people playing. Will there be bonuses for people who just chat/fight during the down times ala the Bachelor/ette? Or does this sort of thing favor the person who only logs on for events, gets the NPCs ear, then logs off so nothing can stick to them?
Like this seems great for a small group of friend running a sandbox, but looks like it will fall apart the minute you get more than 10 people.