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    Kyppi

    @Kyppi

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    Best posts made by Kyppi

    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      @Warlander It seems like most people were running cargo 24/7 back when I played. It was weird seeing people move like ants in a colony performing an endless cycle of credit-making without wanting to engage in any kind of roleplay. Especially in a MUSH.

      The community also seemed really demanding. Everyone’s above the dreaded “Bar Roleplay” with new and unestablished characters. At this point it’s pretty much “Be An Established GM And Do All Your Own Advertising And You’ll Be Graced With Roleplay”. Not really sure how much a game like this can last, honestly.

      posted in Rough and Rowdy
      K
      Kyppi
    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      @Warlander It’s a dopamine mine that’s tied to the most boring part of exploration. I don’t enjoy yucking someone’s yum but it’s more than a little silly that it’s such a demanding system with so many people strictly adhering to its schedule. There are infinitely better codebases that handle space trucking in both active and passive flavors. Honestly it might be a blessing more than it is a curse because the people I got stuck with were absolute creeps and turned me off from SW:AOA entirely.

      It was bad enough that it changed my opinion about how monitoring in codebases like these need to be ran for the sake of moderation. There’s nothing I can possibly do to prove what happened in any meaningful way. I could have provided the log that I saved but I’d just be concern trolled to hell and back about it being altered. There becomes a point in which a MUSH is a platform and not utilizing or having auditing tools is a choice.

      Most of what I have to say would be off topic though. I never directly interacted with Hadrix or Cujo. Staff was in their towers very much aloof and above the players. I don’t know if when I played Hadrix was staff when I was a player.

      posted in Rough and Rowdy
      K
      Kyppi

    Latest posts made by Kyppi

    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      @Warlander It’s a dopamine mine that’s tied to the most boring part of exploration. I don’t enjoy yucking someone’s yum but it’s more than a little silly that it’s such a demanding system with so many people strictly adhering to its schedule. There are infinitely better codebases that handle space trucking in both active and passive flavors. Honestly it might be a blessing more than it is a curse because the people I got stuck with were absolute creeps and turned me off from SW:AOA entirely.

      It was bad enough that it changed my opinion about how monitoring in codebases like these need to be ran for the sake of moderation. There’s nothing I can possibly do to prove what happened in any meaningful way. I could have provided the log that I saved but I’d just be concern trolled to hell and back about it being altered. There becomes a point in which a MUSH is a platform and not utilizing or having auditing tools is a choice.

      Most of what I have to say would be off topic though. I never directly interacted with Hadrix or Cujo. Staff was in their towers very much aloof and above the players. I don’t know if when I played Hadrix was staff when I was a player.

      posted in Rough and Rowdy
      K
      Kyppi
    • RE: Star Wars Age of Alliances: Hadrix and Cujo

      @Warlander It seems like most people were running cargo 24/7 back when I played. It was weird seeing people move like ants in a colony performing an endless cycle of credit-making without wanting to engage in any kind of roleplay. Especially in a MUSH.

      The community also seemed really demanding. Everyone’s above the dreaded “Bar Roleplay” with new and unestablished characters. At this point it’s pretty much “Be An Established GM And Do All Your Own Advertising And You’ll Be Graced With Roleplay”. Not really sure how much a game like this can last, honestly.

      posted in Rough and Rowdy
      K
      Kyppi